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MB86295S PCI Graphics Controller Specification Revision 1.1 8th January, 2003 Copyright (c) FUJITSU LIMITED 2002 ALL RIGHTS RESERVED * The specifications in this manual are subject to change without notice. Department before purchasing the product described in this manual. Contact our Sales * Information and circuit diagrams in this manual are only examples of device applications, they are not intended to be used in actual equipment. Also, Fujitsu accepts no responsibility for infringement of patents or other rights owned by third parties caused by use of the information and circuit diagrams. * The contents of this manual must not be reprinted or duplicated without permission of Fujitsu. * Fujitsu's semiconductor devices are intended for standard uses (such as office equipment (computers and OA equipment), industrial/communications/measuring equipment, and personal/home equipment). Customers using semiconductor devices for special applications (including aerospace, nuclear, military and medical applications) in which a failure or malfunction might endanger life or limb and which require extremely high reliability must contact our Sales Department first. If damage is caused by such use of our semiconductor devices without first consulting our Sales Department, Fujitsu will not assume any responsibility for the loss. * Semiconductor devices fail with a known probability. Customers must use safety design (such as redundant design, fireproof design, over-current prevention design, and malfunction prevention design) so that failures will not cause accidents, injury or death). * If the products described in this manual fall within the goods or technologies regulated by the Foreign Exchange and Foreign Trade Law, permission must be obtained before exporting the goods or technologies. All Rights Reserved The contents of this document are subject to change without notice. Customers are advised to consult with FUJITSU sales representatives before ordering. The information and circuit diagrams in this document are presented as examples of semiconductor device applications, and are not intended to be incorporated in devices for actual use. Also, FUJITSU is unable to assume responsibility for infringement of any patent rights or other rights of third parties arising from the use of this information or circuit diagrams. The products described in this document are designed, developed and manufactured as contemplated for general use, including without limitation, ordinary industrial use, general office use, personal use, and household use, but are not designed, developed and manufactured as contemplated (1) for use accompanying fatal risks or dangers that, unless extremely high safety is secured, could have a serious effect to the public, and could lead directly to death, personal injury, severe physical damage or other loss (i.e., nuclear reaction control in nuclear facility, aircraft flight control, air traffic control, mass transport control, medical life support system, missile launch control in weapon system), or (2) for use requiring extremely high reliability (i.e., submersible repeater and artificial satellite). Please note that Fujitsu will not be liable against you and/or any third party for any claims or damages arising in connection with above-mentioned uses of the products. Any semiconductor devices have an inherent chance of failure. You must protect against injury, damage or loss from such failures by incorporating safety design measures into your facility and equipment such as redundancy, fire protection, and prevention of over-current levels and other abnormal operating conditions. If any products described in this document represent goods or technologies subject to certain restrictions on export under the Foreign Exchange and Foreign Trade Law of Japan, the prior authorization by Japanese government will be required for export of those products from Japan. ii Update history Date 22.8.2002 26.8.2002 12.11.2002 27.11.2002 2.12.2002 6.12.2002 26.12.2002 8.1.2003 Version 0.1 0.2 0.3 0.4 0.4a 1.0 1.0a 1.1 Page count 266 272 274 276 277 283 282 300 Change First edition (update from Coral-LQ specification) Video capture description added Minor updates to host interface description. Addition of waveforms/timing. Refer diff03vs04.txt file. Video Input Register update First release Delete the description of two host interface registers. I2C interface and PCI configuration register description added MB86295S iii CONTENTS 1. GENERAL 1 1.1 Preface................................................................................................................................ 1 1.2 Features .............................................................................................................................. 2 1.3 Block Diagram...................................................................................................................... 3 1.4 Functional Overview............................................................................................................. 4 1.4.1 Host CPU interface ......................................................................................................... 4 1.4.2 External memory interface............................................................................................... 5 1.4.3 Display controller ............................................................................................................ 6 1.4.4 Video capture function .................................................................................................... 8 1.4.5 Geometry processing...................................................................................................... 9 1.4.6 2D Drawing .................................................................................................................. 10 1.4.7 3D Drawing .................................................................................................................. 12 1.4.8 Special effects.............................................................................................................. 13 1.4.9 Others.......................................................................................................................... 15 2. PINS 16 2.1 Signals .............................................................................................................................. 16 2.1.1 Signal lines................................................................................................................... 16 2.2 Pin Assignment.................................................................................................................. 17 2.2.1 Pin assignment diagram................................................................................................ 17 2.2.2 Pin assignment table..................................................................................................... 18 2.3 Pin Function....................................................................................................................... 26 2.3.1 Host CPU interface ....................................................................................................... 26 2.3.2 Video output interface................................................................................................... 28 2.3.3 Video capture interface ................................................................................................. 29 2 2.3.4 I C interface ................................................................................................................. 30 2.3.5 Graphics memory interface............................................................................................ 31 2.3.6 Clock input................................................................................................................... 32 2.3.7 Test pins ...................................................................................................................... 33 2.3.8 Reset sequence............................................................................................................ 33 2.3.9 How to switch internal operating frequency..................................................................... 33 3. HOST INTERFACE 34 3.1 Standard PCI Slave Accesses ........................................................................................... 34 3.1.1 PCI Slave Write ............................................................................................................ 34 3.1.2 PCI Slave Read............................................................................................................ 34 3.2 Burst Controller Accesses (including PCI Master)................................................................ 34 3.2.1 Transfer Modes............................................................................................................ 35 3.2.2 Burst Controller Control/Status...................................................................................... 36 3.3 FIFO Transfers ................................................................................................................. 37 3.4 GPIO/Serial Interface.......................................................................................................... 37 3.4.1 GPIO ............................................................................................................................ 37 3.4.2 Serial Interface .............................................................................................................. 37 3.5 Interrupt............................................................................................................................. 38 3.5.1 Internal Bus/FIFO timeout .............................................................................................. 38 3.5.2 Address Error Interrupt................................................................................................... 39 3.6 Memory Map....................................................................................................................... 39 2 4. I C Interface Controller 41 4.1 Features ............................................................................................................................. 41 4.2 Block diagram..................................................................................................................... 42 MB86295S iv 4.2.1 Block Diagram............................................................................................................... 42 4.2.2 Block Function Overview................................................................................................ 43 4.3 Example application ............................................................................................................ 44 4.3.1 Connection Diagram...................................................................................................... 44 4.4 Function overview ............................................................................................................... 45 4.4.1 START condition............................................................................................................ 45 4.4.2 STOP condition............................................................................................................. 45 4.4.3 Addressing.................................................................................................................... 46 4.4.4 Synchronization of SCL.................................................................................................. 46 4.4.5 Arbitration ..................................................................................................................... 47 4.4.6 Acknowledge................................................................................................................. 47 4.4.7 Bus error....................................................................................................................... 47 4.4.8 Initialize ........................................................................................................................ 48 4.4.9 1-byte transfer from master to slave................................................................................ 49 4.4.10 1-byte transfer from slave to master .............................................................................. 50 4.4.11 Recovery from bus error............................................................................................... 51 4.5 Note ................................................................................................................................... 52 5. DISPLAY CONTROLLER 53 5.1 Overview ........................................................................................................................... 53 5.2 Display Function................................................................................................................. 54 5.2.1 Layer configuration....................................................................................................... 54 5.2.2 Overlay........................................................................................................................ 55 5.2.3 Display parameters....................................................................................................... 57 5.2.4 Display position control................................................................................................. 58 5.3 Display Color...................................................................................................................... 60 5.4 Cursor ............................................................................................................................... 61 5.4.1 Cursor display function.................................................................................................. 61 5.4.2 Cursor control............................................................................................................... 61 5.5 Display Scan Control .......................................................................................................... 62 5.5.1 Applicable display......................................................................................................... 62 5.5.2 Interlace display............................................................................................................ 63 5.6 Video Interface, NTSC/PAL Output...................................................................................... 64 6. Video Capture 65 6.1 Input Formats...................................................................................................................... 65 6.2 ITU RBT -656 input............................................................................................................... 65 6.2.1 YUV input format........................................................................................................... 65 6.2.2 Synchronous Control ..................................................................................................... 65 6.2.3 Non-interlace Transformation ......................................................................................... 66 6.2.4 Area Allocation............................................................................................................. 66 6.3 RGB input........................................................................................................................... 67 6.3.1. RGB input modes ......................................................................................................... 67 6.3.2. RGB Input Signals........................................................................................................ 67 6.3.3. Captured Range ........................................................................................................... 68 6.3.4. Direct Input Mode Operation.......................................................................................... 69 6.3.5 Multiplex Input Mode Operation...................................................................................... 69 6.3.6. Even/Odd field Recognition........................................................................................... 70 6.3.7. Conversion Operation................................................................................................... 70 6.4 Scaling ............................................................................................................................... 71 6.4.1 Downscaling Function................................................................................................... 71 6.4.2 Upscaling Function....................................................................................................... 71 MB86295S v 7. GEOMETRY ENGINE 72 7.1 Geometry Pipeline.............................................................................................................. 72 7.1.1 Processing flow............................................................................................................ 72 7.1.2 Model-view-projection (MVP) transformation (OCCC coordinate transformation)............ 73 7.1.3 3D-2D transformation (CCNDC coordinate transformation)........................................... 73 7.1.4 View port transformation (NDCDC coordinate transformation) ...................................... 74 7.1.5 View volume clipping..................................................................................................... 74 7.1.6 Back face culling........................................................................................................... 76 7.2 Data Format....................................................................................................................... 77 7.2.1 Data format.................................................................................................................. 77 7.3 Setup Engine ..................................................................................................................... 78 7.3.1 Setup processing.......................................................................................................... 78 7.4 Log Output of Device Coordinates....................................................................................... 78 7.4.1 Log output mode........................................................................................................... 78 7.4.2 Log output destination address ...................................................................................... 78 8. DRAWING PROCESSING 79 8.1 Coordinate System............................................................................................................. 79 8.1.1 Drawing coordinates..................................................................................................... 79 8.1.2 Texture coordinates....................................................................................................... 80 8.1.3 Frame buffer................................................................................................................. 80 8.2 Figure Drawing................................................................................................................... 81 8.2.1 Drawing primitives ........................................................................................................ 81 8.2.2 Polygon drawing function .............................................................................................. 81 8.2.3 Drawing parameters...................................................................................................... 82 8.2.4 Anti-aliasing function..................................................................................................... 83 8.3 Bit Map Processing............................................................................................................. 84 8.3.1 BLT.............................................................................................................................. 84 8.3.2 Pattern data format ....................................................................................................... 84 8.4 Texture Mapping................................................................................................................. 85 8.4.1 Texture size.................................................................................................................. 85 8.4.2 Texture memory............................................................................................................ 85 8.4.3 Texture color................................................................................................................. 85 8.4.4 Texture lapping............................................................................................................. 86 8.4.5 Filtering........................................................................................................................ 87 8.4.6 Perspective correction................................................................................................... 87 8.4.7 Texture blending ........................................................................................................... 88 8.4.8 Bi-linear high-speed mode............................................................................................. 88 8.5 Rendering .......................................................................................................................... 90 8.5.1 Tiling............................................................................................................................ 90 8.5.2 Alpha blending.............................................................................................................. 90 8.5.3 Logic operation............................................................................................................. 91 8.5.4 Hidden plane management............................................................................................ 91 8.6 Drawing Attributes.............................................................................................................. 92 8.6.1 Line drawing attributes .................................................................................................. 92 8.6.2 Triangle drawing attributes ............................................................................................ 92 8.6.3 Texture attributes .......................................................................................................... 92 8.6.4 BLT attributes............................................................................................................... 93 8.6.5 Character pattern drawing attributes .............................................................................. 93 8.7 Bold Line ........................................................................................................................... 94 8.7.1 Starting and ending points............................................................................................. 94 MB86295S vi 8.7.2 Broken line pattern........................................................................................................ 95 8.7.3 Edging......................................................................................................................... 96 8.7.4 Interpolation of bold line joint......................................................................................... 96 8.8 DISPLAY LIST.................................................................................................................... 97 8.8.1 Overview...................................................................................................................... 97 8.8.2 Header format .............................................................................................................. 98 8.8.3 Parameter format.......................................................................................................... 98 8.8.4 Geometry command list ................................................................................................ 99 8.8.5 Explanation of geometry commands ............................................................................ 102 8.9 Rendering Command.........................................................................................................112 8.9.1 Command list..............................................................................................................112 8.9.2 Details of rendering commands ....................................................................................116 9. PCI Configuration Registers 127 9.1 PCI Configuration register list............................................................................................. 127 9.2 PCI Configuration Registers Descriptions............................................................................ 128 10 Local Memory Registers 131 10.1 Local memory register list................................................................................................ 131 10.1.1 Host interface register list.......................................................................................... 131 2 10.1.2 I C interface register list ............................................................................................ 133 10.1.3 Graphics memory interface register list....................................................................... 133 10.1.4 Display controller register list..................................................................................... 134 10.1.5 Video capture register list .......................................................................................... 139 10.1.6 Drawing engine register list........................................................................................ 141 10.1.7 Geometry engine register list..................................................................................... 147 10.2 Explanation of Local Memory Registers............................................................................ 148 10.2.1 Host interface registers ............................................................................................. 149 2 10.2.2 I C Interface Registers .............................................................................................. 162 10.2.3 Graphics memory interface registers .......................................................................... 168 10.2.4 Display control register.............................................................................................. 171 10.2.5 Video capture registers.............................................................................................. 219 10.2.6 Drawing control registers........................................................................................... 231 10.2.7 Drawing mode registers............................................................................................. 234 10.2.8 Triangle drawing registers.......................................................................................... 250 10.2.9 Line drawing registers............................................................................................... 253 10.2.10 Pixel drawing registers ............................................................................................ 254 10.2.11 Rectangle drawing registers..................................................................................... 254 10.2.12 Blt registers ............................................................................................................ 256 10.2.13 High-speed 2D line drawing registers....................................................................... 257 10.2.14 High-speed 2D triangle drawing registers ................................................................. 258 10.2.15 Geometry control register ........................................................................................ 259 10.2.16 Geometry mode registers ........................................................................................ 261 10.2.17 Display list FIFO registers........................................................................................ 268 11. TIMING DIAGRAM 269 11.1 Host Interface ................................................................................................................. 269 11.1.1 PCI Interface............................................................................................................. 269 11.1.2 EEPROM Timing....................................................................................................... 270 11.1.3 Serial Interface Timing............................................................................................... 271 2 11.2 I C Interface ................................................................................................................... 272 11.3 Graphics Memory Interface.............................................................................................. 273 11.3.1 Timing of read access to same row address................................................................ 273 MB86295S vii 11.3.2 Timing of read access to different row addresses ........................................................ 274 11.3.3 Timing of write access to same row address ............................................................... 275 11.3.4 Timing of write access to different row addresses........................................................ 276 11.3.5 Timing of read/write access to same row address........................................................ 277 11.3.6 Delay between ACTV commands............................................................................... 278 11.3.7 Delay between Refresh command and next ACTV command....................................... 278 11.4 Display Timing ................................................................................................................ 279 11.4.1 Non-interlace mode................................................................................................... 279 11.4.2 Interlace video mode ................................................................................................. 280 11.4.3 Composite synchronous signal................................................................................... 281 12. ELECTRICAL CHARACTERISTICS 282 12.1 Introduction .................................................................................................................... 282 12.2 Maximum Rating............................................................................................................. 282 12.3 Recommended Operating Conditions............................................................................... 283 12.3.1 Recommended operating conditions .......................................................................... 283 12.3.2 Note at power-on ...................................................................................................... 283 12.4 DC Characteristics.......................................................................................................... 284 12.5 AC Characteristics.......................................................................................................... 285 12.5.1 Host interface........................................................................................................... 285 2 12.5.2 I C Interface.............................................................................................................. 287 12.5.3 Video interface.......................................................................................................... 288 12.5.4 Graphics memory interface........................................................................................ 289 12.5.5 PLL specifications..................................................................................................... 296 12.6 AC Characteristics Measuring Conditions......................................................................... 297 12.7 Timing Diagram.............................................................................................................. 298 12.7.1 Host interface ........................................................................................................... 298 12.7.2 Video interface.......................................................................................................... 299 12.7.3 Graphics memory interface........................................................................................ 300 MB86295S viii FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 1. GENERAL 1.1 Preface The MB86295S Note: This device has a I C interface. Purchase of Fujitsu I C components conveys a license under the 2 2 Philips I C Patent Right to use these components in an I C system, provided that the system conforms 2 to the I C Standard Specification as defined by Philips. 2 2 MB86295S 1 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 1.2 Features * Geometry engine Geometry engine supports the geometry processing that is compatible**1 with ORCHID (MB86292). Using the display list created by ORCHID enables drawing. Heavy processing of geometric operations such as coordinates conversions or clipping performed by this device can reduce the CPU loads dramatically. **1(Floating point setup command is tbd) * 2D and 3D Drawing The MB86295 has a drawing function that is compatible with the CREMSON (MB86290A). It can draw data using the display list created for CREMSON. The MB86295 also supports 3D rendering, such as texture mapping with perspective collection and Gouraud shading, alpha blending, and anti-aliasing for drawing smooth lines. * Digital video capture The digital video capture function can store digital video data such as TV in graphics memory; it can display drawn images and video images on the same screen. * Display controller The MB86295 has a display controller that is compatible with ORCHID. In addition to the traditional XGA (1024 x 768 pixels) display, 4-layer overlay, left/right split display, wrap-around scrolling, double buffers, and translucent display, function of 6-layer overlay, 4-siding for palette are expanded. * Host CPU interface The MB86295 has a 32 bit, 33MHz PCI interface fully compliant to PCI version 2.1. * External memory interface SDRAM and FCRAM can be connected. * Optional function Final device can be selected from the combination of geometry high-/low-speed version and video capture function provided/ not provided. * Others CMOS technology 0.18m BGA256 Package Supply voltage:1.8 V (internal operation) /3.3 V (I/O) MB86295S 2 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 1.3 Block Diagram CORAL general block diagram is shown below: Pixel Bus Host Interface Capture Controller YUV/RGB PCI Bus AD0-31 Display Controller DRGB MD0-31/63 SDRAM or FCRAM External Memory MA0-14 Geometry Engine 2D/3D Rendering Engine Controller Fig.1.1 CORAL P Block Diagram MB86295S 3 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 1.4 Functional Overview 1.4.1 Host CPU interface Supported CPU The MB86295 can be connected to any CPU with a 32MHz 32-bit PCI v2.1 host interface. Configuration EEPROM configuration supported Serial interface for ext ernal device control through PCI interface PCI Slave Supports burst reads/writes of up to 8 double words (32 bytes). Supports multi-burst transfers with automatic pre-fetch. PCI Master Supports transfers of up to 2 -1 double words in bursts of between 1 and 8 double words. Supports all combinations of transfer (PCI->PCI, PCI->Internal, Internal->PCI) Host notification on burst complete and/or transfer complete Optional external burst initiation control Internal DMA Supports transfers of up to 2 -1 double words in bursts of between 1 and 8 double words. Interrupt Vertical (frame) synchronous detection Field synchronous detection External synchronous error detection Drawing command error Drawing command execution end Burst/Transfer complete 24 24 MB86295S 4 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 1.4.2 External memory interface SDRAM or FCRAM can be connected. 64 bits or 32 bits can be selected for data bus. Max. 133 MHz is available for operating frequency. Connectable memory configuration is as shown below. External Memory Configuration Type FCRAM 16 Mbits (x32 Bits) FCRAM 16 Mbits (x32 Bits) SDRAM 64 Mbits (x32 Bits) SDRAM 64 Mbits (x32 Bits) SDRAM 64 Mbits (x16 Bits) SDRAM 64 Mbits (x16 Bits) SDRAM 128 Mbits (x32 Bits) SDRAM 128 Mbits (x32 Bits) SDRAM 128 Mbits (x16 Bits) SDRAM 128 Mbits (x16 Bits) SDRAM 256 Mbits (x16 Bits) Data bus width 32 Bits 64 Bits 32 Bits 64 Bits 32 Bits 64 Bits 32 Bits 64 Bits 32 Bits 64 Bits 32 Bits Use count 2 4 1 2 2 4 1 2 2 4 2 Total capacity 4 Mbytes 8 Mbytes 8 Mbytes 16 Mbytes 16 Mbytes 32 Mbytes 16 Mbytes 32 Mbytes 32 Mbytes 64 Mbytes 64 Mbytes MB86295S 5 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 1.4.3 Display controller Video data output Each 6-/8-bit digital video output is provided. When selecting each 8 bits output, usable external memory bus width is 32 bits only. Screen resolution LCD panels with wide range of resolutions are supported by using a programmable timing generator as follows: Screen Resolutions Resolutions 1024 x 768 1024 x 600 800 x 600 854 x 480 640 x 480 480 x 234 400 x 234 320 x 234 Hardware cursor MB8629x supports two hardware cursor functions. Each of these hardware cursors is specified as a 64 x 64-pixel area. Each pixel of these hardware cursors is 8 bits and uses the same look-up table as indirect color mode. Double buffer method Double buffer method in which drawing window and display window is switched in units of 1 frame enables the smooth animation. Flipping (switching of display window area) is performed in synchronization with the vertical blanking period using program. Scroll method Independent setting of drawing and display windows and their starting position enables the smooth scrolling. Display colors * Supports indirect color mode which uses the look-up table (color pale tte) in 8 bits/pixels. * Entry for look-up table (color palette) corresponds to color code for 8 bits, in other words, 256. Color data is each 6 bits of RGB. Consequently, 256 colors can be displayed out of 260,000 colors. * Supports direct color mode which specifies RGB with 16 bits/pixels. * Supports direct color mode which specifies RGB with 24 bits/pixels. MB86295S 6 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Overlay Compatibility mode Up to four extra layers (C, W, M and B) can be displayed overlaid. The overla y position for the hardware cursors is above/below the top layer (C). The transparent mode or the blend mode can be selected for overlay. The M- and B-layers can be split into separate windows. Window display can be performed for the W-layer. Two palettes are provided: C-layer and M-/B-layer. The W-layer is used as the video input layer. L0, L2, L4 (0,0) L1 (WX, WY) L3, L5 (HDB +1, 0) Window mode * Up to six screens (L0 to 5) can be displa yed overlaid. * The overlay sequence of the L0- to L5-layers can be changed arbitrarily. * The overla y position for the hardware cursors is above/below the L0-layer. * The transparent mode or the blend mode can be selected for overlay. * The L5-layer can be used as the blend coefficient plane (8 bits/pixel). * Window display can be performed for all layers. * Four palettes corresponded to L0 to 3 are provided. * The L1-layer is used as the video input layer. * Background color display is supported in window display for all layers. L0 (L0WX, L0WY) L5 (L5WX, L5WY) L4 (L4WX, L4WY) L2 (L2WX, L2WY ) L1 (L1WX, L1WY ) L3 (L3WX, L3WY ) MB86295S 7 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 1.4.4 Video capture function Video input * The input format is either ITU RBT-656 or RGB. * The 8-bit video input pin and the external digital video decoder can be connected. * Video data is stored in graphics memory once and then displayed on the screen in synchronization with the display scan. Scaling * A scale -up factor 1 to 2 can be used. PAL or NTSC images can be displayed on a wide screen. * A scale -down factor 1 to 1/32 can be used. * Picture-in-picture can be used to display drawn images and video images on the same screen. MB86295S 8 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 1.4.5 Geometry processing The MB86295 has a geometry engine for performing the numerical operations required for graphics processing. The geometry engine uses the floating-point format for highly p recise operations. It selects the required geometry processing according to the set drawing mode and primitive type and executes processing to the final drawing. Primitives Point, line, line strip , independent triangle, triangle strip, triangle fan, and arbitrary polygon are supported. MVP Transformation MVP Transformation Setting a 4 x 4 transformation matrix enables transformation of a 3D model view projection. Twodimensional affine transformation is also possible. Clipping Clipping stops drawing of figures outside the window (field of view). Polygons (including concave shapes) can also be clipped. Culling Triangles on the back are not drawn. 3D-2D Transformation This functions transforms 3D coordinates (normalization) into 2D coordinates in orthogonal or perspective projections. View port transformation This function transforms normalized 2D coordinates into drawing (device) coordinates. Primitive setup This function automatically performs a variety of slope computations, etc., based on transforming vertex data into coordinates and prepares for rendering (setup). Log output of device coordinates The view port conversion results are output to the local memory. MB86295S 9 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 1.4.6 2D Drawing 2D Primitives MB8629x can perform 2D drawing for graphics memory (drawing plane) in direct color mode or indirect color mode. Bold lines with width and broken lines can be drawn. With anti-aliasing smooth diagonal lines also can be drawn. A triangle can be tiled in a single color or 2D pattern (tiling), or mapped with a texture pattern by specifying coordinates of the 2D pattern at each vertex (texture mapping). At texture mapping, drawing/non-drawing can be set in pixel units. Moreover, transparent processing can be performed using alpha blending. When drawing in single color or tiling without Gouraud shading or texture mapping, high-speed 2DLine and high-speed 2DTriangle can be used. Only vertex coordinates are set for these primitives. High-speed 2DTriangle is also used to draw polygons. 2D Primitives Primitive type Point Line Bold line strip (provisional name) Triangle High-speed 2DLine Arbitrary polygon Description Plots point Draws line Draws continuous bold line This primitive is used when interpolating the bold line joint. Draws triangle Draws lines Compared to line, this reduces the host CPU processing load. Draws arbitrary closed polygon containing concave shapes consisting of vertices Arbitrary polygon drawing Using this function, arbitrary closed polygon containing concave shapes consisting of vertices can be drawn. (There is no restriction on the count of vertices, however, the polygon with its sides crossed are not supported.) In this case, as a work area for drawing, polygon drawing flag buffer is used on the graphics memory. In drawing polygon, draw triangle for polygon drawing flag buffer using high-speed 2DTriangle. Decide any vertex as a starting point to draw triangle along the periphery. It enables you to draw final polygon form in single color or with tiling in a drawing frame. MB86295S 10 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL BLT/Rectangle drawing This function draws a rectangle using logic operations. It is used to draw pattern and copy the image pattern within the drawing frame . It is also used for clearing drawing frame and Z buffer. BLT Attributes Attribute Raster operation Transparent processing Alpha blending Description Selects two source logical operation mode Performs BLT without drawing pixel consistent with the transparent color. The alpha map and source in the memory is subjected to alpha blending and then copied to the destination. Pattern (Text) drawing This function draws a binary pattern (text) in a specified color. Pattern (Text) Drawing Attributes Attribute Enlarge Description Vertically 2 x 2 Horizontally x 2 Vertically and Horizontally x 2 Vertically 1/2 x 1/2 Horizontally 1/2 Vertically and Horizontally 1/2 Shrink Drawing clipping This function sets a rectangle frame in drawing frame to prohibit the drawing of the outside the frame . MB86295S 11 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 1.4.7 3D Drawing 3D Primitives This function draws 3D objects in drawing memory in the direct color mode. 3D Primitives Primitive Point Line Triangle Arbitrary polygon Description Plots 3D point Draws 3D line Draws 3D triangle Draws arbitrary closed polygon containing concave shapes consisting of vertexes 3D Drawing attribute s Texture mapping with bi- linear filtering/automatic perspective correction and Gouraud shading provides high-quality realistic 3D drawing. A built-in texture mapping unit performs fast pixel calculations. This unit also delivers color blending between t he shading color and texture color. Hidden plane management MB8629x supports the Z buffer for hidden plane management. MB86295S 12 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 1.4.8 Special effects Anti-aliasing Anti-aliasing manipulates line borders of polygons in sub-pixel units and blend the pre-drawing pixel color with color to make the jaggies be seen smooth. It is used as a functional option for 2D drawing (in direct color mode only). Bold line and broken line drawing This function draws lines of a specific width and a broken line. Line Drawing Attribute s Attribute Line width Broken line Description Selectable from 1 to 32 pixels Set by 32 bit or 24 bit of broken line pattern * Supports the verticality of starting and ending points. * Supports the verticality of broken line pattern. * Interpolation of bold line joint supports the following modes: (1) Broken line pattern reference address fix mode The same broken line pattern is kept referencing for the period of some pixels starting from the joint and the starting point for the next line. (2) No interpola tion * Supports the equalization of the width of bold lines. * Supports the bold line edging. * Not support the Anti-aliasing of dashed line patterns. * For a part overlaid due to connection of bold lines, natural overlay can be represented by providing depth information. (Z value). Shading Supports the shading primitive. Drawing is performed to the body primitive coordinates (X, Y) with an offset as a shade. At this drawing, the Z buffer is used in order to differentiate between the body and shade. MB86295S 13 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Alpha blending Alpha blending blends two image colors to provide a transparent effect. CORAL supports two types of blending; blending two different colors at drawing, and blending overlay planes at display. Transparent color is not used for these blending options. There are two ways of specifying alpha blending for drawing: (1) Set a transparent coefficient to the register; the transparent coefficient is applied for transparency processing of one plane. (2) Set a transparent coefficient for each vertex of the plane; as with Gouraud shading, the transparent coefficient is linear-interpolated to perform transparent processing in pixel units. In addition to the above, the following settings can be performed at texture mapping. When the most significant bit of each texture cell is 1, drawing or transparency can be set. When the most significant bit of each texture cell is 0, non-drawing can be set. Alpha Blending Type Drawing Description Transparent ratio set in particular register While one primitive (polygon, pattern, etc.), being drawn, registered transparent ratio applied A transparent coefficient set for each vertex. A linearinterpolated transparent coefficient applied. Overlay display Blends top layer pixel color with lower layer pixel color Transparent coefficient set in particular register Registered transparent coefficient applied during one frame scan Shading Gouraud shading can be used in the direct color mode to provide 3D object real shading and color gradation. MB86295S 14 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Texture mapping MB86295 supports texture mapping to map a image pattern onto the surface of plane. For 2D pattern texture mapping, MB86295 has a built-in pattern memory for a field of up to 64 x 64 pixels (at 16-bit color), which performs high-speed texture mapping. The texture pattern can also be laid out in the graphics memory. In this case, max. 4096 x 4096 pixels can be used. Drawing of 8-/16-/24-bit direct color is supported for the texture pattern. For drawing 8 -bit direct color, only point sampling can be specified for texture interpolation; only de-curl can be specified for the blend mode. Texture Mapping Function Filtering Coordinates correction Blend Description Point sample Bi-linear filter Linear Perspective De-curl Modulate Stencil Normal Stencil Stencil alpha Repeat Cramp Border Alpha blend Wrap 1.4.9 Others Direct color 24-bit direct color is supported in addition to 16-bit direct color as a drawing input data. The 24-bit direct color data is laid out on the memory by 32-bit-aligned. Top-left rule non-applicable mode In addition to the top-left rule applicable mode in which the triangle borders are compatible with CREMSON, the top-left rule non-applicable mode can be used. Caution: Use perspective correct mode when use texture at the top-left rule non-applicable mode. Top-left rule non-applicable primitives cannot use Geometry clip function. Non-top-left-part's pixel quality is less than body. (using approximate calculation) MB86295S 15 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 2. PINS 2.1 Signals 2.1.1 Signal lines GPIO0-4 EEPROM0-4 A D0-31 CBE0-3 PAR FRAME TRDY IRDY STOP DEVSEL Host CPU interface IDSEL PERR SERR REQ GNT PCLK XRST XINT BURSTC TRANSC BURSTEN SBUSY BGA256 DCLKO DCKLI HSYNC VSYNC CSYNC DISPE GV R2-7 Video output interface CORAL LP Graphics Controller G2-7 B2-7 XRGBEN MD0-63 MA0-14 MRAS MCAS MWE MDQM0-7 MCLKO MCLKI CCLK SDA Graphics memory interface Clock CLK S CKM CLKSEL0-1 SCL VI0-7 RI0-5 GI0-5 BI0-5 XRE RGBCLK COLSEL TESTH Test Video capture interface Fig. 2.1 CORAL LP Signal Lines MB86295S 16 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 2.2 Pin Assignment 2.2.1 Pin assignment diagram INDEX 1 2 3 4 5 TOP VIEW 6 7 8 9 10 BGA256 11 12 13 14 15 16 17 18 19 20 A NC COMR VRO COMG AVS XTST DACT VL MD60 MD59 VL MD57 MD54 MD53 MD50 MD46 MD44 MD41 MD38 VS B VSYN GI3 GI0 AVS AOR AOG AOB SMCK CCLK MD61 MD56 VH VL MD49 MD45 MD42 MD40 MD35 MD34 DQM7 C GV GI4 GI2 GI1 VREF AVD AVD AVD MST MD62 MD55 MD52 MD48 VH VL MD39 MD36 MD33 VH DQM4 D BC DE DCKI VS XRE COMB AVS VS XSM MD63 MD58 MD51 VS MD43 MD47 MD37 VS MD32 DQM5 MRAS E REQ DCKO HSYN VH VS DQM6 MCAS MA12 F ECK EDO CSYN XINT MA11 MWE MA13 VH G RST VS SB VL VL MA14 MA9 MA6 H EE ECS VH VS VS MA10 MA8 MA4 J PCLK EDI VL TC Thermal Balls In order to reduce heat, please connect to GND VL MA7 MA5 MA0 K VS GNT BEN VL MA3 MA2 MA1 VL L VH AD29 AD30 AD31 DQM2 MCKO DQM0 DQM3 M AD27 VH AD28 VL VS VL VS DQM1 N AD25 AD26 VS VS VS MD28 MD31 VH P IDSL CBE3 AD24 VL MD23 VL MD29 MCKI R AD22 AD23 VH VH MD27 MD21 MD25 MD30 T AD19 AD20 AD21 VS MD16 MD18 MD22 MD26 U AD17 AD18 VH VS VS VS VL VS VL VS VH PVD VS VL VH MD10 VS VH MD19 MD24 V CBE2 AD16 DSEL SERR VH AD14 AD11 AD08 AD07 AD04 VL S CSL1 MD2 MD5 MD8 MD12 MD13 MD15 MD20 W FRM IRDY STOP PAR CBE1 AD13 AD10 VH AD06 VH AD02 PVS VL CSL0 MD1 MD4 MD7 MD11 MD14 MD17 Y VS TRDY PERR VH AD15 AD12 AD09 CBE0 AD05 AD03 AD01 AD00 CKM CLK VS MD0 MD3 MD6 MD9 VS PCI Interface Pins Memory I/f Pins DAC Pins Clock Pins Other Host I/f Pins Muxed Memory I/f Pins Disp Pins Capture Pins Test Pins MB86295S 17 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 2.2.2 Pin assignment table JEDEC Number Pin Name B 2 GI3 C D E B E D C F E D G G 2 3 4 1 3 2 1 3 2 4 4 3 GI4 DCKI VH VSYN HSYN DE GV CSYN DCKO VS VL SB I/O Input Input Input I/O I/O Output Output Output Output I/O Function RGB Input Green[3]. May also be configured as GPIO input. RGB Input Green[4]. May also be configured as GPIO input. Video output interface dot clock input. VDDH - 3.3V power supply. Video output interface vertical sync output. Vertical sync input in external sync mode. Video output interface horizontal sync output. Horizontal sync input in external sync mode. Video output interface display enable period. Video output interface graphics/video switch. Video output interface composite sync output. Video output interface dot clock signal for display. VSS - ground. VDDL 1.8V power supply. Host interface Slave Busy signal. May also be configured as GPIO input/output. In addition this signal is used as RGB input Green[5] and serial interface strobe depending on configuration. Host interface Burst Complete signal. May also be configured as GPIO input/output. In addition this signal is used as RGB input Red[0] and serial interface strobe depending on configuration. PCI configuration EEPROM data output. May also be configured as GPIO input/output. In addition this signal is used as RGB input Red[1] and serial interface data out depending on configuration. PCI request. External interrupt. By default (and PCI standard) it is active low. However it may be configured as active high if desired. VDDH 3.3V power supply. VSS - ground. PCI configuration EEPROM clock output. May also be configured as GPIO input/output. In addition this signal is used as RGB input Red[2] and serial interface clock out depending on configuration. PCI configuration EEPROM select output. May also be configured as GPIO input/output. In addition this signal is used as RGB input Red[3] depending on configuration. Host interface transfer complete. May also be configured as GPIO input/output. Note that the state of this pin is latched at external reset to help provide initial I/O configuration. If it is in an active high state then the EEPROM enable register bit is set. VDDL 1.8V power supply. Device reset. 18 D 1 BC I/O F 2 EDO I/O E F H G F 1 4 3 2 1 REQ XINT VH VS ECK Output Output (open drain) I/O H 2 ECS I/O J 4 TC I/O J G 3 1 VL XRST Input MB86295S FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL H J 4 2 VS EDI I/O H 1 EE I/O K 3 BEN I/O K J K K L M L L L N M N P M M N R P N R T R P U P Y T R V U T W T V 2 1 4 1 1 1 2 3 4 1 2 4 1 3 4 2 1 2 3 4 1 2 3 1 4 1 2 3 1 2 3 1 4 2 GNT PCLK VL VS VH AD27 AD29 AD30 AD31 AD25 VH VS IDSL AD28 VL AD26 AD22 CBE3 VS VH AD19 AD23 AD24 AD17 VL VS AD20 VH CBE2 AD18 AD21 FRM VS AD16 Output Input I/O I/O I/O I/O I/O Input I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O VSS - ground. PCI configuration EEPROM data input. May also be configured as GPIO input/output. In addition this signal is used as RGB input Red[4] and serial interface data in depending on configuration. PCI configuration EEPROM enable. May also be configured as GPIO input/output. In addition this signal is used as RGB input Red[5] depending on configuration. Host interface burst enable used as an external trigger of the host interface burst controller. May also be configured as GPIO input/output. Note that the state of this pin is latched at external reset to help provide initial I/O configuration. If it is in an active high state then the RGB input enable register bit is set. PCI grant. PCI clock (33MHz). VDDL 1.8V power supply. VSS - ground. VDDH 3.3V power supply. PCI address/data bit 27. PCI address/data bit 29. PCI address/data bit 30. PCI address/data bit 31. PCI address/data bit 25. VDDH 3.3V power supply. VSS - ground. PCI Initialisation Device Select (IDSEL). PCI address/data bit 28. VDDL 1.8V power supply. PCI address/data bit 26. PCI address/data bit 22. PCI command/byte enable 3. VSS - ground. VDDH 3.3V power supply. PCI address/data bit 19. PCI address/data bit 23. PCI address/data bit 24. PCI address/data bit 17. VDDL 1.8V power supply. VSS - ground. PCI address/data bit 20. VDDH 3.3V power supply. PCI command/byte enable 2. PCI address/data bit 18. PCI address/data bit 21. PCI Frame. VSS - ground. PCI address/data bit 16. 19 MB86295S FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL U V W W V U Y V W Y V W U U V Y W Y U V W Y W U V Y U W Y V W Y U Y Y Y W V U Y W U Y V U W 3 3 2 3 4 5 2 5 4 3 6 5 4 7 7 4 6 5 6 8 7 6 8 9 9 7 8 9 8 10 10 9 10 10 11 12 11 11 11 13 12 13 14 12 12 13 VH DSEL IRDY STOP SERR VS TRDY VH PAR PERR AD14 CBE1 VS VL AD11 VH AD13 AD15 VS AD08 AD10 AD12 VH VL AD07 AD09 VS AD06 CBE0 AD04 VH AD05 VS AD03 AD01 AD00 AD02 VL VH CKM PVS VS CLK S PVD VL I/O I/O I/O Output (open drain) VDDH 3.3V power supply. PCI Device Select (DEVSEL). PCI Initiator Ready. PCI Stop. PCI System Error. VSS - ground. PCI Target Ready. VDDH 3.3V power supply. PCI Parity. PCI Parity Error. PCI address/data bit 14. PCI command/byte enable 1. VSS - ground. VDDL 1.8V power supply. PCI address/data bit 11. VDDH 3.3V power supply. PCI address/data bit 13. PCI address/data bit 15. VSS - ground. PCI address/data bit 8. PCI address/data bit 10. PCI address/data bit 12. VDDH 3.3V power supply. VDDL 1.8V power supply. PCI address/data bit 7. PCI address/data bit 9. VSS - ground. PCI address/data bit 6. PCI command/byte enable 0. PCI address/data bit 4. VDDH 3.3V power supply. PCI address/data bit 5. VSS - ground. PCI address/data bit 3. PCI address/data bit 1. PCI address/data bit 0. PCI address/data bit 2. VDDL 1.8V power supply. VDDH 3.3V power supply. Clock Mode. If low then the output from the internal PLL is used as the internal clock. If high then the PCI clock is used. PLL Ground. VSS - ground. Clock input. PLL reset. PLL 1.8V power supply. VDDL 1.8V power supply. 20 I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O Input Input Input - MB86295S FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Y W V U Y W V Y U Y W V Y W V Y U W V V W V U T W T U V R T U P P U R T R N P R N M M P N M N L 15 14 13 15 16 15 14 17 14 20 16 15 18 17 16 19 16 18 17 18 19 19 18 17 20 18 19 20 18 19 17 17 18 20 19 20 17 18 19 20 19 17 18 20 17 19 20 18 VS CSL0 CSL1 VH MD0 MD1 MD2 MD3 VL VS MD4 MD5 MD6 MD7 MD8 MD9 MD10 MD11 MD12 MD13 MD14 MD15 VH MD16 MD17 MD18 MD19 MD20 MD21 MD22 VS MD23 VL MD24 MD25 MD26 MD27 MD28 MD29 MD30 MD31 VS VL MCKI VS VS VH MCKO Input Input I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O Input Output VSS - ground. Clock rate selection 0. Clock rate selection 1. VDDH 3.3V power supply. Graphics memory data bit 0. Graphics memory data bit 1. Graphics memory data bit 2. Graphics memory data bit 3. VDDL 1.8V power supply. VSS - ground. Graphics memory data bit 4. Graphics memory data bit 5. Graphics memory data bit 6. Graphics memory data bit 7. Graphics memory data bit 8. Graphics memory data bit 9. Graphics memory data bit 10. Graphics memory data bit 11. Graphics memory data bit 12. Graphics memory data bit 13. Graphics memory data bit 14. Graphics memory data bit 15. VDDH 3.3V power supply. Graphics memory data bit 16. Graphics memory data bit 17. Graphics memory data bit 18. Graphics memory data bit 19. Graphics memory data bit 20. Graphics memory data bit 21. Graphics memory data bit 22. VSS - ground. Graphics memory data bit 23. VDDL 1.8V power supply. Graphics memory data bit 24. Graphics memory data bit 25. Graphics memory data bit 26. Graphics memory data bit 27. Graphics memory data bit 28. Graphics memory data bit 29. Graphics memory data bit 30. Graphics memory data bit 31. VSS - ground. VDDL 1.8V power supply. Graphics memory clock input. VSS - ground. VSS - ground. VDDH 3.3V power supply. Graphics memory clock output. 21 MB86295S FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L M L L K J K K K H J H G J J H F G H F E F G D G A E F C D E B E C D C B B C D A 19 20 17 20 20 20 19 18 17 20 19 17 20 18 17 19 20 19 18 17 20 19 18 20 17 20 19 18 20 19 18 20 17 19 18 18 19 18 17 16 19 DQM0 DQM1 DQM2 DQM3 VL MA0 MA1 MA2 MA3 MA4 MA5 VS MA6 MA7 VL MA8 VH MA9 MA10 MA11 MA12 MA13 MA14 MRAS VL VS MCAS MWE DQM4 DQM5 DQM6 DQM7 VS VH MD32 MD33 MD34 MD35 MD36 MD37 MD38 Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output Output I/O I/O I/O I/O I/O I/O I/O Graphics memory data mask 0. Graphics memory data mask 1. Graphics memory data mask 2. Graphics memory data mask 3. VDDL 1.8V power supply. Graphics memory address bit 0. Graphics memory address bit 1. Graphics memory address bit 2. Graphics memory address bit 3. Graphics memory address bit 4. Graphics memory address bit 5. VSS - ground. Graphics memory address bit 6. Graphics memory address bit 7. VDDL 1.8V power supply. Graphics memory address bit 8. VDDH 3.3V power supply. Graphics memory address bit 9. Graphics memory address bit 10. Graphics memory address bit 11. Graphics memory address bit 12. Graphics memory address bit 13. Graphics memory address bit 14. Graphics memory row address strobe. VDDL 1.8V power supply. VSS - ground. Graphics memory column address strobe. Graphics memory write enable. Graphics memory data mask 4. Graphics memory data mask 5. Graphics memory data mask 6. May also be configured as Blue[0] for the RGB output. Graphics memory data mask 7. May also be configured as Blue[1] for the RGB output. VSS - ground. VDDH 3.3V power supply. Graphics memory data bit 32. May also be configured as Blue[2] for the RGB output. Graphics memory data bit 32. May also be configured as Blue[3] for the RGB output. Graphics memory data bit 32. May also be configured as Blue[4] for the RGB output. Graphics memory data bit 32. May also be configured as Blue[5] for the RGB output. Graphics memory data bit 32. May also be configured as Blue[6] for the RGB output. Graphics memory data bit 32. May also be configured as Blue[7] for the RGB output. Graphics memory data bit 32. May also be configured as Green[0] for the RGB output. 22 MB86295S FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL C B A C B D D C A B A D C B A B D C A D B A C B 16 17 18 15 16 17 14 14 17 15 16 15 13 14 15 13 12 12 14 13 12 13 11 11 MD39 MD40 MD41 VL MD42 VS MD43 VH MD44 MD45 MD46 MD47 MD48 MD49 MD50 VL MD51 MD52 MD53 VS VH MD54 MD55 MD56 I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O I/O A 12 MD57 I/O D 11 MD58 I/O Graphics memory data bit 32. May also be configured as Green[1] for the RGB output. Graphics memory data bit 32. May also be configured as Green[2] for the RGB output. Graphics memory data bit 32. May also be configured as Green[3] for the RGB output. VDDL 1.8V power supply. Graphics memory data bit 32. May also be configured as Green[4] for the RGB output. VSS - ground. Graphics memory data bit 32. May also be configured as Green[5] for the RGB output. VDDH 3.3V power supply. Graphics memory data bit 32. May also be configured as Green[6] for the RGB output. Graphics memory data bit 32. May also be configured as Green[7] for the RGB output. Graphics memory data bit 32. May also be configured as Red[0] for the RGB output.R0 Graphics memory data bit 32. May also be configured as Red[1] for the RGB output.R1 Graphics memory data bit 32. May also be configured as Red[2] for the RGB output.R2 Graphics memory data bit 32. May also be configured as Red[3] for the RGB output.R3 Graphics memory data bit 32. May also be configured as Red[4] for the RGB output.R4 VDDL 1.8V power supply. Graphics memory data bit 51. May also be configured as Red[5] for the RGB output.R5 Graphics memory data bit 52. May also be configured as Red[6] for the RGB output.R6 Graphics memory data bit 53. May also be configured as Red[7] for the RGB output. R7 VSS - ground. VDDH 3.3V power supply. Graphics memory data bit 54. May also be configured as I2C serial data (SDA). Graphics memory data bit 55. May also be configured as I2C serial clock (SCL). Graphics memory data bit 56. May also be configured as ITU-RBT-656 video capture data input bit 0 (VI0). When the RGB input is enabled this pin acts as Blue[0]. Graphics memory data bit 57. May also be configured as ITU-RBT-656 video capture data input bit 1 (VI1). When the RGB input is enabled this pin acts as Blue[1]. Graphics memory data bit 58. May also be configured as ITU-RBT-656 video capture data input bit 2 (VI2). When the RGB input is enabled this pin acts as Blue[2]. 23 MB86295S FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL A A 11 10 VL MD59 I/O A 9 MD60 I/O B 10 MD61 I/O C 10 MD62 I/O D 10 MD63 I/O A B D A C D B A B C D A B C A D A B C A B C A D B C C 8 9 8 7 9 9 8 6 7 8 6 5 6 7 4 7 1 5 6 3 4 5 2 5 3 4 3 VL CCLK VS DACT MST XSM SMCK XTST AOB AVD2 COMB AVS2 AOG AVD1 COMG AVS1 NC AOR AVD0 VRO AVS0 VREF COMR XRE GI0 GI1 GI2 Input Input Input Input Input Input Output Output Output Output Output Output Input Output Input GI0 GI1 GI2 VDDL 1.8V power supply. Graphics memory data bit 59. May also be configured as ITU-RBT-656 video capture data input bit 3 (VI3). When the RGB input is enabled this pin acts as Blue[3]. Graphics memory data bit 60. May also be configured as ITU-RBT-656 video capture data input bit 4 (VI4). When the RGB input is enabled this pin acts as Blue[4]. Graphics memory data bit 61. May also be configured as ITU-RBT-656 video capture data input bit 5 (VI5). When the RGB input is enabled this pin acts as Blue[5]. Graphics memory data bit 62. May also be configured as ITU-RBT-656 video capture data input bit 6 (VI6). When the RGB input is enabled this pin acts as HSYNC. Graphics memory data bit 63. May also be configured as ITU-RBT-656 video capture data input bit 7 (VI7). When the RGB input is enabled this pin acts as VSYNC. VDDL 1.8V power supply. ITU-RBT-656 video capture clock input. VSS - ground. Test signal. Test signal. Test Signal. Test Signal. Test Signal. Analog Signal (B) output Analog Power Supply(3.3V) Analog B Signal Compensation pin Analog Ground Analog Singnal (G) output Analog Power Supply(3.3V) Analog G Signal Compensation pin Analog Ground Not connected. Analog Singnal (R) output Analog Power Supply(3.3V) Analog Reference current output Analog Ground Analog Reference Voltage input Analog R Signal Compensation pin RGB output/video input/I2C enable. RGB Input Green[0]. May also be configured as GPIO input. RGB Input Green[1]. May also be configured as GPIO input. RGB Input Green[2]. May also be configured as GPIO input. 24 MB86295S FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Notes VSS/PLLV SS VDDH VDDL/PLLV DD PLLV DD OPEN TESTH AVS AVD : Ground : 3.3-V power supply : 1.8-V power supply : PLL power supply (1.8 V) : Do not connect anything. : Input a 3.3 V-power supply. : Analog Ground : Analog power supply (3.3 V) - It is recommended that PLLV DD should be isolated on the PCB. - It is recommended that AVD should be isolated on the PCB. - Insert a bypass capacitor with good high frequency characteristics between the power supply and ground. Place the capacitor as near as possible to the pin. MB86295S 25 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 2.3 Pin Function 2.3.1 Host CPU interface Table 2-1 Host CPU Interface Pins Pin name AD0-31 CBE0-3 PAR FRM TRDY IRDY STOP DSEL IDSEL PERR SERR REQ GNT PCLK XRST XINT BC I/O In/Out In/Out In/Out In/Out In/Out In/Out In/Out In/Out Input In/Out Output (Open Drain) Output Input Input Input Output (Open Drain) Output PCI Address/Data PCI Bus Command/Byte Enable PCI Parity PCI Cycle Frame PCI Target Ready PCI Initiator Ready PCI Stop PCI Device Select PCI Initialisation Device Select PCI Parity Error System Error PCI Bus Master Request PCI Bus Grant PCI Clock - 33MHz System Reset (including PCI) Interrupt Burst Complete. Indicates a burst is complete when using the DMA/Burst Controller. This pin may also be configured as a GPIO Input/Output and acts as RI0 (Red Input 0) when the RGB Input is enabled. TC Output Transfer Complete. Indicates that a whole transfer is complete when using the DMA/Burst Controller. This may also be configured as a GPIO Input/Output. In addition this pin may be used to automatically enable the EEPROM at the reset phase. To do this a pull up should be applied. BEN Input Enables the Burst Controller to start/continue execution. This pin may also be configured as a GPIO Input/Output. In addition this pin may be used to automatically enable the RGB Input pins as RGB inputs. To do this a pull up should be applied. SB Output Slave Busy. Indicates that the PCI Slave is busy completing a write transfer. This pin may also be configured as a GPIO Input/Output, the Serial Interface Strobe Output and acts as GI5 (Green Input 5) when the RGB Input is enabled. Description MB86295S 26 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL EE Input EEPROM Enable. Enables the PCI EEPROM Configuration. This pin may also be configured as a GPIO Input/Output and acts as RI5 (Red Input 5) when the RGB Input is enabled. ECS Output EEPROM Chip Select . This pin may also be configured as a GPIO Input/Output and acts as RI3 (Red Input 3) when the RGB Input is enabled. EEPROM Clock. This pin may also be configured as a GPIO Input/Output, the Serial Interface Data Input and acts as RI2 (Red Input 2) when the RGB Input is enabled. EEPROM Data Out. This pin may also be configured as a GPIO Input/Output, the Serial Interface Data Output and acts as RI1 (Red Input 1) when the RGB Input is enabled. EEPROM Data In. This pin may also be configured as a GPIO Input/Output, the Serial Interface Data Input and acts as RI4 (Red Input 4) when the RGB Input is enabled. GPIO Inputs. These pins also act as GI0-4 (Green Inputs 04) when the RGB Input is enabled. ECK Output EDO Output EDI Input GI0-4 Input The EE, ECK, ECS, EDO, EDI, BC, TC, SB and BEN signals can all be configured as GPIO inputs/outputs and default to GPIO inputs at reset unless otherwise specified by the reset control pins (TC, BEN) which can be used to enable the EEPROM or the RGB input. The GI0-4 signals can be GPIO inputs only, which is their default state unless the RGB input is enabled in which case they are used as Green[0-4]. The Host Interface also has a serial interface function built in. This uses the EDI/EDO signals as data in/out, the ECK pin as a serial clock output and the SB pin as a strobe output. The serial interface may only be used when neither the EEPROM nor the RGB input is in use. Once the device has been reset all configuration of the host interface related pins is done using the IO Mode register (IOM). Note that to enable the RGB input the XRE signal must be active low and also the appropriate register in the capture engine must be configured. MB86295S 27 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 2.3.2 Video output interface Table 2-2 Video Output Interface Pins Pin name DCKO DCKI HSYN VSYN CSYN DE GV R7-0 G7-0 B7-0 XRE AOR AOG AOB COMR COMG COMB VREF VRO I/O Output Input I/O I/O Output Output Output Output Output Output Input Analog Output Analog Output Analog Output Analog Analog Analog Analog Analog Description Dot clock signal for display Dot clock signal input Horizontal sync signal output Horizontal sync input It is possible to output digital RGB when XRE = 0 (Memory bus = 32bit). Additional setting of external circuits can generate composite video signal. Synchronous to external video signal display can be performed. Either mode which is synchronous to DCLKI signal or one which is synchronous to dot clock, as for normal display can be selected. Since HSYNC and VSYNC signals are set to input state after reset, these signals must be pulled up LSI externally. The GV signal switches graphics and video at chroma key operation. When video is selected, the "Low" level is output. AOR, AOG and AOB must be terminated at 75 ohm. 1.1 V is input to VREF. A bypass capacitor ( with good high-frequency characteristics ) must be inserted between VREF and AVS. COMR, COMG and COMB are tied to analog VDD via 0.1 uF ceramic capacitors. VRO must be pulled down to analog ground by a 2.7 k ohm resister. MB86295S 28 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 2.3.3 Video capture interface 1. ITU-656 Input Signals Table 2-3 Video Capture Interface Pins Pin name CCLK VI7-0 I/O Input Input Description Digital video input clock signal input ITU656 Digital video data input. These pins are multiplexed MD63-MD56. Inputs ITU-RBT -656 format digital video signal Digital video data input can be used only when the XRE pin is "0". MD63-MD56 are assigned as the digital video data input pins. When video capture is not used and the XRE pin is 0, input the "High" level to MD63-MD56. 2. RGB Input Signals The signals used for video capture are not assigned on dedicated pins but share the same pins with other functions. There is a set of signals corresponding to the RGB capture modes. (1) Direct Input Mode Name RGBCLK RI5-0 IO In In Function Clock for RGB input. This pin is multiplexed CCLK. Red component value. These pins are multiplexed EE, EDI, ECS, ECK, EDO and BC. Green component value. These pins are multiplexed SB and GPI4-GPI0. Blue component value. These pins are multiplexed MD61-MD56. Vertical sync for RGB capture. This pin is multiplexed MD63. Horizontal sync for RGB capture. This pin is multiplexed MD63. GI5-0 BI5-0 VSYNCI HSYNCI In In In In Note : - the RGB bit of VCM(video capture mode) register enables RGB input mode of video capture. MB86295S 29 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 2.3.4 I2C interface Pin name SDA SCL I/O I/O I/O Description I C or Video capture test signal. This pin is multiplexed MD54. I2C or Video capture test signal. This pin is multiplexed MD55. 2 I C interface signals can be used only when the XRE pin is "0". MD55-MD54 are assigned as the 2 I C interface pins. When I C interface is not used and the XRE pin is 0, input the "High" level to MD63-MD56. Note) Input voltage level is 3.3V. Please be careful, it does not support to 5V input. (The device whose output voltage is 5V is not connectable.) 2 2 MB86295S 30 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 2.3.5 Graphics memory interface Graphics memory interface pins Pin name MD31 - MD0 MD53 - MD32 MD55 - MD54 MD63 - MD56 MA0 to 14 MRAS MCAS MWE DQM5 - DQM0 DQM7 - DQM6 MCLK0 MCLK1 I/O I/O I/O I/O Output Output Output Output Output Output Output Input I/O Description Graphics memory bus data Graphics memory bus data or digital R7-0, G7-0, B7-2 output (when XRE = 0) Graphics memory bus data or SCL, SDA (when XRE=0) Graphics memory bus data or video input (when XRE=0) Graphics memory bus data Row address strobe Column address strobe Write enable Data mask Data mask or digital B1-0 output (when XRE = 0) Graphics memory clock output Graphics memory clock input Connect the interface to the external memory used as memory for image data. The interface can be connected to 64-/128-/256-Mbit SD RAM ( 6- or 32-bit length data bus) without using any 1 external circuit. 64 bits or 32 bits can be selected for the memory bus data. . Connect MCLKI to MCLK0. When XRE is fixed at "1", MD63 - MD32 and DQM7 - DQM6 can be used as graphics memory interface. When XRE is fixed at "0", these signals can be used as digital RGB output and digital video data input. MB86295S 31 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 2.3.6 Clock input Table 2-4 Clock Input Pins Pin name CLK S CKM CSL [1:0] I/O Input Input Input Input Clock input signal PLL reset signal Clock mode signal Clock rate select signal Description Inputs source clock for internal operation clock and display dot clock. Normally, 4 Fsc (= 14.31818 MHz: NTSC) is input. An internal PLL generates the internal operation clock of 166 MHz/133 MHz and the display base clock of 400 MHz. CKM L H Clock mode Output from internal PLL selected PCI bus clock selected * When CKM = L, selects input clock frequency when built-in PLL used according to setting of CSL pins CSL1 L L H H L H L H CSL0 Input clock frequency Inputs 13.5-MHz clock frequency Inputs 14.32-MHz clock frequency Inputs 17.73-MHz clock frequency Reserved Multiplication rate x 29 x 28 x 22 Display reference clock 391.5 MHz 400.96 MHz 390.06 MHz MB86295S 32 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 2.3.7 Test pins Table 2-5 Test Pin s Pin name TESTH I/O Input Input 3.3-V power. Description 2.3.8 Reset sequence See Section 10.3.2. 2.3.9 How to switch internal operating frequency * Switch the operating frequency immediately after a reset (before rewriting MMR mode register of external memory interface). * Any operating frequency can be selected from the five combinations shown in Table 2-6. Table 2-6 Frequency Setting Combinations Clock for geometry engine 166 MHz 166 MHz 133 MHz 133 MHz 100 MHz Clock for other than geometry engine 133 MHz 100 MHz 133 MHz 100 MHz 100 MHz * The following relationship is disabled: Clock for geometry engine < Clock for other than geometry engine MB86295S 33 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 3. HOST INTERFACE The Coral LP has a 33MHz, 32-bit PCI host interface compliant to PCI version 2.1. It includes both PCI master and PCI slave functions and an internal DMA/burst controller for multi-burst transfers of large quantities of data between all combinations of PCI data space and Coral LP internal data space. PCI EEPROM configuration is also supported. Additional functions provided by the host interface are optional host interface status/control signals which may aid in the reduction of PCI retries, the provision of general purpose IO (GPIO) signals for control of external devices via the PCI interface including support for a simple serial interface. 3.1 Standard PCI Slave Accesses An external PCI master will access the Coral LP as a PCI slave. 3.1.1 PCI Slave Write For a PCI slave write, data will be "posted" into a temporary buffer from where it is written to the target internal client. This temporary buffer is 8 dwords deep. PCI slave writes of any size are supported but typically a retry will occur after each 8 dword burst. Note that when writing to the display list FIFO a burst should be no more than 16 dwords (64 bytes) due to FIFO address space limitations. When the write from the temporary buffer to the internal client is being performed the Slave Busy (SB) signal becomes active. While this is happening PCI accesses will be rejected. If the SB signal is used then PCI retries may be reduced. 3.1.2 PCI Slave Read For a PCI slave read the read requested will be passed to an internal client from where data will be fetched into the temporary buffer (8 dwords deep). Typically a retry will occur to actually fetch the data. In order to fetch the correct number of words from the read address the burst size must be specified. This is done by writing to the Slave Burst Read Size (SRBS) register. Bursts of between 1 and 8 dwords are supported. If the PCI master retries and reads less than the specified burst size then the remaining dwords will be discarded. This means that the Slave Burst Read Size can be permanently configured as 8 dwords. However there will be an increased latency on the pre-fetch stage if this is done. 3.2 Burst Controller Accesses (including PCI Master) The Coral LP host interface includes a burst controller which can be used for transferring large quantities of contiguous data between all combinations (source/destination) of PCI data space and Coral LP internal data space. Control/status monitoring is done through internal registers with the optional aid of external signals - Burst Complete (BC), Transfer Complete (TC) and Burst Enable (BEN). A transfer can be any number of dwords from 1 to 16777215 (2 -1) dwords, split up into a number of individual bursts of size from 1 to 8 dwords. If the transfer size is not an integer multiple of the burst size then the final burst of the transfer will be less than the configured burst size. A transfer is from a source address to a destination address with the source/destination being in either PCI or Coral LP data space as appropriate to the transfer mode. After each burst of a transfer the source and/or the destination address may be incremented (or not) by the burst size enabling transfers both to/from 24 MB86295S 34 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL memory and also FIFO-like sources/destinations. Note that when writing to the display list FIFO, the destination address should be configured to not increment between bursts. 3.2.1 Transfer Modes There are 6 transfer modes configurable through the Burst Setup Register (BSR). These are: Mode 000b Function Slave Mode PCI to Coral LP. In this mode a PCI master writes bursts of data directly into a temporary buffer from where it is transferred to the destination address by the Burst Controller. While this can also be accomplished using simple PCI Slave writes there are benefits in using this mode when transferring large quantities of data. For a normal PCI write the Coral LP PCI slave interface is blocked until the write to the destination address has completed. Depending on the destination there may be some delay in doing this. Using the burst controller the data is transferred out of the PCI interface into the temporary buffer from where it is transferred to the destination. In this case the PCI slave interface is quickly cleared and so other operations can take place or the next burst can be written in. Slave Mode Coral LP to PCI. In this mode the burst controller reads data from a Coral LP internal address into its temporary buffer and then waits for the data to be read using a PCI slave read from this buffer's address. While this can also be accomplished using simple PCI Slave reads there are benefits in using this mode when transferring large quantities of data. A normal PCI read will typically be accomplished by a PCI read request followed by a retry to fetch the data. Using this mode the burst controller can be used to automatically fetch the next data to be read. Depending on internal latencies this should reduce the number of retries. Coral LP to Coral LP. In this mode data is read from a source address internal to Coral LP into a temporary buffer, from where it is written to a destination, also internal to Coral LP. An example of where this mode may be used is to transfer display list data from graphics memory to the display list FIFO. Reserved. PCI to Coral LP (PCI Master read). In this mode the source address is in PCI data space and the destination address internal to Coral LP. For each burst of the transfer "burst size" dwords of data are read as a PCI Master read into a temporary buffer, from where they are written to the internal destination address. An example of where this mode will be used is display list transfer to the FIFO/graphics memory. Coral LP to PCI (PCI Master write). In this mode the source address is internal to Coral LP and the destination address is in PCI data space. For each burst of the transfer "burst size" dwords of data are fetched from an internal address into a temporary buffer, from where they are written to the destination address using a PCI master write. An example of where this mode may be used is to transfer graphics memory data to external PCI memory. PCI to PCI (PCI Master read/write). This mode is effectively a PCI to PCI DMA. Data is read from a source address in PCI data space into a temporary buffer from where it is written to the destination address, also in PCI data space. Reserved. 001b 010b 011b 100b 101b 110b 111b MB86295S 35 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL The figure below illustrates a PCI to Coral (Master Read) transfer. The Host CPU will program up the BCU registers (using normal PCI Slave writes) and trigger the transfer. The Coral then reads data from the source memory as a PCI Master and writes to the destination inside the Coral. Coral LP Memory (PCI Slave) 2) Master Read from source 3) Onward transfer RAM to destination PCI Bus BCU Internal Bus 1) Slave Write to Host CPU (PCI Master) setup transfer All other BCU transfers use the BCU RAM in a similar way but with source/destination dependent on transfer type. 3.2.2 Burst Controller Control/Status All setup/control and status for the burst controller can be done through registers. These provide ways of specifying the parameters for a burst (source/destination address, address increment (or not) and burst/transfer size. In addition, a transfer can be started/paused/aborted and also its progress monitored using the enable and status registers. The key status indicators are Burst Complete and Transfer Complete, which become active at the end of each burst/transfer respectively. These may either be active high or toggle state at the end of each burst/transfer. When active high they will have to be cleared after each burst/transfer. This may be done using a clear on read mode (default) or by manually writing to the appropriate register. The burst/transfer complete indications are also available though the main interrupt status register (IST) and can trigger the main external interrupt (XINT). If being used for this they must be configured as active high (ie. not toggle mode). In addition burst/transfer complete can be made available as external signals (BC/TC) for connection directly to an external device (eg. through some form of GPIO or interrupt). Normally a transfer will be configured and enabled using internal registers. However it is possible to configure the transfer but not actually start it. An external signal (BEN) can then be used to trigger the transfer and pause it between bursts. This may be useful, for example, when doing PCI Master reads from a client which takes time to pre-fetch more data for the next burst. MB86295S 36 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 3.3 FIFO Transfers Unlike Coral LQ/Coral LB there are no specific transfer mechanisms to write data into the display list FIFO. A write to the FIFO interface occurs automatically when it is specified as a destination address either for a PCI Slave Write or in a Burst Controller transfer. If this is not desired, and the main internal bus should be used, then the Override FIFO Use register may be set. Under normal circumstances there should be no need to use this feature. As previously stated when the FIFO address is specified as the destination in the Burst Controller the destination should not be incremented after each burst. This will not happen automatically and must be specifically configured. In addition when writing to the FIFO using a PCI Slave Write the FIFO address space is limited to 16 dwords (64 bytes). This means that a PCI Slave Write burst to the FIFO must not be more than 16 dwords, otherwise data will be written to invalid locations for retries after 2 bursts of 8 dwords. In normal mode when writing to the FIFO, data is written to the Geometry Engine FIFO from where it is transferred either directly to the Draw Engine FIFO or to the Geometry Engine, depending on the command. If the Geometry Engine is not in use then a direct write to the Draw Engine FIFO can be accomplished by setting Cremson Mode (CM register). When the burst controller is used to transfer data to the FIFO the rate of bursts us controlled using the current FIFO status. When the FIFO is nearly full the next burst will not occur until data is processed by the Geometry/Draw Engine. This guarantees that there will always be space for the next burst of data. If this feature is not required then it can be disabled using the FIFO Burst Mode (FBM) r egister. 3.4 GPIO/Serial Interface The Host Interface supports optional register mapped General Purpose IO (GPIO) and Serial Interface functions. 3.4.1 GPIO Depending on configuration there are up to 14 GPIO signals. 5 of these (GI0, GI1, GI2, GI3, GI4) are inputs only. The remainder (BEN,SB,TC,BC,EE,ECS,ECK,EDI, EDO) may be either input or output. All reset to GPIO inputs unless otherwise configured using the reset configuration mechanism to enable the EEPROM/RGB input. Operation of the GPIO is simply through the reading of the GPIO Data (GD) register for GPIO Inputs and writing to this register (with write mask) for the GPIO Outputs. GPIO Inputs may be configured selectively to trigger an external interrupt (via the interrupt status register (IST)) when they change state (0->1 or 1->0 transition). 3.4.2 Serial Interface A simple serial interface is available depending on configuration. This uses the EDI/EDO pins as serial data input/output, the ECK as the serial clock output and SB as the serial interface strobe. The serial data out signal may be tri-stated when not in use. Up to 8 bits of data is shifted out/in based on the serial clock. This may be /16, /32, /64 or /128 of the main internal clock. The clock polarity may be specified to be high/low and it may be gated when the serial interface is inactive. 1 1 1 1 MB86295S 37 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL The strobe signal has configurable polarity and may be active only for the first cycle of a transfer or the complete transfer. It may also be disabled completely. Configured strobe settings may be overridden on a transfer by transfer basis if required. An interrupt may be generated when a transfer is complete. 3.5 Interrupt The Coral LP MB86295 issues interrupt requests to the host CPU. The following interrupt triggers may enabled/disabled using the Interrupt Mask Register (IMASK). * Vertical synchronization detect * Field synchronization detect * External synchronization error detect * Drawing command error * Drawing command execution end * Internal Bus/FIFO Timeout * Serial Interface transfer complete * GPIO input change * Burst Complete * Transfer Complete * Host Interface Fatal (PCI error) * Address Error (invalid address accessed) In addition the I C interface can trigger an interrupt, but this is non-maskable through the IMASK register. By default the external interrupt is active low (PCI standard) and is open drain. If required it may be configured to be active high using the Interrupt Polarity (IP) register. Once an interrupt is detected by the host it can read the interrupt status register (IST) to determine the 2 source of the interrupt. The exception to this is the I C interrupt. Once read the interrupt status register must be cleared by writing 0 to the appropriate bit/bits (selective clearing is possible). Note that the Burst Complete/Transfer Complete interrupts must be cleared by writing to the Burst Status (BST) register. 2 3.5.1 Internal Bus/FIFO timeout When accessing an internal client through the internal bus or writing to the FIFO it is possible that an unacceptable delay (possibly a lockup situation) occurs. This should not normally happen, but as a safety feature a timeout is available to allow for graceful termination of the offending access. Separate timeout periods for the internal bus and FIFO can be programmed and enabled (using the BTV, FTV and TCS registers). When an access is made to a client and no response is obtained within the specified timeout period then the access is terminated and an interrupt generated. The Timeout Control/Status (TCS) register may be read to determine the offending client. Depending on circumstance a soft or firm reset may then be issued (through the SRST or FRST register) to clear the problem. MB86295S 38 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 3.5.2 Address Error Interrupt Certain addresses are invalid depending on operation. For example the Burst Controller cannot access the Host Interface internal registers. If an attempt is made to do this then the access will be terminated and an Address Error Interrupt triggered. 3.6 Memory Map The local memory base address of Coral- LP is determined by Memory Base Address Register 0 (PCI Byte Address=0x10) in PCI Configuration Registers. The following shows the local memory map of Coral LP to the host CPU memory space. 64 MB Space 32 MB to 256 KB Graphics memory area 0000000 to 1FBFFFF 256 KB Register area 1FC0000 to 1FFFFFF 32 MB Graphics memory area 2000000 to 3FFFFFF Fig. 3.1 Memory Map Table 3-4 Address Space Size 32 MB to 256 KB 64 KB 32 KB 32 KB 64 KB 32 KB 32 KB 32 MB Resource Graphics Memory Host interface registers (I2C interface registers) Display registers Video capture registers Internal texture memory Drawing registers Geometry engine registers Graphics memory Base address 00000000 01FC0000 (01FCC000) 01FD0000 01FD8000 01FE0000 01FF0000 01FF8000 02000000 (Name) (HostBase) (I2CBase) (DisplayBase) (CaptureBase) (TextureBase) (DrawBase) (GeometryBase) MB86295S 39 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL If required the register area can be moved by writing 1 to bit 0 at HostBase + 005Ch (RSW: Register location Switch). In the initial state, the register space is at the center (1FC0000) of the 64 MB space. Coral LP may be accessed after about 20 bus clocks after writing 1 to RSW. 64 MB space 32 MB Graphics memory area 0000000 to 1FFFFFF 32 MB to 256 KB Graphics memory area 2000000 to 3FBFFFF 256 KB Register area 3FC0000 to 3FFFFFF Fig. 3.2 Alternate Memory Map Table 3-5 Alternate Address Mapping Size 64 MB to 256 KB 64 KB 32 KB 32 KB 64 KB 32 KB 32 KB Resource Graphics memory Host interface registers (I2C interface registers) Display registers Video capture registers Internal texture memory Drawing registers Geometry engine registers Base address 00000000 03FC0000 (03FCC000) 03FD0000 03FD8000 03FE0000 03FF0000 03FF8000 (HostBase) (I2CBase) (DisplayBase) (CaptureBase) (TextureBase) (DrawBase) (GeometryBase) (Name) MB86295S 40 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 4. I2C Interface Controller 4.1 Features Master transmission and receipt Slave transmission and receipt Arbitration Clock synchronization Detection of slave address Detection of general call address Detection of transfer direction Repeated generation and detection of START condition Detection of bus error Correspondence to standard-mode (100kbit/s ) / high-speed-mode (400kbit/s) MB86295S 41 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 4.2 Block diagram 4.2.1 Block Diagram SDA SCL noise filter START condition/STOP condition detecting circuit ADR Comparater Host Bus Host IF BSR DAR BCR CCR Arbitration Lost detecting circuit START condition/STOP condition generating circuit I2C UNIT Shift Clock generating circuit MB86295S 42 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 4.2.2 Block Function Overview START condition / STOP condition detecting circuit This circuit performs detection of START condition and STOP condition from the state of SDA and SCL. START condition / STOP condition generating circuit This circuit performs generation of START condition and STOP condition by changing the state of SDA and SCL. Arbitration Lost detecting circuit This circuit compares the data output to SDA line with the data input into SDA line at the time of data transmission, and it checks whether these data is in agreement. When not in agreement, it generates arbitration lost. Shift Clock generating circuit This circuit performs generating timing count of the clock for serial data transfer, and output control of SCL clock by setup of a clock control register. Comparater Comparater compares whether the received address and the self-address appointed to be the address register is in agreement, and whether the received address is a global address. ADR ADR is the 7-bit register which appoints a slave address. DAR DAR is the 8-bit register used by serial data transfer. BSR BSR is the 8-bit register for the state of I2C bus etc. This register has following functions: - detection of repeated START condition - detection of arbitration lost - storage of acknowledge bit - data transfer direction - detection of addressing - detection of general call address - detection of the 1st byte BCR BCR is the 8-bit register which performs control and interruption of I2C bus. This register has following functions: - request / permission of interruption - generation of START condition - selection of master / slave - permission to generate acknowledge MB86295S 43 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL CCR CCR is the 7-bit register used by serial data transfer. This register has following functions: - permission of operation - setup of a serial clock frequency - selection of standard-mode / high-speed-mode Noise filter This noise filter consists of a 3 step shift register. When all three value that carried out the continuation sampling of the SCL/SDA input signals is "1", the filter output is "1". Conversely when all three value is "0", the filter output is "0". To other samplings it holds the state before 1 clock. 4.3 Example application 4.3.1 Connection Diagram 3.3V Slave Device SDA SDA CORAL SCL SCL MB86295S 44 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 4.4 Function overview Two bi-directional buses, serial data line (SDA) and serial clock line (SCL), carry information at I2Cbus. Scarlet I2C interface has SDA input (SDAI) and SDA output (SDAO) for SDA and is connected to SDA line via open-drain I/O cell. And this interface also has SCL input (SCLI) and SCL output (SCLO) for SCL line and is connected to SCL line via open-drain I/O cell. The wired theory is used when the interface is connected to SDA line and SCL line. 4.4.1 START condition If "1" is written to MSS bit while the bus is free, this module will become a master mode and will generate START condition simultaneously. In a master mode, even if a bus is in a use state (BB=1), START condition can be generated again by writing "1" to SCC bit. There are two conditions to generate START condition. - "1" writing to MSS bit in the state where the bus is not used (MSS=0 & BB=0 & INT=0 & AL=0) - "1" writing to SCC bit in the interruption state in a master mode (MSS=1 & BB=1 & INT=1 & AL=0) If "1" writing is performed to MSS bit in an idol state, AL bit will be set to "1". "1" writing to MSS bit other than the above is disregarded. SDA SCL START condition 4.4.2 STOP condition If "0" is written to MSS bit in a master mode (MSS=1), this module will generate STOP condition and will become a slave mode. There is a condition to generate STOP condition. - "0" writing to MSS bit in the interruption state in a master mode (MSS=1 & BB=1 & INT=1 & A L=0) "0" writing to MSS bit other than the above is disregarded. SDA SCL STOP condition MB86295S 45 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 4.4.3 Addressing In a master mode, it is set to BB="1" and TRX="0" after generation of START condition, and the contents of DAR register are output from MSB. When this module receives acknowledge after transmission of address data, the bit-0 of transmitting data (bit-0 of DRA register after transmission) is reversed and it is stored in TRX bit. - Transfer format of slave address A transfer format of slave address is shown below: MSB A6 LSB R/W A5 A4 A3 slave address A2 A1 A0 ACK - Map of slave address A map of slave address is shown below: slave address 0000 000 0000 000 0000 001 0000 010 0000 011 0 0 0 0 1XX 0 0 0 1 XXX ----1110 1111 1111 XXX 0 XX 1 XX R/W 0 1 X X X X X X X Description General call address START byte CBUS address Reserved Reserved Reserved Available slave address 10-bit slave addressing*1 Reserved *1 This module does not support 10-bit slave address. 4.4.4 Synchronization of SCL When two or more I2C devices turn into a master device almost simultaneously and drive SCL line, each devices senses the state of SCL line and adjusts the drive timing of SCL line automatically in accordance with the timing of the latest device. MB86295S 46 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 4.4.5 Arbitration When other masters have transmitted data simultaneously at the time of master transmission, arbitration takes places. When its own transmitting data is "1" and the data on SDA line is "0", the master considers that the arbitration was lost and sets "1" to AL. And if the master is going to generate START condition while the bus is in use by other master, it will consider that arbitration was lost and will set "1" to AL. When the START condition which other masters generated is detected by the time the master actually generated START condition, even when it checked the bus is in nonuse state and wrote in MSS="1", it considers that the arbitration was lost and sets "1" to AL. When AL bit is set to "1", a master will set MSS="0" and TRX= "0" and it will be a slave receiving mode. When the arbitration is lost (it has no royalty of a bus), a master stops a drive of SDA. However, a drive of SCL is not stopped until 1 byte transfer is completed and interruption is cleared. 4.4.6 Acknowledge Acknowledge is transmitted from a reception side to a transmission side. At the time of data reception, acknowledge is stored in LRB bit by ACK bit. When the acknowledge from a master reception side is not received at the time of slave transmission, it sets TRX="0" and becomes slave receiving mode. Thereby, a master can generate STOP condition when a slave opens SCL. 4.4.7 Bus error When the following conditions are satisfied, it is judged as a bus error, and this interface will be in a stop state. - Detection of the basic regulation violation on I2C-bus under data transfer (including ACK bit) - Detection of STOP condition in a master mode - Detection of the basic regulation violation on I2C-bus at the time of bus idol SDA D7 D6 D5 SCL START 1 2 3 SDA changed under data transmission (SCL=H). It becomes bus error. MB86295S 47 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 4.4.8 Initialize Start ADR: write setup of slave address CCR: write CS[4:0]: write EN: 1write setup of clock frequency setup of macro enable BCR: write BER: 0write BEIE: 1write INT: 0write INTE: 1write setup of interruption End MB86295S 48 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 4.4.9 1-byte transfer from master to slave master Start slave DAR: write MSS: 1write BB set,TRX set START condition BB set,TRX reset Transfer of address data AAS set Acknowledge LRB reset INT set, TRX set DAR: write INT: 0write INT set,TRX reset ACK: 1write INT: 0write Interruption data transfer acknowledge LRB reset INT set DAR: read INT: 0write INT set interruption MSS: 0write INT reset BB reset, TRX reset STOP condition BB reset,TRX reset AAS reset End MB86295S 49 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 4.4.10 1-byte transfer from slave to master master Start slave DAR:write MSS:1write BB set, TRX set START condition BB set, TRX reset Transfer of address data AAS set Acknowledge LRB reset INT set, TRX set ACK: 0write INT: 0write INT set, TRX reset DAR: write INT: 0write Iterruption Data transfer Negative acknowledge LRB set, RTX set INT set INT set DAR: read Interruption INT: 0write MSS: 0write INT reset BB reset, TRX reset STOP condition BB reset, TRX reset AAS reset End MB86295S 50 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 4.4.11 Recovery from bus error Start BCR: write BER: 0write BEIE: 1write Cancellation of error flag CCR: write CS[4:0]: write EN: 1write Setup of clock frequency Setup of macro enable BCR: write BER: 0write BEIE: 1write INT: 0write INTE: 1write Setup of interruption End MB86295S 51 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 4.5 Note A ) About a 10-bit slave address This module does not support the 10-bit slave address. Therefore, please do not specify the slave address of from 78H to 7bH to this module. If it is specified by mistake, a normal transfer cannot be performed although acknowledge bit is returned at the time of 1 byte reception. B ) About competition of SCC, MSS, and INT bit Competition of the following byte transfer, generation of START condition, and generation of STOP condition happens by the simultaneous writing of SCC, MSS, and INT bit. At this time the priority is as follows. 1) The following byte transfer and generation of STOP condition If "0" is written to INT bit and "0" is written to MSS bit, priority will be given to "0" writing to MSS bit and STOP condition will be generated. 2) The following byte transfer and generation of START condition If "0" is written to INT bit and "1" is written to SCC bit, priority will be given to "1" writing to SCC bit and START condition will be generated. 3) Generation of START condition and generation of STOP condition The simultaneous writing of "1" in SCC bit and "0" to MSS bit is prohibition. C ) About setup of S serial transfer clock When the delay of the positive edge of SCL terminal is large or when the clock is extended by the slave device, it may become smaller than setting value (calculation value) because of generation of overhead. MB86295S 52 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 5. DISPLAY CONTROLLER 5.1 Overview Display control Window display can be performed for six layers. Window scrolling, etc., can also be performed. Backward compatibility Backward compatibility with previous products is supported in the four-layer display mode or in the left/right split display mode. Video timing generator The video display timing is generated according to the display resolution (from 320 x 240 to 1024 x 768). Color look-up There are two sets of colo r look-up tables by palette RAM for the indirect color mode (8 bits/pixel). Cursor Two sets of hardware cursor patterns (8 bits/pixel, 64 x 64 pixels each) can be used. MB86295S 53 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 5.2 Display Function 5.2.1 Layer configuration Six-layer window display is performed. Layer overlay sequence can be set in any order. A four-layer display mode and left/right split display mode are also provided, supporting backward compatibility with previous products. L0 ( L0WX,L0WY) L5 ( L5WX,L5WY) L4 ( L4WX,L4WY) L2 ( L2WX,L2WY) L1 ( L1WX,L1WY) L0,L2,L4 (0,0 ) L1 ( WX,WY) L3,L5 (HDB+1,0) L3 ( L3WX,L3WY) background color (a) Six layerd window display (b) Four layered display for downward compatibility Configuration of Display Layers The correspondence between the display layers for this product and for previous products is shown below. Layer correspondence L0 L1 L2 L3 L4 L5 C W ML MR BL BR Coordinates of starting point Window mode (L0WX, L0WY) (L1WX, L1WY) (L2WX, L2WY) (L3WX, L3WY) (L4WX, L4WY) (L5WX, L5WY) Compatibility mode (0, 0) (WX, WY) (0, 0) (HDB, 0) (0, 0) (HDB, 0) Width/height Window mode (L0WW, L0WH + 1) (L1WW, L1WH + 1) (L2WW, L2WH + 1) (L3WW, L3WH + 1) (L4WW, L4WH + 1) (L5WW, L5WH + 1) Compatibility mode (HDP + 1, VDP + 1) (WW, WH + 1) (HDB + 1, VDP + 1) (HDP - HDB, VDP + 1) (HDB + 1, VDP + 1) (HDP - HDB, VDP + 1) C, W, ML, MR, BL, and BR above mean layers for previous products. The window mode or the compatibility mode can be selected for each layer. It is possible to use new functions through minor program changes by allowing the coexistence of display modes instead of separating them completely. However, if high resolutions are displayed, the count of layers that can be displayed simultaneously and pixel data may be restricted according to the graphics memory ability to supply data. MB86295S 54 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 5.2.2 Overlay (1) Overview Image data for the six layers (L0 to L5) is processed as shown below. L0(C) data Cursor0 data Cursor1 data L1(W) data Overlay L2(ML) data L3(MR) data L4(BL) data L5(BR) data L2 data Pallet-0 Pallet-1 Layer Selector Blender YUV/RGB Pallet-2 L3 data Pallet-3 L4 data L5 data The fundamental flow is: Palette Layer selection Blending. The palettes convert 8-bit color codes to the RGB format. The layer selector exchanges the layer overlay sequence arbitrarily. The blender performs blending using the blend coefficient defined for each layer or overlays in accordance with the transparent-color definition. The L0 layer corresponds to the C layer for previous products and shares the palettes with the cursor. As a result, the L0 layer and cursor are overlaid before blend operation. The L1 layer corresponds to the W layer for previous products. To implement backward compatibility with previous products, the L1 layer and lower layers are overlaid before blend operation. The L2 to L5 layers have two paths; in one path, these layers are input to the blender separately and in the other, these layers and the L1 layer are overlaid and then are input to the blender. When performing processing using the extended mode, select the former; when performing the same processing as previous products, select the latter. It is possible to specify which one to select for each layer. MB86295S 55 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL (2) Overlay mode Image layer overlay is performed in two modes: simple priority mode, and blend mode. In the simple priority mode, processing is performed according to the transparent color defined for each layer. When the color is a transparent color, the value of the lower layer is used as the image value for the next stage; when the color is not a transparent color, the value of the layer is used as the image value for the next stage. D view = D new (when D new does not match transparent colo r) = D lower (when D new matches transparent color) When the L1 layer is in the YCbCr mode, transparent color checking is not performed for the L1 layer; processing is always performed assuming that transparent color is not used. In the blend mode, the blend ratio "r" defined for each layer is specified using 8-bit tolerance, and the following operation is performed: D view = D new*r + D lower*(1 - r) Blending is enabled for each layer by mode setting and a specific bit of the pixel is set to "1". For 8 bits/pixel, the MSB of RAM data enables blending; for 16 bits/pixel, the MSB of data of the relevant layer enable s blending; for 24 bits/pixel, the MSB of the word enable s blending. (3) Blend coefficient layer In the normal blend mode, the blend coefficient is fixed for each layer. However, in the blend coefficient layer mode, the L5 layer can be used as the blend coefficient layer. In this mode, the blend coefficient can be specified for each pixel, providing gradation, for example. When using this mode, set the L5 layer to 8 bits/pixel. MB86295S 56 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 5.2.3 Display parameters The display area is defined according to the following parameters. independently at the respective register. HTP HSP HDP HDB HSW Each parameter is set LnWY VDP LnWX VSP LnWW LnWH VTR VSW Fig. 5.1 Display Parameters HTP HSP HSW HDP HDB VTR VSP VSW VDP LnWX LnWY LnWW LnWH Horizontal Total Pixels Horizontal Synchronize pulse Position Horizontal Synchronize pulse Width Horizontal Display Period Horizontal Display Boundary Vertical Total Raster Vertical Synchronize pulse Position Vertical Synchronize pulse Width Vertical Display Period Layer n Window position X Layer n Window position Y Layer n Window Width Layer n Window Height When not splitting the window, set HDP to HDB and display only the left side of the window. The settings must meet the following relationship: 0 < HDB HDP < HSP < HSP + HSW + 1 < HTP 0 < VDP < VSP < VSP + VSW + 1 < VTR MB86295S 57 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 5.2.4 Display position control The graphic image data to be displayed is located in the logical 2D coordinates space (logical graphics space) in the Graphics Memory. There are six logical graphics spaces as follows: * L0 layer * L1 layer * L2 layer * L3 layer * L4 layer * L5 layer The relation between the logical graphics space and display position is defined as follows: Origin Address (OA) Stride (W) Display Address (DA) Display Position X,Y (DX,DY) Logical Frame Height (H) Display Frame VDP HDP Fig. 5.2 Display Position Parameters OA W H DA DX DY Origin Address Stride Height Display Address Display Position Origin address of logical graphics space. Memory address of top left edge pixel in logical frame origin Width of logical graphics space. Defined in 64-byte unit Height of logical graphics space. Total raster (pixel) count of field Display origin address. Top left position address of display frame origin Display origin coordinates. Coordinates in logical frame space of display frame origin MB86295S 58 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL MB8629x scans the logical graphics space as if the entire space is rolled over in both the horizontal and vertical directions. Using this function, if the display frame crosses the border of the logical graphics space, the part outside the border is covered with the other side of the logical graphics space, which is assumed to be connected cyclically as shown below: Logical Frame Origin 64 w Additionally drawn area L Previous display origin New display origin Fig. 5.3 Wrap Around of Display Frame The expression of the X and Y coordinates in the frame and their corresponding linear addresses (in bytes) is shown below. A(x,y) = x x bpp/8 + 64wy (bpp = 8 or 16) The origin of the displayed coordinates has to be within the frame. parameters are subject to the following constraints: 0 DX < w x 64 x 8/bpp (bpp = 8 or 16) 0 DY < H To be more specific, the DX, DY, and DA have to indicate the same point within the frame. In short, the following relationship must be satisfied. DA = OA + DX x bpp/8 + 64w x DY (bpp = 8 or 16) MB86295S 59 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 5.3 Display Color Color data is displayed in the following modes: Indirect color (8 bits/pixel) In this mode, the index of the palette RAM is displayed. Data is converted to image data consisting of 6 bits for R, G, and B via the palette RAM and is then displayed. Direct color (16 bits/pixel) Each level of R, G, and B is represented using 5 bits. Direct color (24 bits/pixel) Each level of R, G, and B is represented using 8 bits. YCbCr color (16 bits/pixel) In this mode, image data is displayed with YCbCr = 4:2:2. Data is converted to image data consisting of 8 bits for R, G, and B using the operation circuit and is then displayed. The display colors for each layer are shown below. Layer L0 L1 L2 L3 L4 L5 Compatibility mode Direct color (16, 24), Indirect color (P0) Direct color (16, 24), Indirect color (P1), YCbCr Direct color (16, 24), Indirect color (P1) Direct color (16, 24), Indirect color (P1) Direct color (16, 24), Indirect color (P1) Direct color (16, 24), Indirect color (P1) Extended mode Direct color (16, 24), Indirect color (P0) Direct color (16, 24), Indirect color (P1), YCbCr Direct color (16, 24), Indirect color (P2) Direct color (16, 24), Indirect color (P3) Direct color (16, 24) Direct color (16, 24) "Pn" stands for the corresponding palette RAM. Four palettes are used as follows: Palette 0 (P0) This palette corresponds to the C-layer palette for previous products. This palette is used for the L0 layer. This palette can also be used for the cursor. Palette 1 (P1) This palette corresponds to the M/B layer palette for previous products. In the compatibility mode, this palette is common to layers L1 to 5. In the extended mode, this palette is dedicated to the L1 layer. Palette 2 (P2) This palette is dedicated to the L2 layer. This palette can be used only for the extended mode. Palette 3 (P3) This palette is dedicated to the L2 layer. This palette can be used only for the extended mode. MB86295S 60 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 5.4 Cursor 5.4.1 Cursor display function CORAL can display two hardware cursors. Each cursor is specified as 64 x 64 pixels, and the cursor pattern is set in the Graphics Memory. The indirect color mode (8 bits/pixel) is used and the L0 layer palette is used. However, transparent color control (handling of transparent color code and code 0) is independent of L0 layer. Blending with lower layer is not performed. 5.4.2 Cursor control The display priority for hardware cursors is programmable. The cursor can be displayed either on upper or lower the L0 layer using this feature. A separate setting can be made for each hardware cursor. If part of a hardware cursor crosses the display frame border, the part outside the border is not shown. Usually, cursor 0 is preferred to cursor 1. However, with cursor 1 displayed upper the L0 layer and cursor 0 displayed lower the L0 layer, the cursor 1 display is preferred to the cursor 0. MB86295S 61 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 5.5 Display Scan Control 5.5.1 Applicable display The following table shows typical display resolutions and their synchronous signal frequencies. The pixel clock frequency is determined by setting the division rate of the display reference clock. The display reference clock is either the internal PLL (400.9 MHz at input frequency of 14.318 MHz), or the clock supplied to the DCLKI input pin. The following table gives the clock division rate used when the internal PLL is the display reference clock: Table 4-1 Resolution and Display Frequency Resolution 320 x 240 400 x 240 480 x 240 640 x 480 854 x 480 800 x 600 1024 x 768 Division rate of reference clock 1/60 1/48 1/40 1/16 1/12 1/10 1/6 Pixel frequency 6.7 MHz 8.4 MHz 10.0 MHz 25.1 MHz 33.4 MHz 40.1 MHz 66.8 MHz Horizontal total pixel count 424 530 636 800 1062 1056 1389 Horizontal frequency 15.76 kHz 15.76 kHz 15.76 kHz 31.5 kHz 31.3 kHz 38.0 kHz 48.1 kHz Vertical total raster count 263 263 263 525 525 633 806 Vertical frequency 59.9 Hz 59.9 Hz 59.9 Hz 59.7 Hz 59.9 Hz 60.0 Hz 59.9 Hz Pixel frequency = 14.318 MHz x 28 x reference clock division rate (when internal PLL selected) = DCLKI input frequency x reference clock division rate (when DCLKI selected) Horizontal frequency = Pixel frequency/Horizontal total pixel count Vertical frequency = Horizontal frequency/Vertical total raster count MB86295S 62 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 5.5.2 Interlace display CORAL can perform both a non-interlace display and an interlace display. When the DCM register synchronization mode is set to interlace video (11), images in memory are output in odd and even rasters alternately to each field, and one frame (odd + even fields) forms one screen. When the DCM register synchronization mode is set to interlace (10), images in memory are output in raster order. The same image data is output to odd fields and even fields. Consequently, the count of rasters on the screen is half of that of interlace video. However, unlike the non-interlace mode, there is a distinction between odd and even fields depending on the phase relationship between the horizontal and vertical synchronous signals. Odd Eve n Non-Interlace Interlace Video Interlace Fig. 5.4 Display Difference b e t w e e n Synchronization Modes MB86295S 63 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 5.6 Video Interface, NTSC/PAL Output To achieve NTSC/PAL signals, a NTSC/PAL encoder must be connected externally as shown below: Coral R7-0 G7-0 B7-0 DCLKO CSYNC XRGBEN CLK MB86029 R7-0 G7-0 B7-0 CLK ROUT GOUT BOUT MB3516A R-IN G-IN B-IN VIDEO-OUT CSYNC-IN 1/4 Fsc-IN 14.318 MHz Fig. 5.6 Example of NTSC/PAL Encoder Connection The digital NTSC/PAL encoder can also be used, but in general, the usable pixel frequency/resolution are limited. For details, refer to the specifications for each company's digital NTSC/PAL encoder. MB86295S 64 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 6. Video Capture 6.1 Input Formats The video capture unit of MB86295 " Coral-P" accepts YUV422 video data primarily, but RGB video data is also accepted via an internal RGB preprocessor which converts RGB to YUV422. Captured pixels are stored in YCbCr format in graphics memory, 16 bits per pixel. The video data is converted to RGB when it is displayed. 3 1 Y1 22 43 Cr 11 65 Y0 87 Cb 0 7 Y0,Y1 Y7 6 Y6 5 Y5 4 Y4 3 Y3 2 Y2 1 Y1 0 Y0 Cr,Cb C7 C6 C5 C4 C3 C2 C1 C0 6.2 ITU RBT-656 input 6.2.1 YUV input format The ITU RBT-656 format is widely used for digital transmission of NTSC and PAL signals. The format corresponds to YUV422. Interlaced video display signals can be captured and displayed noninterlaced with linear interpolation. When the VIE bit of the video capture mode register (VCM) is 1, Coral is able to capture video stream data from the 8-bit VI pin in synchronization with the CCLK clock. In this mode, only a digital video stream conforming to ITU-RBT656 can be processed. For this reason, a Y,Cb,Cr 4:2:2 format to which timing reference codes are added is used. The video stream is captured according to the timing reference codes; Coral automatically supports both NTSC and PAL. However, to detect error codes, set NTSC/PAL in the VS bit of VCM. If NTSC is not set, reference the number of data in the capture data count register (CDCN). If PAL is not set, reference the number of data in the capture data counter register (CDCP). If the reference data does not match the stream data, bit 4 to bit 0 of the video capture status register (VCS) will be values other than 0000. 6.2.2 Synchronous Control Writing video data in memory and scanning for display are executed simultaneously. The memory of the video capture unit is controlled by a ring buffer controller. If the frame rate of video capture is MB86295S 65 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL different from the display frame rate, frame s are skipped or the same frame is continuously displayed automatically to match the two frame rates. When the expected control code in input video stream is not detected, an error is generated. The error status is returned in an register. When control code is not detected, pictures are taken in continuously by predicting the timing by code input previously. 6.2.3 Non-interlace Transformation Captured video graphics can be displayed in non-interlaced format. Two modes (BOB and WEAVE) can be selected at non-interlace transformation. - BOB Mode In odd fields, the even-field rasters generated by average interpolation are added to produce one frame. In even fields, the odd-field rasters generated by average interpolation are added to produce one frame. - WEAVE Mode Odd and even fields are merged in the video capture buffer to produce one frame. Vertical resolutions in the WEAVE mode are higher than those in the BOB mode but raster dislocation appears at moving places. When the VI bit of the video capture mode register (VCM) is "0", data in the same field is used to interpolate the interlace screen vertically. The interlace screen is doubled in the vertical direction. When the VI bit is "1", the interlace screen is not interpolated vertically. 6.2.4 Area Allocation Allocate an area of about 2.2 frames to the video capture buffer. The size of this area is equivalent to the size that considers the margin equivalent to the double buffer of the frame. Set the starting address and upper-limit address of the area in the CBOA/CBLA registers. Here, specify the raster start position as the upper-limit address. To allocate n rasters as the video capture buffer, set the upper-limit value as follows: CBLA = CBOA + 64n X CBS If CBLA does not match the head of a raster, video capture data is written beyond the upper limit by only 1 raster (max.). Note that if other meaningful data is held in the area, the user-intended operation is hindered by overwriting. For reduced display, allocate the buffer area of the reduced frame size. MB86295S 66 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 6.3 RGB input 6.3.1. RGB input modes RGB video data is accepted via an internal RGB preprocessor which converts RGB to YUV422. There are two RGB modes : direct input mode and multiplex input mode. One pixel is transferred in ONE clock in direct input mode while one pixel is transferred in TWO clocks in mu ltiplex input mode. The direct mode is suitable for relatively high speed non-interlaced video signals but the deinterlacing operation is not available in this mode. The maximum input rate is 40Mpixel/sec. RGB component data is 6bit. The multiplex mode is suitable for interlaced or relatively low speed video signal and de-interlacing operation is available. RGB component data is 8bit. The mode will be controlled by the RGB bit of VCM(video capture mode) register. 6.3.2. RGB Input Signals The signals used for RGB video capture are not assigned dedicated terminals but share same pins with other functions. There are two set of signals corresponding to two modes. Direct Input Mode : Name RGBCLK RI5-0 GI5-0 BI5-0 VSYNCI HSYNCI Multiplex Input Mode : Name RGBCLK RBI7-0 GI7-0 COLSEL VSYNCI HSYNCI Note : - input pins are shared with the ITU656 input and memory data bus. - the MPX bit of the VCM(video capture mode) register selects which mode is used. IO In In In In In In Function Clock for RGB input Red and blue component value Green component value Select Red and Blue Vertical sync for RGB capture Horizontal sync for RGB capture IO In In In In In In Function Clock for RGB input Red component valu e Green component value Blue component value Vertical sync for RGB capture Horizontal sync for RGB capture MB86295S 67 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 6.3.3. Captured Range Instead of embedded sync code method used in ITU656 mode, the capture range in RGB mode is specified by the following register parameters : 1) RGB input mode of capture : Set RGB666 input flag in VCM. 2) HSYNC Cycle : Set the number of HSYNC Cycles in RGBHC. 3) Horizontal Enable area : Set enable area start position and enable picture size into RGBHST and RGBHEN. 4) Vertical Enable area : Set enable area start position and enable picture size into RGBVST and RGBVEN. For example, if input picture size is 800x400, then parameters for each register are decided as follow : RGBHC(840) RGBHST(20) RGBHEN(800) RGBVST (10) ) VSYNC HSYNC RGBVEN captured (400) 5)Convert Matrix Coefficient In order to change the color conversion matrix, set up RGBCMY,RGBCb,RGBCr and RGBCMb . MB86295S 68 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 6.3.4. Direct Input Mode Operation RGBCLK HSYNCI RGBHST RI5-0 GI5-0 BI5-0 captured 6.3.5 Multiplex Input Mode Operation RGBCLK HSYNCI RGBHST COLSEL GI7-0 RBI7-0 G R B G R B captured MB86295S 69 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 6.3.6. Even/Odd field Recognition In multiplex input mode, interlaced RGB video data can be accepted and de-interlaced. A field is recognized as even or odd by the relative pulse position of H-sync and V-sync. HSYNCI VSYNC I RGBVST start to capture (odd field) HSYNCI VSYNC I RGBVST start to capture ( even field) 6.3.7. Conversion Operation RGB input data is converted to YcrCb by the following matrix operation : Y= Cr= Cb= a11*R + a12*G + a13*B + b1 a21*R + a22*G + a23*B + b2 a31*R + a32*G + a33*B + b3 aij : bi : 10bit signed real ( lower 8bit is fraction ) 8bit unsigned integer Note : - Each coefficient can be defined by registers. - Cb and Cr components are reduced to half after this operation to form in 4:2:2 format. MB86295S 70 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 6.4 Scaling 6.4.1 Downscaling Function When the CM bits of the video capture mode register (VCM) are 11, Coral reduces the video screen size. The reduction can be set independently in the vertical and horizontal scales. The reduction is set per line in the vertical direction and in 2-pixel units in the horizontal direction. The scale setting value is defined by an input/output value. It is a 16-bit fixed fraction where the integer is represented by 5 bits and the fraction is represented by 11 bits. Valid setting values are from 0800H to FFFFH. Set the vertical direction at bit 31 to bit 16 of the capture scale register (CSC) and the horizontal direction at bits 15 to bit 00. The initial value for this register is 08000800H (once). An example of the expressions for setting a reductio n in the vertical and horizontal directions is shown below. 576 490 lines 1.176x2048=2408 Reduction in horizontal direction 720 648 pixels 1.111x2048=2275 Therefore, 096808E3H is set in CSC. The capture horizontal pixel register (CHP) and capture vertical pixel register (CVP) are used to limit the number of pixels processed during scaling. They are not used to set scaling values. Clamp processing is performed on the video streaming data outside the values set in CHP and CVP. Usually, the defaults for these registers are used. Reduction in vertical direction 576/490 = 1.176 0968H 720/648 = 1.111 08E3H 6.4.2 Upscaling Function Coral is able to enlarge the size of a video capture picture by the factor of 2 in both the horizontal and vertical directions. This feature can be used to realize full-screen modes of video input streams which have a resolution less than actual display size. In order to use magnify (up-scaling) mode, the horizontal and vertical factor must be less than one. Do not specify different scaling ways (reduction/enlargement) for horizontal and vertical factors ! Also initialize the following registers as follows : Set the magnify flag in the L1-layer mode register of the display controller. Set the picture source size (before magnification) into CMSHP and CMSVL. Set the final picture size (after magnification) into CMDHP and CMDVL. An example of the expressions for setting an enlargement in the vertical and horizontal directions is shown below : If the input picture size is 480x360 and the display picture size is 640x480, then the parameters for each register are as follows. HSCALE=(480/640)*2048=0x0600 VSCALE=(360/480)*2048=0x0600 CMSHP=0x00f0 CMSVL=0x0168 CMDHP=0x0140 CMDVL=0x01e0 L1WW=0x0280 L1WH=0x01df MB86295S 71 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 7. GEOMETRY ENGINE 7.1 Geometry Pipeline 7.1.1 Processing flow The flow of geometry is shown below. Object coordinates (OC) MVP Transformation Clip coordinates (CC) Clipping Back face carling 3D-2D Transformation Normalized device coordinates (NDC) View port transformation Drawing (device) coordinates (DC) MB86295S 72 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 7.1.2 Model-view-projection (MVP) transformation (OC CC coordinate transformation) The geometry engine transforms the vertex of the "OC" coordinate system specified by the G_Vertex packet to the "CC" coordinate system according to the coordinate transformation matrix (OC CC Matrix) specified by the G_LoadMatrix packet. The "OC CC Matrix" is a "4 x 4" matrix consisting of a ModelView ma trix and a Projection matrix. If "Zoc" is not contained in the input parameter of the G_Vertex packet (Z-bit of GMDR0 is off), (OC CC) coordinate transformation is processed as "Zoc = 0". When GMDR0[0] is 0 (orthogonal projection transformation), OC CC coordinate transformation is processed as "Wcc = 1.0". OC: Object Coordinates CC: Clip Coordinates Xcc Ycc Zcc Wcc Ma0 Ma1 Mb1 Mc1 Md1 Ma2 Mb2 Mc2 Md2 Ma3 Mb3 Mc3 Md3 Xoc Yoc Zoc 1 = Mb0 Mc0 Md0 Ma0 to Md3: OC CC Matrix Xoc to Zoc: X, Y, and Z of OC coordinate system Xcc to Woc: X, Y, Z, and W of CC coordinate system 7.1.3 3D-2D transformation (CC NDC coordinate transformation) The geometry engine divides "XYZ" of the "CC" coordinate system by "Wcc" (Perspective Division). NDC: Normalized Device Coordinates Xndc Yndc Zndc Xcc = 1/Wcc Ycc Zcc Xndc to Zndc: X, Y, and Z of "NDC" coordinate system MB86295S 73 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 7.1.4 View port transformation (NDC DC coordinate transformation) The geometry engine transforms "XYZ" of the "NDC" coordinate system to the "DC" coordinate system according to the transformation coefficient specified by G_ViewPort and G_DepthRange. "X_Scaling,X_Offset" and "Y_Scaling,Y_Offset" are coefficients to be mapped finally to Frame Buffer. Xdc and Ydc must be included within the drawing input range (-4096 to 4095). "Z_Scaling" and "Z_Offset" are coefficients to be mapped finally to "Z Buffer". "Zdc" must be included within the "Z Buffer" range (0 to 65535). DC: Device Coordinates Xdc = X_Scaling*Xndc + X_Offset Ydc = Y_Scaling*Yndc + Y_Offset Zdc = Z_Scaling*Zndc + Z_Offset 7.1.5 View volume clipping Expression for determination The expression for determining the CORAL view volume clipping is shown below. W clipping is intended to prevent the overflow caused by 1/W. Xmin*Wcc Xcc Xmax*Wcc Ymin*Wcc Ycc Ymax*Wcc Zmin*Wcc Zcc Zmax*Wcc Wmin Wcc Note: Xmin, Xmax, Ymin, Ymax, Zmin, Zmax, and Wmin are the clip boundary values set by the G_ViewVolumeXYClip/ZClip/WClip packet. Clipping-on/-off View volume clipping-on/-off can be switched by using the clip boundary values set by the G_ViewVolumeXYClip/Zclip/WClip packet. To switch view volume clipping to off, set the maximum and minimum values of the geometry data format (IEEE single-precision floating point(*1)) in the "Clip.max" value(*2) and "Clip.min" value(*3), respectively. In this case, `All coordinate transformation results' can be evaluated as within view volume range, making it possible to obtain the effect of view volume clipping-off. This method is valid only when W clipping does not occur. When a clip boundary value (Wmin) that causes W clipping to occur is set, clipping is also performed for each clip area. Consequently, set an appropriate clip boundary value for Clip. Max value. and Clip. Min value., respectively. If other values are set in "Clip.max" and Clip.min, view volume clipping-on operates. The coordinate transformation result is always compared with the values set in "Clip.max" and "Clip.min". *1: Maximum value = 0x7f7fffff, minimum value = 0xff7fffff *2: Xmin,Ymin, Zmin, Wmin *3: Xmax, Ymax, Zmax MB86295S 74 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL An example of the G_ViewVolumeZclip packet is shown below. 0xf1012010 //Setting of GMDR0 0x00000000 //Data format: Floating point data format 0x45000000 //G_ViewVolumeZclip packet 0xff7fffff //Zmin.float setting value (minimum value of IEEE single -precision floating point) 0x7f7fffff //Zmax.float setting value (maximum value of IEEE single -precision floating point) Example of G_ViewVolumeZclip Packet when Z Clipping Off "W" clipping at orthogonal projection transformation "W" at orthogonal projection transformation (GMDR0[0] = 0) is treated as "Wcc=1.0". For this reason, to suppress "W" clipping, the set "Wmin" value must be larger than 0 and 1.0 or less. Relationship with drawing clip frame For the following reasons, the clip boundary values of the view volume should be set so that the values after DC coordinate transformation w be larger than the drawing clip frame (2 pixels or ill more). (1) "XY" on the view volume clip frame of the "CC" coordinate system may be drawn one pixel outside or inside the frame due to an operation error when it is finally mapped to the "DC" coordinate system. (2) When the end point of a line overlaps the view volume frame mapped to the "DC" coordinate system, there are two cases, where the dots on the frame are drawn, and not drawn depending on the specifying of the line drawing attribute (end point drawing/non-drawing). (3) When the start point of a line overlaps the view volume frame mapped to the "DC" coordinate system, the dots on the frame are always drawn. When the line drawing attribute is `end point non-drawing,' the dots on the frame are drawn at the starting point, but they may not be drawn at the end point. (4) When applying to triangle and polygon drawing the rasterizing rule `dots containing center of pixel drawn. Dots on right side and base of triangle not drawn.' depending on the value of the fraction, a gap may be produced between the right side and base of the frame. "DC" Coordinates image of view volume clip frame Drawing area Drawing clip frame A space of two pixels or more is required. MB86295S 75 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 7 .1.6 Back face culling In CORAL, a triangle direction can be defined and a mode in which drawing for the back face is inhibited (back face culling) is supported. The on/off operation is controlled by the GMDR2[0] setting. GMDR2[0] must be set to 1 only when back face carling is required. When back face culling is not required such as in `line,' `point,' and `polygon primitive,' GMDR2[0] must be set to 0. MB86295S 76 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 7.2 Data Format 7.2.1 Data format The supported data formats are 32-bit single-precision floating-point format, 32-bit fixed-point format, integer packed format, and RGB packed format. All internal processing is performed in the floatingpoint format. For this reason, the integer packed format, fixed-point format, and RGB packed format must be converted to the floating-point format. The processing speeds in these formats are slightly lower than in the 32-bit single -precision floating-point format. The data format to use is selected by setting the GMDR0 register. (1) 32-bit single -precision floating-point format 31 30 s e 23 22 f 0 s: Sign bit (1 bit) e: Exponent part (8 bits) f: Mantissa (23 bits): `1.f' shows the fraction. `1' is a hidden bit. The numerical value of the floating-point format becomes (-1) (1.f)2 (2) Signed fixed-point format (SFIX16.16) 31 30 s Int s (e-127) (0 < e < 255). 16 15 Frac 0 s: Sign bit (1 bit) int: Integer (15 bits) frac: Fraction (16 bits) (3) Signed integer packed format (SINT16.SINT16) 31 30 s Y.int 16 15 14 s X.int 0 s: Sign bit (1 bit) int: Integer (15 bits) (4) RGB packed format 31 reserved 24 23 R 16 15 G 87 B 0 R, G, B: Color bits (8 bits) (5) ARGB packed format 31 A 24 23 R 16 15 G 87 B 0 A: Alpha bits (8 bits) R, G, B: Color bits (8 bits) MB86295S 77 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 7.3 Setup Engine 7.3.1 Setup processing The vertex data transformed by the geometry engine is transferred to the setup engine. CORAL has a drawing interface that is compatible with the MB86290A. It operates parameters for various slope calculations, etc., with the setup engine. When the obtained parameters are set in the drawing engine, the final drawing processing starts. 7.4 Log Output of Device Coordinates A function is provided to output device coordinates (DC) data obtained by view port conversion to local memory (graphics memory). 7.4.1 Log output mode Drawing & log output command Log output of drawing coordinates (device coordinates) can be performed concurrently with nclip_Points.int primitive drawing. Log output can be controlled using the command with log output on/off attribute; log output is performed only when the log output on attribute is specified. Log output dedicated command When the log output dedicated command is used, log output of the device coordinates can be performed. 7.4.2 Log output destination address The log output destination address is controlled using the device coordinates log pointer. Log pointer is auto-increment-pointer, increment with log output. MB86295S 78 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8. DRAWING PROCESSING 8.1 Coordinate System 8.1.1 Drawing coordinates After the calculation of coordinates by the geometry engine, CORAL draws data in the drawing frame in the graphics memory that finally uses the drawing coordinates (device coordinates). Drawing frame is treated as 2D coordinates with the origin at the top left as shown in the figure below. The maximum coordinates is 4096 x 4096. Each drawing frame is located in the Graphics Memory by setting the address of the origin and resolution of X direction (size). Although the size of Y direction does not need to be set, Y coordinates which are max. at drawing must not be overlapped with other area. In addition, at drawing, specifying the clip frame (top left and bottom right coordinates) can prevent the drawing of images outside the clip frame . X (max. 4096) Origin Drawing frame size X Drawing frame size Y (Xmin, Ymin) Clip frame Y (max. 4096) (Xmax, Ymax) MB86295S 79 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.1.2 Texture coordinates Texture coordinate is a 2D coordinate system represented as S and T (S: horizontal, T: vertical). Any integer in a range of -8192 to +8191 can be used as the S and T coordinates. The texture coordinates is correlated to the 2D coordinates of a vertex. One texture pattern can be applied to up to 4096 x 4096 pixels. The pattern size is set in the register. When the S and T coordinates exceed the maximum pattern size, the repeat, cramp or border color option is selected. S (max. 8192) T (max. 8192) max. 4096 pixels Texture pattern 8.1.3 Frame buffer For drawing, the following area must be assigned to the Graphics Memory. The frame size (count of pixels on X direction) is common for these areas. Drawing frame The results of drawing are stored in the graphical image data area. Both the direct and indirect color mode are applicable. Z buffer Z buffer is required for eliminating hidden surfaces. In 16 bits mode, 2 bytes and in 8 bits mode, 1 byte are required per 1 pixel. Polygon drawing flag buffer This area is used for polygon drawing. 1 bit is required per 1 pixel. MB86295S 80 max. 4096 pixels Origin FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.2 Figure Drawing 8.2.1 Drawing primitives CORAL has a drawing interface that is compatible with the MB86290A graphics controller which does not perform geometry processing. The following types of figure drawing primitives are compatible with the MB86290A. * Point * Line * Triangle * High-speed 2DLine * High-speed 2DTriangle * Polygon 8.2.2 Polygon drawing function An irregular polygon (including concave shape) is drawn by hardware in the following manner: 1. Execute PolygonBegin command. Initialize polygon drawing hardware. 2. Draw vertices. Draw outline of polygon and plot all vertices to polygon draw flag buffer using high-speed 2DTriangle primitive. 3. Execute PolygonEnd command. Copy shape in polygon draw flag buffer to drawing frame and fill shape with color or specified tiling pattern. MB86295S 81 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.2.3 Drawing parameters The MB86290A-compatible interface uses the following parameters for drawing: The triangles (Right triangle and Left triangle) are distinguished according to the locations of three vertices as follows (not used for high-speed 2DTriangle ): V0 Upper edge Long edge Upper triangle Upper edge Upper triangle V0 Long edge V1 Lower edge V1 Lower edge Lower triangle Left-hand triangle V2 Lower triangle Right-hand triangle V2 The following parameters are required for drawing triangles (for high-speed 2DTriangle, X and Y coordinates of each vertex are specified). Ys Xs,Zs,Rs,Gs,Bs,Ss,Ts ,Qs XUs Upper edge start Y coordinates dXUdy dXdy dZdy dRdy dGdy dBdy dSdy dTdy dQdy USN dZdx ,dRdx,dGdx,dBdx, dSdx,dTdx,dQdx Lower edge start Y coordinates XLs dXLdy LSN Note: Be careful about the positional relationship between coordinates Xs, XUs, and XLs. For example, in the above diagram, when a right-hand triangle is drawn using the parameter that shows the coordinates positional relationship Xs (upper edge start Y coordinates) > XUs or Xs (lower edge start Y coordinates) > XLs, the appropriate picture may not be drawn. MB86295S 82 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Ys Xs XUs XLs Zs Rs Gs Bs Ss Ts Qs dXdy dXUdy dXLdy dZdy dRdy dGdy dBdy dSdy dTdy dQdy USN LSN dZdx dRdx dGdx dBdx dSdx dTdx dQdx Y coordinates start position of long edge in drawing triangle X coordinates start position of long edge corresponding to Ys X coordinates start position of upper edge X coordinates start position of lower edge Z coordinates start position of long edge corresponding to Ys R color value of long edge corresponding to Ys G color value of long edge corresponding to Ys B color value of long edge corresponding to Ys S coordinate of textures of long edge corresponding to Ys T coordinate of textures of long edge corresponding to Ys Q perspective correction value of texture of long edge corresponding to Ys X DDA value of long edge direction X DDA value of upper edge direction X DDA value of lower edge direction Z DDA value of long edge direction R DDA value of long edge direction G DDA value of long edge direction B DDA value of long edge direction S DDA value of long edge direction T DDA value of long edge direction Q DDA value of long edge direction Count of spans of upper triangle Count of spans of lower triangle Z DDA value of horizontal direction R DDA value of horizontal direction G DDA value of horizontal direction B DDA value of horizontal direction S DDA value of horizontal direction T DDA value of horizontal direction Q DDA value of horizontal direction 8.2.4 Anti-aliasing function CORAL performs anti-aliasing to make jaggies less noticeable and smooth on line edges. To use this function at the edges of primitives, redraw the primitive edges with anti-alias lines. MB86295S 83 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.3 Bit Map Processing 8.3.1 BLT A rectangular shape in pixel units can be transferred. There are following types of transfer: 1. 2. 3. 4. Transfer from host CPU to Drawing frame memory Transfer between Graphics Memories including Drawing frame Transfer from host CPU to internal texture memory Transfer from Graphics Memory to internal texture memory Concerning 1 and 2 above, 2-term logic operation is performed between source and destination data and its result can be stored. Setting a transparent color enables a drawing of a specific pixel with transmission. If part of the source and destination of the BLT field are physically overlapped in the display frame, the start address (from which vertex the BLT field to be transferred) must be set correctly. 8.3.2 Pattern data format CORAL can handle three bit map data formats: indirect color mode (8 bits/pixel), direct color mode (16 bits/pixel, 24 bits/pixel), and binary bit map (1 bit/pixel). The binary bit map is used for character/font patterns, where foreground color is used for bitmap = 1 pixel, and background color (background color can be set to be transparent by setting) is applied for bitmap = 0 pixels. MB86295S 84 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.4 Texture Mapping 8.4.1 Texture size CORAL reads texcel corresponding to the specified texture coordinates (S, T), and draws that data at the correlated pixel position of the polygon. For the S and T coordinates, the selectable texture data size is any value in the range from 16 to 4096 pixels represented as an exponent of 2. 8.4.2 Texture memory Texture pattern data is stored in either CORAL internal texture RAM or externally connected Graphics Memory. The CORAL texture RAM can store up to 64 x 64 pixels of texture (at 16-bit color). If the texture pattern size is smaller than 64 x 64 pixels, it is best to store it in the internal texture buffer because the texture mapping speed is faster. Note the following point when using the texture: * When access (e.g., CPU read/write) is made to the internal texture RAM other than the display list during drawing, the drawing results are not assured. 8.4.3 Texture color Drawing of 8-/16-/24-bit direct color is supported for the texture pattern. For drawing 8 -bit direct color, only point sampling can be specified for texture interpolation; only de-curl can be specified for the blend mode. MB86295S 85 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.4.4 Texture lapping If a negative or larger than the specified texture pattern size is specified as the texture coordinates (S, T), according to the setting, one of these options (repeat, cramp or border) is selected for the `out-ofrange' texture mapping. The mapping image for each case is shown below: Repeat Repeat Cramp Border This just simply masks the upper bits of the applied (S, T) coordinates. When the texture pattern size is 64 x 64 pixels, the lower 6 bits of the integer part of (S, T) coordinates are used for S and T coordinates. Cramp When the applied (S, T) coordinates is either negative or larger than the specified texture pattern size, cramp the (S, T) coordinate as follows instead of texture: S<0 S > Texture X size - 1 S=0 S = Texture X size - 1 Border When the applied (S, T) coordinate is either negative or larger than the specified texture p attern size, the outside of the specified texture pattern is rendered in the `border' color. MB86295S 86 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.4.5 Filtering CORAL supports two texture filtering modes: point filtering, and bi-linear filtering. Point filtering This mode uses the texture pixel specified by the (S, T) coordinates as they are for drawing. The nearest pixel in the texture pattern is chosen according to the calculated (S, T) coordinates. 0.5 0.0 1.0 1.5 2.0 0.5 1.0 1.5 2.0 Bi-linear filtering The four nearest pixels specified with (S, T) coordinate are blended according to the distance from specified point and used in drawing. 0.5 0.0 C00 0.5 1.0 1.5 2.0 C01 C11 C10 1.0 1.5 2.0 8.4.6 Perspective correction This function corrects the distortion of the 3D perspective in the texture mapping. For this correction, the `Q' component of the texture coordinates (Q = 1/W) is set based on the W component of 3D coordinates of the vertex. When the texture coordinates are large values, the texture may not be drawn correctly when perspective correction is performed. This phenomenon occurs due to the precision limitation of the arithmetical unit for perspective correction. The coordinates for the texture that cannot be drawn normally vary with the value of the Q component; as a guide, when this value is smaller than -2048 or larger than 2048, normal drawing results are less likely to be obtained. MB86295S 87 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.4.7 Texture blending CORAL supports the following three blend modes for texture mapping: De -curl This mode displays the selected texture pixel color regardless of the polygon color. Modulate This mode multiplies the native polygon color (C P) and selected texture pixel color (C T) and the result is used for drawing. Rendering color is calculated as follows (C O): C0 = CT x CP Stencil This mode selects the display color from the texture color with MSB as a flag. MSB = 1: Texture color MSB = 0: Polygon color 8.4.8 Bi-linear high-speed mode Bi-linear filtering is performed at high speed by creating normal texture data in advance with four-pixel redundancy for one pixel. One pixel requires information of about four pixels, so an area of four times the normal area is used. This data format can only be used only for the bi-linear filtering mode; it cannot be used for the point sampling mode. The wrapping mode is limited to REPEAT and the color mode is limited to 16-bit color. MB86295S 88 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 0 0 1 2 3 4 5 6 7 00 08 16 24 32 40 48 56 1 01 09 17 25 33 41 49 57 2 02 10 18 26 34 42 50 58 3 03 11 19 27 35 43 51 59 4 04 12 20 28 36 44 52 60 5 05 13 21 29 37 45 53 61 6 06 14 22 30 38 46 54 62 7 07 15 23 31 39 47 55 63 Normal texture layout (8 x 8 pixels) 0 0 1 2 3 4 5 6 7 00 08 16 24 32 40 48 56 01 09 17 25 33 41 49 57 08 16 24 32 40 48 56 00 09 17 25 33 41 49 57 01 1 01 09 17 25 33 41 49 57 02 10 18 26 34 42 50 58 09 17 25 33 41 49 57 01 10 18 26 34 42 50 58 02 to to to to to to to to 6 06 14 22 30 38 46 54 62 07 15 23 31 39 47 55 63 14 12 30 38 46 54 62 06 15 13 31 39 47 55 63 07 7 07 15 23 31 39 47 55 63 00 08 16 24 32 40 48 56 15 23 31 39 47 55 63 07 08 16 24 32 40 48 56 00 Texture layout in bi-linear mode (8 x 8 pixels) MB86295S 89 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.5 Rendering 8.5.1 Tiling Tiling reads the pixel color from the correlated tiling pattern and maps it onto the polygon. The tiling determines the pixel on the pattern read by pixel coordinates to be drawn, irrespective of position and size of primitive. Since the tiling pattern is stored in the texture memory, this function and texture mapping cannot be used at the same time. Also, the tiling pattern size is limited to within 64 x 64 pixels. (at 16-bit color) Example of Tiling 8.5.2 Alpha blending Alpha blending blends the drawn in frame buffer to-be-drawn pixel or pixel already according to the alpha value set in the alpha register. This function cannot be used simultaneously with logic operation drawing. It can be used only when the direct color mode (16 bits/pixel, 24 bits/pixel) is used. The blended color C is calculated as shown below when the color of the pixel to be drawn is C P, the color of frame buffer is C F , and the alpha value is A: C = C P x A + (1-A) x C F The alpha value is specified as 8 -bit data. 00h means alpha value 0% and FFh means alpha value 100%. When the texture mapping function is enabled, the following blendin g modes can be selected: Normal Blends post texture mapping color with frame buffer color Stencil Uses MSB of texcel color for ON/OFF control: MSB = 1: Texcel color MSB = 0: Frame buffer color Stencil alpha Uses MSB of texcel color for /OFF control: MSB = 1: Alpha blend texcel color and current frame buffer color MSB = 0: Frame buffer color MB86295S 90 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.5.3 Logic operation This mode executes a logic operation between the pixel to be drawn and the one already drawn in frame buffer and its result is drawn . Alpha blending cannot be used when this function is specified. Type CLEAR COPY NOP SET COPY INVERTED INVERT AND REVERSE OR REVERSE ID 0000 0011 0101 1111 1100 1010 0010 1011 Operation 0 S D 1 !S !D S & !D S | !D Type AND OR NAND NOR XOR EQUIV AND INVERTED OR INVERTED ID 0001 0111 1110 1000 0110 1001 0100 1101 Operation S&D S|D ! (S & D) ! (S | D) S xor D ! (S xor D) !S & D !S | D 8.5.4 Hidden plane management CORAL supports the Z buffer for hidden plane management. This function compares the Z value of a new pixel to be drawn and the existing Z value in the Z buffer. Display/not display is switched according to the Z-compare mode setting. Define the Z-buffer access options in the ZWRITEMASK mode. The Z compare operation type is determined by the Z compare mode. Either 16 or 8 bits can be selected for the Z-value. 1 0 Code 000 001 010 011 100 101 110 111 Compare Z values, no Z value write overwrite Compare Z values, Z value write Condition Never draw Always draw Draw if pixel Z value < current Z buffer value Draw if pixel Z value current Z buffer value Draw if pixel Z value = current Z buffer value Draw if pixel Z value current Z buffer value Draw if pixel Z value > current Z buffer value Draw if pixel Z value ! = current Z buffer value ZWRITEMASK Z Compare mode NEVER ALWAYS LESS LEQUAL EQUAL GEQUAL GREATER NOTEQUAL MB86295S 91 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.6 Drawing Attributes 8.6.1 Line drawing attributes In drawing lines, the following attributes apply: Line Drawing Attributes Drawing Attribute Line width Broken line Anti-alias Description Line width selectable in range of 1 to 32 pixels Specify broken line pattern in 32-bit data Line edge smoothed when anti -aliasing enabled 8.6.2 Triangle drawing attributes In drawing triangle s, the following attributes apply (these attributes are disabled in high-speed 2DTriangle). Texture mapping and tiling have separated texture attributes: Triangle Drawing Attributes Drawing Attribute Shading Alpha blending Alpha blending coefficient Description Gouraud shading or flat shading selectable Set alpha blending enable/disable per polygon Set color blending ratio of alpha blending 8.6.3 Texture attributes In texture mapping, the following attributes apply: Texture Attributes Drawing Attribute Texture mode Texture memory mode Texture filter Texture coordinates correction Texture wrap Texture blend mode Bi-linear high-speed mode Description Select either texture mapping or tiling Select either internal texture buffer or external Graphics Memory to use in texture mapping Select either point sampling or bi-linear filtering Select either linear or perspective correction Select either repeat or cramp of texture pattern Select either decal or modulate Texture data is created in a dedicated format to perform high-speed bi-linear filtering. MB86295S 92 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.6.4 BLT attributes In BLT drawing, the following attributes apply: BLT Attributes Drawing Attribute Logic operation mode Transparency mode Description Specify two source logic operation mode Set transparent copy mode and transparent color 8.6.5 Character pattern drawing attributes Character Pattern Drawing Drawing Attribute Character pattern enlarge/shrink Character pattern color Transparency/non-transparency Description 2 x 2, x 2 horizontal, 1/2 x 1/2, x 1/2 horizontal Set character color and background color Set background color to transparency/non-transparency MB86295S 93 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.7 Bold Line 8.7.1 Starting and ending points * In the CREMSON bold line mode, the starting and ending points are vertical to the principal axis. * In the CORAL bold line mode, the starting and ending points are vertical to the theoretical line. * Caution: CORAL line is generated by different algorithm. Thus drawing position is little bit different form other primitive. CREMSON bold line mode CORAL bold line mode MB86295S 94 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.7.2 Broken line pattern * The broken line pattern vertical to the theoretical line (the CORAL broken line pattern) is supported. * In the CREMSON bold line mode, lines can be drawn using the broken line pattern vertical to the CREMSON-compatible principal axis (the CREMSON broken line pattern), and can also be drawn using the CORAL broken line pattern. * In the CORAL bold line mode, only the CORAL broken line pattern is supported. Broken line pattern made vertical (1) (2) Starting point made vertical; ending point made vertical CORAL bold and broken lines Interpolation of broken line pattern Two types of interpolation modes are supported: * No interpolation mo de: Interpolation is not performed. * Broken line pattern reference address fix mode: The same broken line pattern is referenced for several pixels before and after the joint of the bold line. Any pixel count can be set by the user. (1) (2) (1) (2) * * * Edging not performed Interpolation of bold line joint not performed Interpolation of broken line pattern reference performed * * * Edging not performed Interpolation of bold line joint not performed Broken line pattern reference address fixed MB86295S 95 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.7.3 Edging * The edging line is supported. * The line body and edging section can have depth information (Z offset). This mechanics makes it possible to easily represent a good connection of the overlaid part of the edging line. For example, when the line body depth information and edging section depth information are the same, the drawing result of the edging line is like the intersection shown in the figure below. Also, when the line body depth information and edging section depth information are different, the drawing result of the edging line is like the solid intersection shown in the figure below. Intersection Control by depth information Solid intersection Edging 8.7.4 Interpolation of bold line joint * In the bold line joint interpolation mode, the bold line joint is interpolated using a triangle as shown in the figure below. * The edging line joint is also interpolated using a triangle, but the said depth information makes it possible to represent a good connection as shown in the figure below. * Caution: Sometime joint shape looks not perfect. (using approximate calculation) Edging interpolation can also be performed. Interpolation using triangle Interpolation of bold line joint MB86295S 96 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.8 DISPLAY LIST 8.8.1 Overview Display list is a set of display list commands, parameters and pattern data. All display list commands stored in a display list are executed consequently. The display list is transferred to the display list FIFO by one of the following methods: * Write to display FIFO by CPU * Transfer from main memory to display FIFO by external DMA * Transfer from graphics memory to display FIFO by register setting Display list Command-1 Data 1-1 Data 1-2 Data 1-3 Display list Command-2 Data 2-1 Data 2-2 Data 2-3 Display List MB86295S 97 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.8.2 Header format The format of the display list header is shown below. Format List Format Format 1 Format 2 Format 3 Format 4 Format 5 Format 6 Format 7 Format 8 Format 9 Format 10 31 24 23 16 15 0 Type Type Type Type Type Type Type Type Type Type Reserved Count Reserved Reserved Command Command Command Command Reserved Reserved Reserved Address Reserved Reserved Reserved Count Reserved Reserved Reserved Count Vertex Flag Vertex Vertex Flag Vertex Flag Description of Each Field Type Command Count Address Vertex Flag Display list type Command Count of data excluding header Address value used at data transfer Vertex number Attribute flag peculiar to display list command Vertex Number Specified in Vertex Code Vertex 00 01 10 11 Vertex number (Line) V0 V1 Setting prohibited Setting prohibited Vertex number (Triangle) V0 V1 V2 Setting prohibited 8.8.3 Parameter format The parameter forma t of the geometry command depends on the value set in the D field of GMDR0. When the D field is "00", all parameters are handled in the floating-point format. When the D field is "01", colors are handled as the packed RGB format, and others are handled as the fixed-point format. When the D field is "11", XY is handled as the packed integer format, colors are handled as the packed RGB format, and others are handled as the fixed-point format. In the following text, the floating-point format is suffixed by .float, the fixed point format is suffixed by .fixed, and the integer format is suffixed by .int. Set GMDR0 properly to match parameter suffixes. Rendering command parameters conform to the MB86290A data format. MB86295S 98 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 8.8.4 Geometry command list CORAL geometry commands and each command code are shown in the table below. Type G_Nop G_Begin G_BeginCont G_BeginE Command See Geometry command code table. Description No operation Specifies primitive type and pre-processes Specifies primitive type (vertex processing in same mode as previous mode) Specifies primitive type and pre-processes This command is used at execution of the CORAL extended function. Specifies primitive type (vertex processing in same mode a s previous mode) This command is used at execution of the CORAL extended function. Ends primitive This command is used at execution of G_Begin or G_BeginCont See Geometry command code table. G_BeginECont G_End G_EndE G_Vertex G_VertexLOG G_VertexNopLOG G_Init G_Viewport G_DepthRange G_LoadMatirix G_ViewVolumeXYClip G_ViewVolumeZClip G_ViewVolumeWClip OverlapXYOfft OverlapZOfft See Command table. See Command table. Ends primitive This command is used at execution of G_BeginE or G_BeginECont. Sets vertex parameter and draws Sets vertex parameter and draws Outputs device coordinates Only outputs device coordinates Initialize geometry engine Scale to screen coordinates (X, Y) and set origin offset Scale to screen coordinates (Z) and set origin offset Load geometric transformation matrix Set boundary value (X, Y) of view volume clip Set boundary value (Z) of view volume clip Set boundary value (W) of view volume clip Sets XY offset at shading Sets Z offset of shade primitive; sets Z offset of edge primitive; sets Z offset of interpolation primitive at 2D drawing with top-left non-applicable Sets starting address of device coordinates output Sets drawing extended mode register Sets geometry extended mode register Sets body color, shade color, and edge color Pass through high-speed 2DLine drawing register Pass through high-speed 2DLine drawing register DC_LogOutAddr SetModeRegister SetGModeRegister SetColorRegister SetLVertex2i SetLVertex2iP See Command table. See Command table. See Command table. MB86295S 99 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Type code table Type G_Nop G_Begin G_BeginCont G_End G_Vertex G_VertexLOG G_VertexNopLOG G_Init G_Viewport G_DepthRange G_LoadMatirix G_ViewVolumeXYClip G_ViewVolumeZClip G_ViewVolumeWClip SetLVertex2i SetLVertex2iP SetModeRegister SetGModeRegister OverlapXY0fft OverlapZ0fft DC_LogOutAddr SetColorRegister G_BeginE G_BeginContE G_EndE Code 0010_0000 0010_0001 0010_0010 0010_0011 0011_0000 0011_0010 0011_0011 0100_0000 0100_0001 0100_0010 0100_0011 0100_0100 0100_0101 0100_0110 0111_0010 0111_0011 1100_0000 1100_0001 1100_1000 1100_1001 1100_1100 1100_1110 1110_0001 1110_0010 1110_0011 MB86295S 100 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Geometry command code table (1) Floating point setup type Integer setup type This function is deleted. (Coral Series) Command Points Lines Polygon Triangles Line_Strip Triangle_Strip Triangle_Fan Code 0000_0000 0000_0001 0000_0010 0000_0011 0000_0101 0000_0111 0000_1000 (2) Integer setup type In setup processing, "XY" is calculated in the integer format and other parameters are calculated in the floating-point format. Command Points.int Lines.int Polygon.int Triangles.int Line_Strip.int Triangle_Strip.int Triangle_Fan.int Code 0001_0000 0001_0001 0001_0010 0001_0011 0001_0101 0001_0111 0001_1000 (3) "Unclipped" integer setup type This command does not clip the view volume. Only "XY" is enabled as the input parameter. In setup processing, "XY" is calculated in the integer format. The screen projection (GMDR0[0]=1) performed using this command is not assured. Command nclip_Points.int nclip_Lines.int nclip_Polygon.int nclip_Triangles.int nclip_Line_Strip.int nclip_Triangle_Strip.int nclip_Triangle_Fan.int Code 0011_0000 0011_0001 0011_0010 0011_0011 0011_0101 0011_0111 0011_1000 MB86295S 101 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.8.5 Explanation of geometry commands G_Nop (Format 1) 31 24 23 16 15 0 G_Nop Reserved Reserved No operation G_Init (Format 1) 31 24 23 16 15 0 G_Init Reserved Reserved The G_ Init command initializes geometry engine. Execute this command before processing. G_End (Format 1) 31 24 23 16 15 0 G_End Reserved Reserved The G_End command ends one primitive. The G_Vertex command must be specified between the G_Begin or G_BeginCont command and G_End command. MB86295S 102 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL G_Begin (Format 5) 31 24 23 16 15 0 G_Begin Command Reserved The G_Begin command sets types of primitive for geometry processing and drawing. A vertex is set and drawn by the G_Vertex command. The G_Vertex command must be specified between the G_Begin or G_BeginCont command and G_End command. Command: Points* Lines* Polygon* Triangles* Line_Strip* Triangle_Strip* Triangle_Fan* Handles primitive as point Handles primitive as independent line Handles primitive as polygon Handles primitive as independent triangle Handles primitive as line strip Handles primitive as triangle strip Handles primitive as triangle fan Usable combinations of GMDR0 mode setting and primitives are as follows: Unclipped primitives (nclip*) (ST,Z,C) (0,0,0) Other than above Point Line Triangle Polygon x x x x Primitives other than unclipped primitives (ST,Z,C) (0,0,0) (0,0,1) (0,1,0) (0,1,1) (1,x,x) Point Line Triangle Polygon x x x x x x x x (*1) *1: Shading is not assured. G_BeginCont (Format 1) 31 24 23 16 15 0 G_BeginCont Reserved Reserved When the primitive type set by the G_Begin command the last time and drawing mode are not changed, the G_BeginCont command is used instead of the G_Begin command. The G_BeginCont command is processed faster than the G_Begin command. The packet that can be set between the G_End packet set just before and the G_BeginCont packet is only `foreground color setting by the SetRegister packet.' The G_Vertex command must be specified between the G_Begin or G_BeginCont command and G_End command. No primitive type need be specified in the G_BeginCont command. MB86295S 103 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL G_Begin E (Format 5) 31 24 23 16 15 0 G_Begin Command Reserved This is the extended G_Begin command. When using the following functions, this command must be executed instead of G_Begin. * Mode register MDR1S/MDR1B/MDR1TL/MDR2S/MDR2TL/GMDR1E/GMDR2E * Log output of device coordinates G_VertexLOG/G_VertexNopLOG The G_BeginE command sets types of primitive for geometry processing and drawing. Vertex setting/drawing using the above extended function is performed using the G_Vertex* command. The G_Vertex* command must be set between the G_BeginE command (or the G_BeginECont command) and the G_EndE command. Command: Points* Lines* Polygon* Triangles* Line_Strip* Triangle_Strip* Triangle_Fan* Handles primitive as point Handles primitive as independent line Interpolation of the joint and broken line pattern is not supported. Handles primitive as polygon Handles primitive as independent triangle Handles primitive as line strip Handles primitive as triangle strip Handles primitive as triangle fan Usable combinations of GMDR0 mode setting and primitives are as follows: Unclipped primitives (nclip*) (ST,Z,C) (0,0,0) Other than above Point Line Triangle Polygon x x x x Primitives other than unclipped primitives (ST,Z,C) (0,0,0) (0,0,1) (0,1,0) (0,1,1) (1,x,x) Point Line Triangle Polygon*2 x x x x x x x x (*1) *1: Shading is not assured. *2: Texture and depth quality is less than Triangle MB86295S 104 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL G_Begin ECont (Format 1) 31 24 23 16 15 0 G_BeginCont Reserved Reserved When the primitive type set by the G_BeginE command the last time and drawing mode are not changed, the G_BeginECont command is used instead of the G_BeginE command. The G_BeginECont command is processed faster than the G_BeginE command. The packet that can be set between the G_End packet set just before and the G_BeginCont packet is only `foreground color setting by the SetRegister packet.' The G_Vertex command must be specified between the G_Begin or G_BeginCont command and G_End command. No primitive type need be specified in the G_BeginCont command. MB86295S 105 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL G_Vertex/G_VertexLOG/G_VertexNopLOG (Format 1) When data format is floating-point format 31 24 23 16 15 0 G_Vertex Reserved X.float Y.float Z.float R.float G.float B.float S.float T.float Reserved When data format is fixed-point format 31 24 23 16 15 0 G_Vertex Reserved X.fixed Y.fixed Z.fixed R.int S.fixed T.fixed G.int Reserved B.int When data format is packed integer format 31 24 23 16 15 0 G_Vertex Y.int Reserved Z.fixed R.ing S.fixed T.fixed G.int Reserved X.int B.int The G_Vertex command sets vertex parameters and processes and draws the geometry of the primitive specified by the G_Begin* command. Note the following when using this command: * Required parameters depend on the setting of the GMDR0 register. Proper values must be set as the mode values of the MDR0 to MDR4 registers to be finally reflected at drawing. That is, when "Z" comparison is made (ZC bit of MDR1 or MDR2 = 1), the Z bit of the GMDR0 register must be set to 1. When Gouraud shading is performed (SM bit of MDR2 = 1), the C bit of the GMDR0 register must be set to 1. When texture mapping is performed (TT bits of MDR2 = 10), the ST bit of the GMDR0 register must be set to 1. * When the Z bit of the GMDR0 register is 0, in put "Z" (Zoc) is treated as "0". * Use values normalized to 0 and 1 as texture coordinates (S, T). * When the color RGB is floating-point format, use values normalized to 0 and 1 as the 8 -bit color value. For the packed RGB, use the 8-bit color value directly. * The GMDR1 register is valid only for line drawing; it is ignored in primitives other than line. * The GMDR2 register matters only when a triangle (excluding a polygon) is drawn. At primitives other than triangle, set "0". MB86295S 106 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL G_Viewport (Format 1) 31 24 23 16 15 0 G_Viewport Reserved X_Scaling.float/fixed X_Offset.float/fixed Y_Scaling.float/fixed Y_Offset.float/fixed Reserved The G_Viewport command sets the "X,Y" scale/offset value used when normalized device coordinates (NDC) is transformed into device coordinates (DC). G_DepthRange (Format 1) 31 24 23 16 15 0 G_DepthRange Reserved Z_Scaling.float/fixed Z_Offset.float/fixed Reserved The G_DepthRange command sets the "Z" scale/offset value used when an NDC is transformed into a DC. G_LoadMatrix (Format 1) 31 24 23 16 15 0 G_LoadMatrix Reserved Matrix_a0.float/fixed Matrix_a1.float/fixed Matrix_a2.float/fixed Matrix_a3.float/fixed Matrix_b0.float/fixed Matrix_b1.float/fixed Matrix_b2.float/fixed Matrix_b3.float/fixed Matrix_c0.float/fixed Matrix_c1.float/fixed Matrix_c2.float/fixed Matrix_c3.float/fixed Matrix_d0.float/fixed Matrix_d1.float/fixed Matrix_d2.float/fixed Matrix_d3.float/fixed Reserved The G_LoadMatrix command sets the transformation matrix used when object coordinates (OC) is transformed into clip coordinates (CC). MB86295S 107 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL G_ViewVolumeXYClip (Format 1) 31 24 23 16 15 0 G_ViewVolumeXYClip Reserved XMIN.float/fixed XMAX.float/fixed YMIN.float/fixed YMAX.float/fixed Reserved The G_ViewVolumeXYClip command sets the X,Y coordinates of the clip boundary value in view volume clipping. G_ViewVolumeZClip (Format 1) 31 24 23 16 15 0 G_ViewVolumeZClip Reserved ZMIN.float/fixed ZMAX.float/fixed Reserved The G_ViewVolumeZClip command sets the Z coordinates of the clip boundary value in view volume clipping. G_ViewVolumeWClip (Format 1) 31 24 23 16 15 0 G_ViewVolumeWClip Reserved WMIN.float/fixed Reserved The G_ViewVolumeWClip command sets the W coordinates of the clip boundary value in view volume clipping (minimum value only). MB86295S 108 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL OverlapXYOfft (Format5) 31 24 23 16 15 0 OverlapXYOfft Y Offset Command Reserved X Offset The OverlapXYOfft command sets the XY offset of the shade primitive relative to the body primitive at shading drawing. Shadow shape is same as Body. Command: Command ShadowXY ShadowXYcompsition Code 0000_0000 0000_0001 Explanation ShadowXY command sets the XY offset of the shade primitive relative to the body primitive. ShadowXYcomposition command sets the XY offset of the shade synthetic primitive relative to the body primitive. It command synthesizes a shade from the relationship between the XY offset set using ShadowXY and this XY offset. This command is enabled for only lines. OverlapZOfft (Format5) 31 24 23 16 15 0 OverlapZOfft don't care Command Reserved Z Offset Note: When MDR0 ZP = 1, only lower 8 bits are enabled. 31 24 23 16 15 0 OverlapZOfft S_Z Offset Packed_ONBS B_Z Offset Reserved N_Z Offset O_Z Offset The OverlapZOfft command sets the Z offset of the shade primitive relative to the body primitive, sets the Z-offset of the edge primitive relative to the body primitive, and sets the Z offset of the interpolation primitive relative to the body primitive, with the top-left rule non-applicable in effect. At this time, the following relationship must be satisfied when, for example, GREATER is specified for the Z value comparison mode: Body primitive > Top-left rule non-applicable interpolation primitive > Edge primitive > Shade primitive Command: Command Origin Code 0000_0000 Explanation Origin command sets the Z offset of the body primitive. When drawing one primitive below the other primitive (for example, when drawing a solid intersection), this Z offset is changed. When drawing an ordinary intersection, set the same Z offset as other primitives. NonTopLeft command sets the Z offset of the interpolation primitive, with the top-left non-applicable. Border command sets the Z offset of the edge primitive. Shadow command sets the Z offset of the shade primitive. Packed_ONBS command sets the above four types of Z offsets. NonTopLeft Border Shadow Packed_ONBS 0000_0001 0000_0010 0000_0011 0000_0111 MB86295S 109 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL DC_LogOutAddr (Format5) 31 24 23 16 15 0 OverlapXYOfft 000000 Command LogOutAddr Reserved The DC_LogOutAddr command sets the starting address of the log output destination of the device coordinates. SetModeRegister (Format5) 31 24 23 16 15 0 SetModeRegister Command MDR1*/MDR2* Reserved The SetModeRegister command sets the mode register for shade primitive, for edge primitive, and for top-left non-applicable primitive. At drawing of these primitives, also set the mode register (MDR1/MDR2) for the body primitive, using this packet. Command: Command MDR1 MDR1S MDR1B MDR2 MDR2S MDR2LT Code 0000_0000 0000_0010 0000_0100 0000_0001 0000_0011 0000_0111 Explanation MDR1 command sets MDR1 for the body primitive. MDR1S command sets MDR1 for the shade primitive. MDR1B command sets MDR1 for the edge primitive. MDR2 command sets MDR2 for the body primitive. MDR2S command sets MDR2 for the shade primitive. MDR2LT command sets MDR2 for the top-left non-applicable primitive. SetGModeRegister (Format5) 31 24 23 16 15 0 SetGModeRegister Command GMDR1E/GMDR2E Reserved The SetGModeRegister command sets the geometry extended mode register. Command: Command GMDR1E GMDR2E Code 0001_0000 0010_0000 Explanation GMDR1E command sets GMDR1E and at the same time, updates GMDR1. GMDR2E command sets GMDR2E and at the same time, updates GMDR2. MB86295S 110 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL SetColorRegister (Format5) 31 24 23 16 15 0 SetColorRegister Command FGC8/16/24 Reserved The SetColorRegister command sets the foreground color and background color of the body primitive, shade primitive, and edge primitive. Commands: Command ForeColor BackColor ForeColorShadow BackColorShadow ForeColorBorder BackColorBorder Code 0000_0000 0000_0001 0000_0010 0000_0011 0000_0100 0000_0101 Explanation ForeColor command sets the foreground color for the body primitive. BackColor command sets the background color for the body primitive. ForeColorShadow command sets the foreground color for the shade primitive. BackColorShadow command sets the background color for the shade primitive. ForeColorBorder command sets the foreground color for the edge primitive. BackColorBorder command sets the background color for the edge primitive. SetRegister (Format 2) 31 24 23 16 15 0 SetRegister Count (Val 0) (Val 1) ... (Val n) Address The SetRegister command is upper compatible with CREMSON SetRegister. It can specify the address of a register in the geometry engine. SetLVertex2i (Format 1) 31 24 23 16 15 0 SetLVertex2i Reserved LX0dc LY0dc Reserved The SetLVertex2i command issues the SetRegister_LXOdc/LYOdc command (MB86290A command to set starting vertex at line drawing) in the geometry FIFO interface. This performs processing faster than when the SetRegister_LXOdc/LYOdc command is input directly to the geometry FIFO. SetLVertex2iP (Format 1) 31 24 23 16 15 0 SetLVertex2iP LY0dc Reserved Reserved LX0dc The SetLVertex2iP command supports packed XY of SetLVertex21. MB86295S 111 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.9 Rendering Command 8.9.1 Command list The following table lists CORAL rendering commands and their command codes. Type Nop Interrupt Sync SetRegister Normal SetVertex2i PolygonBegin PolygonEnd Flush_FB/Z Pixel PixelZ Xvector DrawLine Yvector AntiXvector AntiYvector DrawLine2i DrawLine2iP ZeroVector OneVector TrapRight TrapLeft TriangleFan FlagTriangleFan BltFill ClearPolyFlag BltDraw Bitmap TopLeft TopRight BottomLeft BottomRight LoadTexture LoadTILE LoadTexture LoadTILE Command Description No operation Interrupt request to host CPU Synchronization with events Sets data to register Sets data to high-speed 2DTriangle vertex register Initializes border rectangle calculation of multiple vertices random shape Clears polygon flag after drawing polygon Flushes drawing pipelines Draws point Draws point with Z Draws line (principal axis X) Draws line (principal axis Y) Draws line with anti-alias option (principal axis X) Draws line with anti-alias option (principal axis Y) Draws high-speed 2DLine (with vertex 0 as starting point) Draws high-speed 2DLine (with vertex 1 as starting point) Draws right triangle Draws left triangle Draws high-speed 2DTriangle Draws high-speed 2DTriangle for multiple vertices random shape Draws rectangle with single color Clears polygon flag buffer Draws Blt Draws binary bit map (character) Blt transfer from top left coordinates Blt transfer from top right coordinates Blt transfer from bottom left coordinates Blt transfer from bottom right coordinates Loads texture pattern Loads tile pattern Loads texture pattern from local memory Loads tile pattern from local memory Alpha blending is supported (see the alpha map). BltCopyAlternateP Draw DrawPixel DrawPixelZ DrawTrap DrawVertex2i DrawVertex2iP DrawRectP DrawBitmapP BltCopyP BltCopyAlternateP LoadTextureP BltTextureP BltCopyAltAlphaBlendP MB86295S 112 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Type Code Table Type DrawPixel DrawPixelZ DrawLine DrawLine2i DrawLine2iP DrawTrap DrawVertex2i DrawVertex2iP DrawRectP DrawBitmapP BitCopyP BitCopyAlternateP LoadTextureP BltTextureP BltCopyAltAlphaBlendP SetVertex2i SetVertex2iP Draw SetRegister Sync Interrupt Nop 0000_0000 0000_0001 0000_0010 0000_0011 0000_0100 0000_0101 0000_0110 0000_0111 0000_1001 0000_1011 0000_1101 0000_1111 0001_0001 0001_0011 0001_1111 0111_0000 0111_0001 1111_0000 1111_0001 1111_1100 1111_1101 1111_1111 Code MB86295S 113 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Command Code Table (1) Command Pixel PixelZ Xvector Yvector XvectorNoEnd YvectorNoEnd XvectorBlpClear YvectorBlpClear XvectorNoEndBlpClear YvectorNoEndBlpClear AntiXvector AntiYvector AntiXvectorNoEnd AntiYvectorNoEnd AntiXvectorBlpClear AntiYvectorBlpClear AntiXvectorNoEndBlpClear AntiYvectorNoEndBlpClear ZeroVector Onevector ZeroVectorNoEnd OnevectorNoEnd ZeroVectorBlpClear OnevectorBlpClear ZeroVectorNoEndBlpClear OnevectorNoEndBlpClear AntiZeroVector AntiOnevector AntiZeroVectorNoEnd AntiOnevectorNoEnd AntiZeroVectorBlpClear AntiOnevectorBlpClear AntiZeroVectorNoEndBlpClear AntiOnevectorNoEndBlpClear 000_00000 000_00001 001_00000 001_00001 001_00010 001_00011 001_00100 001_00101 001_00110 001_00111 001_01000 001_01001 001_01010 001_01011 001_01100 001_01101 001_01110 001_01111 001_10000 001_10001 001_10010 001_10011 001_10100 001_10101 001_10110 001_10111 001_11000 001_11001 001_11010 001_11011 001_11100 001_11101 001_11110 001_11111 Code MB86295S 114 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Command Code Table (2) Command BltFill BltDraw Bitmap TopLeft TopRight BottomLeft BottomRight LoadTexture LoadTILE TrapRight TrapLeft TriangleFan FlagTriangleFan Flush_FB Flush_Z PolygonBegin PolygonEnd ClearPolyFlag Normal 010_00001 010_00010 010_00011 010_00100 010_00101 010_00110 010_00111 010_01000 010_01001 011_00000 011_00001 011_00010 011_00011 110_00001 110_00010 111_00000 111_00001 111_00010 111_11111 Code MB86295S 115 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 8.9.2 Details of rendering commands All parameters belonging to their c ommand are stored in relevant registers. The definition of each parameter is explained in the section of each command. Nop (Format1) 31 24 23 16 15 0 Nop Reserved Reserved No operation Interrupt (Format1) 31 24 23 16 15 0 Interrupt Reserved Reserved The Interrupt command generates interrupt request to host CPU. Sync (Format9) 31 24 23 16 15 4 0 Sleep Reserved Reserved flag The Sync command suspends all subsequent display list processing until event set in flag detected. Flag: Bit number 4 Bit field name Reserved Bit 0 VBLANK VBLANK Synchronization 0 1 No operation Wait for VSYNC detection 3 Reserved 2 Reserved 1 Reserved 0 VBLANK MB86295S 116 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL SetRegister (Format2) 31 24 23 16 15 0 SetRegister Count (Val 0) (Val 1) (Val n) Address The SetRegister command sets data to sequential registers. Count: Address: Data word count (in double-word unit) Register address Set the value of the address for SetRegister given in the register list. When transferring two or more data, set the starting register address. SetVertex2i (Format8) 31 24 23 16 15 43210 SetVertex2i Xdc Ydc Command Reserved flag vertex The SetVertex2i command sets vertices data for high-speed 2DLine or high-speed 2DTriangle to registers. Commands: Normal PolygonBegin Sets vertex data (X, Y). Starts calculation of circumscribed rectangle for random shape to be drawn. Calculate vertices of rectangle including all vertices of random shape defined between PolygonBegin and PolygonEnd. Flag: Not used SetVertex2iP (Format8) 31 24 23 16 15 43210 SetVertex2i Ydc Command Reserved Xdc flag vertex The SetVertex2iP command sets vertices data for high-speed 2DLine or high-speed 2DTriangle to registers. Only the integer (packed format) can be used to specify these vertices. Commands: Normal PolygonBegin Sets vertices data. Starts calculation of circumscribed rectangle of random shape to be drawn. Calculate vertices of rectangle including all vertices of random shape defined between PolygonBegin and PolygonEnd. Flag: Not used MB86295S 117 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Draw (Format5) 31 24 23 16 15 0 Draw Command Reserved The Draw command executes drawing command. All parameters required for drawing command execution must be set at their appropriate registers. Commands: PolygonEnd Draws polygon end. Fills random shape with color according to flags generated by FlagTriangleFan command and information of circumscribed rectangle generated by PolygonBegin command. Flushes drawing data in the drawing pipeline into the graphics memory. Place this command at the end of the display list. Flushes Z value data in the drawing pipeline into the graphics memory. When using the Z buffer, place this command together with the Flush_FB command at the end of the display list. Flush_FB Flush_Z DrawPixel (Format5) 31 DeawPixel PXs PYs 24 23 Command 16 15 Reserved 0 The DrawPixel command draws pixel. Command: Pixel Draws pixel without Z value. DrawPixelZ (Format5) 31 24 23 16 15 0 DeawPixel PXs PYs PZs Command Reserved The DrawPixelZ command draws pixel with Z value. Command: PixelZ Draws pixel with Z value. MB86295S 118 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL DrawLine (Format5) 31 24 23 16 15 0 DrawLine Command LPN LXs LXde LYs LYde Reserved The DrawLine command draws line. It starts drawing after setting all parameters at line draw registers. Commands: Xvector Yvector XvectorNoEnd YvectorNoEnd XvectorBlpClear YvectorBlpClear XvectorNoEndBlpClear YvectorNoEndBlpClear AntiXvector AntiYvector AntiXvectorNoEnd AntiYvectorNoEnd AntiXvectorBlpClear AntiYvectorBlpClear AntiXvectorNoEndBlpClear Draws line (principal axis X). Draws line (principal axis Y). Draws line (principal axis X, and without end point drawing). Draws line (principal axis Y, and without end point drawing). Draws line (principal axis X, and prior to drawing, broken line pattern reference position cleared). Draws line (principal axis Y, and prior to drawing, broken line pattern reference position cleared). Draws line (principal axis X, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws line (principal axis Y, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line (principal axis X). Draws anti-alias line (principal axis Y). Draws anti-alias line (principal axis X, and without end point drawing). Draws anti-alias line (principal axis Y, and without end point drawing). Draws anti-alias line (principal axis X and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line (principal axis Y and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line (principal axis X, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line (principal axis Y, without end point drawing and prior to drawing, broken line pattern reference position cleared). AntiYvectorNoEndBlpClear MB86295S 119 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL DrawLine2i (Format7) 31 24 23 16 15 0 DrawLine2i LFXs LFYs Command Reserved 0 0 vertex The DrawLine2i command draws high-speed 2DLine. It starts drawing after setting parameters at the high-speed 2DLine drawing registers. Integer data can only be used for coordinates. Commands: ZeroVector OneVector ZeroVectorNoEnd OneVectorNoEnd ZeroVectorBlpClear Draws line from vertex 0 to vertex 1. Draws line from vertex 1 to vertex 0. Draws line from vertex 0 to vertex 1 (without drawing end point). Draws line from vertex 1 to vertex 0 (without drawing end point). Draws line from vertex 0 to vertex 1 (principal axis X, and prior to drawing, broken line pattern reference position cleared). Draws line from vertex 1 to vertex 0 (principal axis Y, and prior to drawing, broken line pattern reference position cleared). Draws line from vertex 0 to vertex 1 (principal axis X, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws line from vertex 1 to vertex 0 (principal axis Y, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 0 to vertex 1. Draws anti-alias line from vertex 1 to vertex 0. Draws anti-alias line from vertex 0 to vertex 1 (without end point). Draws anti-alias line from vertex 1 to vertex 0 (without end point). Draws anti-alias line from vertex 0 to vertex 1 (principal axis X and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 1 to vertex 0 (principal axis Y and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 0 to vertex 1 (principal axis X, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 1 to vertex 0 (principal axis Y, without end point drawing and prior to drawing, broken line pattern reference position cleared). OneVectorBlpClear ZeroVectorNoEndBlpClear OneVectorNoEndBlpClear AntiZeroVector AntiOneVector AntiZeroVectorNoEnd AntiOneVectorNoEnd AntiZeroVectorBlpClear AntiOneVectorBlpClear AntiZeroVectorNoEndBlpClear AntiOneVectorNoEndBlpClear MB86295S 120 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL DrawLine2iP (Format7) 31 24 23 16 15 0 DrawLine2iP LFYs Command Reserved LFXs vertex The DrawLine2iP command draws high-speed 2DLine. It starts drawing after setting parameters at high-speed 2DLine drawing registers. Only packed integer data can be used for coordinates. Commands: ZeroVector OneVector ZeroVectorNoEnd OneVectorNoEnd ZeroVectorBlpClear Draws line from vertex 0 to vertex 1. Draws line from vertex 1 to vertex 0. Draws line from vertex 0 to vertex 1 (without drawing end point). Draws line from vertex 1 to vertex 0 (without drawing end point). Draws line from vertex 0 to vertex 1 (principal axis X, and prior to drawing, broken line pattern reference position cleared). Draws line from vertex 1 to vertex 0 (principal axis Y, and prior to drawing, broken line pattern reference position cleared). Draws line from vertex 0 to vertex 1 (principal axis X, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws line from vertex 1 to vertex 0 (principal axis Y, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 0 to vertex 1. Draws anti-alias line from vertex 1 to vertex 0. Draws anti-alias line from vertex 0 to vertex 1 (without end point). Draws anti-alias line from vertex 1 to vertex 0 (without end point). Draws anti-alias line from vertex 0 to vertex 1 (principal axis X and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 1 to vertex 0 (principal axis Y and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 0 to vertex 1 (principal axis X, without end point drawing and prior to drawing, broken line pattern reference position cleared). Draws anti-alias line from vertex 1 to vertex 0 (principal axis Y, without end point drawing and prior to drawing, broken line pattern reference position cleared). OneVectorBlpClear ZeroVectorNoEndBlpClear OneVectorNoEndBlpClear AntiZeroVector AntiOneVector AntiZeroVectorNoEnd AntiOneVectorNoEnd AntiZeroVectorBlpClear AntiOneVectorBlpClear AntiZeroVectorNoEndBlpClear AntiOneVectorNoEndBlpClear MB86295S 121 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL DrawTrap (Format5) 31 24 23 16 15 0 DrawTrap Ys Command Xs DXdy XUs DXUdy XLs DXLdy USN LSN Reserved 0 0 0 The DrawTrap command draws Triangle . It starts drawing after setting parameters at the Triangle Drawing registers (coordinates). Commands: TrapRight TrapLeft Draws right triangle. Draws left triangle. DrawVertex2i (Format7) 31 24 23 16 15 0 DrawVertex2i Xdc Ydc Command Reserved 0 0 vertex The DrawVertex2i command draws high-speed 2DTriangle It starts triangle drawing after setting parameters at 2DTriangle Drawing registers. Commands: TriangleFan FlagTriangleFan Draws high-speed 2DTriangle. Draws high-speed 2DTriangle for polygon drawing in the flag buffer. DrawVertex2iP (Format7) 31 24 23 16 15 0 DrawVertex2iP Ydc Command Reserved Xdc vertex The DrawVertex2iP command draws high-speed 2DTriangle It starts drawing after setting parameters at 2DTriangle Drawing registers Only the packed integer format can be used for vertex coordinates. Commands: TriangleFan FlagTriangleFan Draw high-speed 2DTriangle. Draws high-speed 2DTriangle for polygon drawing in the flag buffer. MB86295S 122 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL DrawRectP (Format5) 31 24 23 16 15 0 DrawRectP RYs RsizeY Command Reserved RXs RsizeX The DrawRectP command fills rectangle. The rectangle is filled with the current color after setting parameters at the rectangle registers. Commands: BltFill ClearPolyFlag Fills rectangle with current color (single). Fills polygon drawing flag buffer area with 0. The size of drawing frame is defined in RsizeX,Y. DrawBitmapP (Format6) 31 24 23 16 15 0 DrawBitmapP RYs RsizeY Command Count RXs RsizeX (Pattern 0) (Pattern 1) (Pattern n) The DrawBitmapP command draws rectangle patterns. Commands: BltDraw DrawBitmap Draws rectangle of 8 bits/pixel or 16 bits/pixel. Draws binary bitmap character pattern. Bit 0 is drawn in transparent or background color, and bit 1 is drawn in foreground color. MB86295S 123 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL BltCopyP (Format5) 31 24 23 16 15 0 BltCopyP SRYs DRYs BRsizeY Command Reserved SRXs DRXs BRsizeX The BltCopyP command copies rectangle pattern within drawing frame . Commands: TopLeft TopRight BottomLeft BottomRight Starts BitBlt transfer from top left coordinates. Starts BitBlt transfer from top right coordinates. Starts BitBlt transfer from bottom left coordinates. Starts BitBlt transfer from bottom right coordinates. BltCopyAlternateP (Format5) 31 24 23 16 15 0 BltCopyAlternateP Command SADDR SStride Reserved SRYs DADDR DStride DRYs BRsizeY SRXs DRXs BRsizeX The BltCopyAlternateP command copies rectangle between two separate drawing frames. Command: TopLeft Starts BitBlt transfer from top left coordinates. MB86295S 124 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL LoadTextureP (Format6) 31 24 23 16 15 0 LoadTextureP Command (Pattern 0) (Pattern 1) (Pattern n) Count The LoadTextureP command loads texture or tile pattern into internal texture buffer. It stores a texture pattern into the texture buffer based on the current pattern size (TXS/TIS) and offset address (XBO). Commands: LoadTexture LoadTile Stores texture pattern into internal texture buffer. Stores tile pattern into internal texture buffer. BltTextureP (Format5) 31 24 23 16 15 0 BltTextureP Command SrcADDR SrcStride SrcRectYs BRsizeY DestOffset Reserved SrcRectXs BRsizeX The BltTextureP command loads texture or tile pattern into texture buffer from Graphics Memory. It stores a texture pattern into the texture buffer current pattern size (TXS/TIS) and offset address (XBO). For DestOffset, specify the word-aligned byte address (16 bits) (bit 0 is always 0). Commands: LoadTexture LoadTile Stores texture pattern into internal texture buffer. Stores tile pattern into internal texture buffer. MB86295S 125 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL BltCopyAltAlphaBlendP (Format5) 31 24 23 16 15 0 BltCopyAlternateP Command SADDR SStride Reserved SRYs BlendStride BlendRYs DRYs BRsizeY SRXs BlendRXs DRXs BRsizeX The BltCopyAltAlphaBlendP command performs alpha blending for the source (specified using SADDR, SStride, SRXs, SRXy) and the alpha map (specified using ABR (alpha base address), BlendStride, BlendRXs, BlendRYs) and then copies the result of the alpha blending to the destination (specified using FBR (frame buffer base address), XRES (X resolution), DRXs, and DRYs). Command: Reserved Set 0000_0000 to maintain future compatibility. MB86295S 126 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 9. PCI Configuration Registers For the Coral-LP, the PCI Configuration registers are divided into two subgroups: 1. Device specific registers (eg. Vendor ID). These should not normally be modified by the user. These registers can be loaded from EEPROM. 2. Application specific registers (eg. PCI Command Register). These can be modified by the user and must be programmed using PCI Configuration cycles as they can not be loaded from the EEPROM. However an EEPROM loadable 32 bit register is available for the user. For the EEPROM loadable configuration registers, the Coral-LP uses Byte Addresses which are used on the PCI bus. However, when in 16 bit data mode the EEPROM requires word addresses. The EEPROM preloaded using the 16 bit word addresses shown in the below. 9.1 PCI Configuration register list 31:24 23:16 15:8 7:0 PCI Byte Address EEPROM Word Address VENDER ID COMMND REVISION ID MASTER CACHELINE LATENCY SIZE TIMER BASE ADDRESS REGISTER0 RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED SUBSYSTEM ID SUBSYSTEM VENDOR ID RESERVED RESERVED RESERVED RESERVED RESERVED RESERVED MAX LAT MIN GNT INTERRUPT INTERRUPT PIN LINE RESERVED RETRY TRDY TIME OUT TIME OUT USER REGISTER DEVICE ID STATUS CLASS CODE BIST HEADER TYPE 00 04 08 0C 01 05 07 00 04 - 10 14 18 1C 20 24 28 2C 30 34 38 3C 40 44 17 1F 23 16 1E 22 MB86295S 127 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 9.2 PCI Configuration Registers Descriptions In the following sections, the following abbreviations in the "Type" field apply: RO: Register is Read-only, not loadable via EEPROM. ER: Register is Read-only, loadable via EEPROM. RW: Register is Read/Writable using PCI configuration transactions; not loadable via EEPROM. For further information about these fields, please refer to the PCI Specification v2.1, Section6. Vendor ID Register Bit 15-0 Type ER Reset Value 10CFh Description Identifies the vendor of the IC. The Reset Value represents the vendor ID of Fujitsu Limited. Device ID Register Bit 15-0 Type ER Reset Value 2019h Description ID of Fujitsu Limited PCI device (Coral device ID). PCI Command Register Bit 15-10 9 8 7 6 5 4 Type RW RW RW RW Reset Value 0 0 0 0 0 0 0 Description Reserved Fast Back-to-Back Master Enable. This is not supported by the Coral-LP and should be set to `0' System Error Enable. This is supported by the Coral-LP. Reserved Parity Error Enable. This is supported by the Coral-LP. Reserved Memory Write and Invalidate Enable. This feature is not supported in master mode, but in slave mode the Coral-LP will convert any Memory Write and Invalidate commands to Memory Write commands. This bit should be set to `0'. 3 2 1 0 RW RW RW 0 0 0 0 Reserved Bus Master Enable. This bit must be set to `1' by the user for correct operation. Memory Access Enable. This bit must be set to `1' by the user for correct operation. I/O Access Enable. The Coral-LP does not do I/O Accesses. MB86295S 128 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL PCI Status Register Bit 15 14 13 12 11 10-9 8 7 6 5 4-0 Type Status Status Status Status Status RO Status RO RO - Reset Value 0 0 0 0 0 01 0 1 0 0 - Description Parity Error has been detected by the Coral-LP. System Error has been signaled by the Coral-LP. Received Master Abort. Set to `1' when a PCI Master terminates a user to the Coral-LP transaction with Master Abort. Received Target Abort. Set to `1' when the Coral-LP has initiated a transaction that has been terminated by Target Abort. Target Abort has been signaled by the Coral-LP. Device Select Timing. Indicates the timing of the DEVSEL# signal when the Coral-LP responds as a PCI Target. Data Parity Error detected. Fast Back-to-Back Capable Status Flag. Reserved 66MHz Capable Flag. Reserved Revision ID Register Bit 7-0 Type ER Reset Value 01h Description Revision ID of the Coral-LP. PCI Class Code Register Bit 23-0 Type ER Reset Value 038000h Description Class Code of the Coral-LP. The Reset value means "Display Controller" of non-specific type. Casheline Size Register Bit 7-0 Type RW Reset Value 0 Description Casheline Size. Master Latency Timer Register Bit 7-2 Type RW Reset Value 0 Description Master Latency Timer Count Value. This register sets the minimum number of PCI clocks the Coral-LP is guaranteed access to the PCI bus. After the count has expired, the Coral-LP releases the PCI bus as soon as another PCI Master is granted the bus by the bus arbiter. 1-0 - 0 Reserved Header Type Register Bit 7-0 Type ER Reset Value 0 Description As defined in the PCI Specification, Section 6.2.1. BIST Register Bit 7-0 Type - Reset Value 0 Description This field is not used by the Coral-LP, so it is hard-wired to zero. MB86295S 129 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Memory Base Address Register Bit 31 Type RW Reset Value 0 Description Memory Base Address. This determines the address of the first Coral-LP non PCI register. The Coral-LP will respond as a Target to accesses in the address range: (memory_base_address) to (memory_base_address + 3FF0000H) Subsystem Vendor ID Register Bit 15-0 Type ER Reset Value 0 Description Subsystem Vendor ID. This register can be loaded from EEPROM. Subsystem ID Register Bit 15-0 Type ER Reset Value 0 Description Subsystem ID. This register can be loaded from EEPROM Interrupt Line Register Bit 7-0 Type RW Reset Value 0 Description Interrupt Line Register. Used to convey interrupt line routing information. Interrupt Pin Register Bit 7-0 Type RW Reset Value 1 Description Identifies which PCI Interrupt pin the Coral-LP is connected to. The default value of this indicate that the Coral-LP is connected to the INTA line, which is the usual setting for this field. Min Grant Register Bit 7-0 Type ER Reset Value 0 Description Identifies the maximum length of PCI burst period the Coral-LP needs. This should be left at the reset setting. Max Latency Register Bit 7-0 Type ER Reset Value 0 Description Specifies how often the Coral-LP needs to access the bus. This should be left at the reset settings. TRDY Timeout Value Register Bit 7-0 Type RW Reset Value 80h Description Sets the number of PCI clocks the Coral-LP will wait for TRDY, when acting as a Bus Master. Retry Timeout Value Register Bit 7-0 Type RW Reset Value 80h Description Sets the number of retries of the Coral-LP will perform when acting as a Bus Master. User Programmable Register Bit 31-0 Type ER Reset Value 0 Description User programmable register MB86295S 130 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10 Local Memory Registers 10.1 Local memory register list 10.1.1 Host interface register list Base = HostBase Offset 001C IST IST IST 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 MRO MRO 0020 IST IMASK IST IMASK IMASK 002C IMASK 0024 IMASK SRST SRST CCF CGE COT 0038 RSW RSW 005C IP 0074 BTV BTV FTV FTV OFU OFU 0078 007C FRST 00A4 SRBS SRBS MB86295S 131 FRST 00A0 IP 0070 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL IOM RGB BCE SP EXTST TCE SER BEE SBE GIM GD GWE SIC CKP CKG GD 00AC GD DOE SD CKD SID FSL FS 00B4 TLS RWD 00F0 CID CN VER 8000 BSA SA BDA DA BCR STRT NDA NSA 8004 8008 BSIZE BSR TSIZE IMODE EXTEN XCOR BCM TCM 800C BER ABORT MODE BST TC BC 8014 8040 ... 805C TCNT BCB RWDATA * 8 MB86295S 132 BEN 8010 SL 00B0 EEE 00A8 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.1.2 I2C interface register list Base = I CBase Offset 000 004 008 00C 010 014 018 01C 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 2 Reserved Reserved Reserved Reserved Reserved Access Prohibitation Access Prohibitation Access Prohibitation BSR BCR CCR ADR DAR 10.1.3 Graphics memory interface register list Base = HostBase Offset FFFC 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 DTC TRRD TRCD LOWD TRP SAW TRC TRAS RTS ASW TWR ID CL MB86295S 133 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 10.1.4 Display controller register list Base = DisplayBase Offset 000 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 DCE (Display Controller Enable) DCS L45E L23E DEN CKS L1E L0E DCM (Display Control Mode) EOD EDE EEQ EOF SF SC ESY ESY SYNC DCS EOD EDE EEQ DEN CKS EOF L5E L4E L3E L2E L1E L0E SC SF 100 004 008 00C 010 014 018 01C DCEE (Display Controller Extend Enable) SYNC HTP (H Total Pixels) HDB (H Display Boundary) VSW HSW VTR (V Total Rasters) VDP (V Display Period) WY (Window Y) WH (Window Height) L0M (L0 Mode) L0C HDP (H Display Period) HSP (H Sync pulse Position) VSP (V Sync pulse Position) WX (Window X) WW (Window Width) 020 024 028 02C 110 L0S (L0 Stride) L0OA (L0 Origin Address) L0H (L0 Height) L0DA (L0 Display Address) L0DY (L0 Display Y) L0EM (L0 Extend Mode) L0EC L0DX (L0 Display X) L0WP L0PB L0WY (L0 Window Y) L0WH (L0 Window Height) L1M (L1 Mode) L1CS 114 118 L1YC L0WX (L0 Window X) L0WW (L0 Window Width) L1IM L1C 030 034 120 L1S (L1 Stride) L1DA (L1 Display Address) L1EM (L1 Extend Mode) L1EC L1PB L2M (L2 Mode) L2C 040 044 048 04C 050 054 130 L2FLP L2S (L2 Stride) L2OA0 (L2 Origin Address 0) L2H (L2 Height) L2DA0 (L2 Display Address 0) L2OA1 (L2 Origin Address 1) L2DA1 (L2 Display Address 1) L2DY (L2 Display Y) L2EM (L2 Extend Mode) L2EC L2DX (L2 Display X) L2OM L2WP L2PB L2WY (L2 Window Y) L2WH (L2 Window Height) L2WX (L2 Window X) L2WW (L2 Window Width) 134 138 MB86295S 134 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Offset 058 05C 060 064 068 06C 140 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 L3M (L3 Mode) L3C L3FLP L3S (L3 Stride) L3OA0 (L3 Origin Address 0) L3H (L3 Height) L3DA0 (L3 Display Address 0) L3OA1 (L3 Origin Address 1) L3DA1 (L3 Display Address 1) L3DY (L3 Display Y) L3EM (L3 Extend Mode) L3EC L3DX (L3 Display X) L3PB L3WY (L3 Window Y) L3WH (L3 Window Height) L4M (L4 Mode) L3WX (L3 Window X) L3WW (L3 Window Width) 144 148 070 074 078 07C 080 084 150 L4EC L4C L4FLP L4S (L4 Stride) L4OA0 (L4 Origin Address 0) L4H (L4 Height) L4DA0 (L4 Display Address 0) L4OA1 (L4 Origin Address 1) L4DA1 (L4 Display Address 1) L4DY (L4 Display Y) L4EM (L4 Extend Mode) L4OM L4WP L5WP L4DX (L4 Display X) 154 158 088 08C 090 094 098 09C 110 L5EC L4WY (L4 Window Y) L4WH (L4 Window Height) L5M (L5 Mode) L5C L5FLP L4WX (L4 Window X) L4WW (L4 Window Width) L5S (L5 Stride) L5OA0 (L5 Origin Address 0) L5H (L5 Height) L5DA0 (L5 Display Address 0) L5OA1 (L5 Origin Address 1) L5DA1 (L5 Display Address 1) L5DY (L5 Display Y) L5EM (L5 Extend Mode) L5OM L5X (L5 Display X) 164 168 L5WY (L5 Window Y) L5WH (L5 Window Height) L5WX (L5 Window X) L5WW (L5 Window Width) MB86295S 135 L3OM L3WP FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Offset 0A0 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 CSIZE CUE1 CSIZ1 CSIZ0 CPM CUO1 CUO0 CUE0 CUTC (Cursor Transparent Control) CUZT CUTC 0A4 0A8 0AC 0B0 180 184 0B4 CUY1 (Cursor1 Position Y) CUY0 (Cursor0 Position Y) CUOA0 (CUrsor0 Origin Address) CUX0 (Cursor0 Position X) CUOA1 (CUrsor1 Origin Address) CUX1 (Cursor1 Position X) DLS (Display Layer Select) DLS5 DLS4 DLS3 DLS2 DLS1 DLS0 DBGC (Display Back Ground Color) L0BLD (L0 Blend) L0BE L0BS L0BP L0BI L0BR L1BLD (L1 Blend) L1BE L1BS L1BP L1BI 188 L1BR L2BLD (L2 Blend) L2BE L2BS L2BP L2BI 18C L2BR L3BLD (L3 Blend) L3BE L3BS L3BP L3BI 190 L3BR L4BLD (L4 Blend) L4BE L4BS L4BP L4BI 194 L4BR L5BLD (L5 Blend) L5BE L5BS L5BI 198 L5BR MB86295S 136 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Offset 0BC 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 L0TC (L0 Transparent Control) L0ZT L0TC (L0 Transparent Color) L3TR (L3 Transparent Control) L2TR (L2 Transparent Control) L2ZT L2TC (L2 Transparent Color) L3ZT 0C0 L3TR (L3 Transparent Color) L0TEC (L0 Extend Transparency Control) L0EZT 1A0 L0ETC (L0 Extend Transparent Color) L1TEC (L1 Transparent Extend Control) L1EZT 1A4 L1ETC (L1 Extend Transparent Color) L2TEC (L2 Transparent Extend Control) L2EZT 1A8 L2ETC (L2 Extend Transparent Color) L3TEC (L3 Transparent Extend Control) L3EZT 1AC L3ETC (L3 Extend Transparent Color) L4ETC (L4 Extend Transparent Control) L4EZT 1B0 L4ETC (L4 Extend Transparent Color) L5ETC (L5 Extend Transparent Control) L5EZT 1B4 L5ETC (L5 Extend Transparent Color) MB86295S 137 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Offset 400 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 L0PAL0 A R L0PAL1 : L0PAL255 L1PAL0 A R L1PAL1 : L1PAL255 L2PAL0 A R L2PAL1 : L2PAL255 L3PAL0 A R L3PAL1 : L3PAL255 G B G B G B G B 404 : 7FC 800 804 : BFC 1000 1004 : 13FC 1400 1404 : 17FC MB86295S 138 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.1.5 Video capture register list Base = CaptureBase Offset 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 VI VIE CM VSCI 004 008 CSC(Capture SCale) VSCF HSCI VCS(Video Capture Status) HSCF CE CBM(Capture Buffer Mode) OO 010 CBW CBOA(Capture Bauffer Origin Address) CBOA CBLA(Capture Buffer Limit Address) CBLA CIVSTR CIVEND CHP(Capture Horizontal Pixel) CHP CVP(Capture Vertical Pixel) CVPP CLPF(Capture Low Pass Filter) CVLPF CHLPF CMSS(Capture Magnify Source Size) CMSHP CMDS(Capture Magnify Display Size) CMDHP RGBHC(RGB input HSYNC Cycle) RGBHC RGBHEN(RGB input Horizontal Enable Area) RGBHST RGBVEN(RGB input Vertical Enable Area) RGBVST RGBS(RGB input SYNC) RM VP HP 014 018 01C 020 028 CIHSTR CIHEND 02C CVPN 040 048 CMSVL 04C CMDVL 080 084 RGBHEN 088 090 RGBVEN MB86295S 139 VS 000 VCM (Video Capture Mode) FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Offset 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 0C0 a11 RGBCMY(RGB Color convert Matrix Y coefficient) a11 a11 0C4 0C8 0CC RGBCMCb(RGB Color convert Matrix Cb coefficient) a21 a22 a23 RGBCMCr(RGB Color convert Matrix Cr coefficient) a31 b1 a32 a33 RGBCMb(RGB Color convert Matrix b coefficient) b2 b3 4000 CDCN(Capture Data Count for NTSC) BDCN CDCP(Capture Data Count for PAL) BDCP VDCP VDCN 4004 MB86295S 140 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.1.6 Drawing engine register list The parenthesized value in the Offset field denotes the absolute address used by the SetRegister command. Base = DrawBase Offset 000 (000) 004 (001) 008 (002) 00C (003) 010 (004) 014 (005) 018 (006) 01C (007) 020 (008) 040 (010) 044 (011) 048 (012) 04C (013) 050 (014) 054 (015) 058 (016) 05C (017) 060 (018) 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Ys S S S S Int Xs 0 S S S S Int dXdy Frac S S S S Int XUs Frac S S S S Int dXUdy Frac S S S S Int XLs Frac S S S S Int dXLdy Frac S S S S Int USN Frac 0 0 0 0 Int LSN 0 0 0 0 0 Int Rs 0 0 0 0 0 0 0 0 0 Int dRdx Frac S S S S S S S S Int dRdy Frac S S S S S S S S Int Gs Frac 0 0 0 0 0 0 0 0 Int dGdx Frac S S S S S S S S Int dGdy Frac S S S S S S S S Int Bs Frac 0 0 0 0 0 0 0 0 Int dBdx Frac S S S S S S S S Int dBdy Frac S S S S S S S S Int Frac MB86295S 141 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Offset 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 080 (020) 084 (021) 088 (022) 0C0 (030) 0C4 (031) 0C8 (032) 0CC (033) 0D0 (034) 0D4 (035) 0D8 (036) 0DC (037) 0E0 (038) 140 (050) 144 (051) 148 (052) 14C (053) 150 (054) 154 (055) 158 (056) Zs 0 Int dZdx Frac S Int dZdy Frac S Int Ss Frac S S S Int dSdx Frac S S S Int dSdy Frac S S S Int Ts Frac S S S Int dTdx Frac S S S Int dTdy Frac S S S Int Qs INT Frac 0 0 0 0 0 0 0 Frac dQdx INT S S S S S S S Frac dQdx INT S S S S S S S Frac LPN 0 0 0 0 Int LXs 0 S S S S Int LXde Int Frac S S S S S S S S S S S S S S S Frac LYs S S S S Int LYde Int Frac S S S S S S S S S S S S S S S Frac LZs S Int LZde Frac S Int Frac MB86295S 142 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Offset 180 (060) 184 (061) 188 (062) 200 (080) 204 (081) 208 (082) 20C (083) 240 (090) 244 (091) 248 (092) 24C (093) 250 (094) 254 (095) 258 (096) 25C (097) 250 (098) 254 (099) 258 (09A) 3E0 (0f8) 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 PXdc S S S S Int PYdc Frac S S S S Int PZdc Frac S Int RXs Frac S S S S Int RYs 0 S S S S Int RsizeX 0 S S S S Int RsizeY 0 S S S S Int SADDR 0 0 0 0 0 0 0 0 Address SStride 0 0 0 0 Int SRXs 0 0 0 0 0 Int SRYs 0 0 0 0 0 Int DADDR 0 0 0 0 0 0 0 0 Address DStride 0 0 0 0 Int DRXs 0 0 0 0 0 Int DRYs 0 0 0 0 0 Int BRsizeX 0 0 0 0 0 Int BRsizeY 0 0 0 0 0 Int TColor 0 BLPO 0 Color BCR MB86295S 143 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Offset 400 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 CTR CE FE FD (100) 404 (-) 408 (-) 40C (-) 410 (-) 414 (-) 418 (-) 420 (108) 424 (109) 428 (10a) 42C TT LW FCNT IFSR NF FE FF SS DS PS IFCNT FCNT SST SS DS DS PST PS EST CE TBU TE SM SM FD PE BSH AS AS MDR0 CY CF CX ZP BSV MDR1/MDR1S/MDR1B/MDR1TL ZW BP LOG BM ZCL MDR2/MDR2S/MDR2TL ZW LOG MDR3 BA BM ZCL TF (10b) 430 (10c) TAB TBL TWS TWT MDR4 LOG BM MB86295S 144 TC ZC ZC BL CE FD FE FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Offset 440 (110) 444 (111) 448 (112) 44C (113) 450 (114) 454 (115) 458 (116) 45C (117) 460 (118) 464 (119) 468 (11a) 46C (11b) 470 (11C) 474 (11D) 480 (120) 484 (121) 488 (122) 48C (123) 494 (129) 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 FBR FBASE XRES XRES ZBR ZBASE TBR TBASE PFBR PFBASE CXMIN CLIPXMIN CXMAX CLIPXMAX CYMIN CLIPYMIN CYMAX CLIPYMAX TXS TXSN TIS TISN TOA XBO SHO SHOFFS ABR ABASE FC FGC8/16/24 BC BGC8/16/24 ALF A BLP TBC BC16/24 TISM TXSM MB86295S 145 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Offset 540 (150) 544 (151) 548 (150) 54C (151) 580 (160) 584 (161) 588 (162) 58C (163) 590 (164) 594 (165) 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 LX0dc 0 0 0 0 Int LY0dc 0 0 0 0 0 Int LX1dc 0 0 0 0 0 Int LY1dc 0 0 0 0 0 Int X0dc 0 0 0 0 0 Int Y0dc 0 0 0 0 0 Int X1dc 0 0 0 0 0 Int Y1dc 0 0 0 0 0 Int X2dc 0 0 0 0 0 Int Y2dc 0 0 0 0 0 Int 0 MB86295S 146 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.1.7 Geometry engine register list The parenthesized value in the Offset field denotes the absolute address used by the SetRegister command. Base = GeometryBase Offset 000 FO 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 GCTR FCMT GMDR0 CF NF FE FF (-) 040 (2010) 044 (2011) - 048 (2012) - 400 (-) GS SS PS DF ST C Z GMDR1 EP BO AA CF CF AA GMDR1E UW TM BM BP SP BO TC BC EP GMDR2 FD GMDR2E SP FD TL DFIFOG MB86295S 147 F FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 10.2 Explanation of Local Memory Registers Terms appeared in this chapter are explained below: 1. Register address Indicates address of register 2. Bit number Indicates bit number 3. Bit field name Indicates name of each bit field included in register 4. R/W Indicates access attribute (read/write) of each field Each symbol shown in this section denotes the following: R0 W0 R W RX RW "0" always read at read. Write access is Don't care. Only "0" can be written. Read enable d Write enable d Read enable d (read values undefined) Read and wr ite enable d RW0 Read and write 0 enable d 5. Initial value Indicates initial value of immediately before the reset of each bit field. 6. Handling of reserved bits "0" is recommended for the write value so that compatibility can be maintained with future products. MB86295S 148 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.2.1 Host interface registers MRO (Mirror Register Override) Register HostBaseAddress + 001CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved R/W Initial value R0 0 0 RW Writing a "1b" to this register overrides use of the Geometry/Draw Engine Mirror registers which reside in the host interface. Access to the Mirror registers is faster than the source registers in the Geometry/Draw Engines. For normal operation this register need not be used and should be kept as "0b". IST (Interrupt STatus) Register HostBaseAddress + 20H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name IST *1 IST Reserved Resv Reserved IST IST R/W RW0 0 R RW0 0 RW0 R0 R0 0 R0W0 R0 0 RW0 0 RW0 0 Initial value 0 00 0 *1 Reserved This register indicates the current interrupt status. It shows that an interrupt request is issued when "1" is set to this register. The interrupt status is cleared by writing "0" to this register. Bit 0 CERR (Command Error Flag) Indicates drawing command execution error interrupt CEND (Command END) Indicates drawing command end interrupt VSYNC (Vertical Sync.) Indicates vertical interrupt synchronization FSYNC (Frame Sync.) Indicates frame synchronization interrupt SYNCERR (Sync. Error) Indicates external synchronization error interrupt Reserved This field is provided for testing. Normally, the read value is "0", but note that it may be "1" when a drawing command error (Bit 0) has occurred. TIM (Timeout) Indicates that an internal FIFO or Bus timeout has occurred. The TCS (Timeout Control/Status) register may be read to determine the cause of the timeout. Bit 26 SII (Serial Interface Interrupt) Indicates a serial interface write/read has completed. Bit 27 GI (GPIO Interrupt) Indicates that a GPIO input has changed state (0->1 or 1->0) Bit 1 Bit 2 Bit 3 Bit 4 Bit 17 and 16 Bit 24 MB86295S 149 MRO FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Bit 28 BC (Burst Complete) Indicates that a burst has completed (as part of a Burst Control Unit transfer). Note that this bit is cleared by writing to the BST (Burst Status) register, not the IST. Bit 29 TC (Transfer Complete) Indicates that a transfer is complete (as controlled by the Burst Control Unit). Note that this bit is cleared by writing to the BST (Burst Status) register, not the IST. Bit 30 HF (HIF Fatal) Indicates that a fatal error occurred in a PCI transfer. AE (Address Error) Indicates that an invalid address was specified for an acces s (eg. Host Interface registers as a BCU source address). Bit 31 IM ASK (Interrupt MASK) Register HostBaseAddress + 24H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name IMASK RW 0 *1 IMASK Reserved R0 0 Resv Reserved R0 0 IMASK RW 0 IMASK RW 0 R/W Initial value R0 RW R0W0 00 0 *1 Reserved This register masks interrupt requests. Even when the interrupt request is issued for the bit to which "0" is written, interrupt signal is not asserted for CPU. Bit 0 CERRM (Command Error Interrupt Mask) Masks drawing command execution error interrupt Bit 1 CENDM (Command Interrupt Mask) Masks drawing command end interrupt Bit 2 VSYNCM (Vertical Sync. Interrupt Mask) Masks vertical synchronization interrupt Bit 3 FSYNCH (Frame Sync. Interrupt Mask) Masks frame synchronization interrupt Bit 4 SYNCERRM (Sync Error Mask) Masks external synchronization error interrupt Bit 24 TIMM (Timeout Mask) Masks timeout interrupt. Bit 26 SIIM (Serial Interface Interrupt) Masks serial interface interrupt. Bit 27 GIM (GPIO Interrupt) Masks GPIO interrupt. Bit 28 BCM (Burst Complete) Masks Burst Complete interrupt. Bit 29 TCM (Transfer Complete) Masks Transfer complete interrupt. MB86295S 150 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Bit 30 HFM (HIF Fatal) Masks HIF fatal interrupt. AEM (Address Error) Masks address error interrupt. Bit 31 SRST (Software ReSeT) Register HostBaseAddress + 2CH address Bit number 7 6 5 Bit field name R/W Initial value 4 Reserved R0 0 3 2 1 0 SRST W1 0 This register controls software reset. When "1" is set to this register, a software reset is performed. CCF (Change of Clock Frequency) Register HostBaseAddress + 0038H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved CGE COT Reserved R/W RW0 RW RW RW0 Initial value 0 10 01 0 This register changes the operating frequency. Bit 19 and 18 CGE (Clock select for Geometry Engine) Selects the clock for the geometry engine 11 10 01 00 Reserved 166 MHz 133 MHz 100 MHz Bit 17 and 16 COT (Clock select for the others except-geometry engine) Selects the clock for other than the geometry engine 11 10 01 00 Reserved Reserved 133 MHz 100 MHz Notes: 1. Write "0" to the bit field other than the above ([31:20], [15:00]). 2. Operation is not assured when the clock setting relationship is CGE < COT. MB86295S 151 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL RSW (Register location Switch) Register HostBaseAddress + 5CH address Bit number 7 6 5 Bit field name R/W Initial value 4 Reserved R0 0 3 2 1 0 RSW RW 0 Setting this register will move the register area from the center (1FC0000) to the end of the CORAL area (3FC0000). This move can be performed when "1" is written to this register. Set this register at the first access after reset. Access CORAL after about 20 bus clocks after setting the register. IP (Interrupt Polarity) Register HostBaseAddress + 0070H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved IP R/W R0 RW Initial value 0 0 In normal mode (with IP "0b") the interrupt polarity is low (PCI standard). If an active high interrupt is required then this may be configured by setting this register to "1b". OFU (Override FIFO Use) Register HostBaseAddress + 007CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved R/W Initial value R0 0 0 RW In normal mode (with OFU "0b") any write to the FIFO address will use the FIFO interface. Setting this bit to "1b" will override this and a standard bus access will be used. Under normal circumstances this register should be kept as "0b". FRST (Firm ReSeT) Register HostBaseAddress + 00A0H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved R/W Initial value R0 0 0 RW Writing a "1b" to this register will trigger a Firm Reset. This resets the complete device (as far as possible) including the PCI Interface. SRBS (Slave Burst Read Size) MB86295S 152 FRST OFU FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Register HostBaseAddress + 00A4H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved SRBS R/W R0 RW Initial value 0 0 This register specifies the length of a burst read through the PCI Slave Interface as SRBS+1. By default this register is set to "000b" indicating a burst read length of 1 dword. The maximum setting is 7 ("111b") and indicates a burst read length of 8 dwords. IOM (IO Mode ) Register HostBaseAddress + 00A8H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Resv. GIM GD RGB BCE TCE SER BEE SBE R/W Initial value R0 0 RW 0 RW 0 RW RW RW RW RW RW RW 0 *1 0 0 0 0 *2 *1 - initial reset value specified by Burst Enable pin state at reset. *2 - initial reset value specified by Transfer Complete pin state at reset. This register determines the function of those Coral LP pins under the control of the host interface. It also defines the direction (input/output) of any GPIO. Bit 0 EEE (EEPROM Enable) If set then the PCI EEPROM Configuration function is enabled. This field takes it's reset value from the Transfer Complete pin at system reset. Note that if the RGB input is enabled then the EEPROM interface us disabled regardless of the value of this register. If this field is "0b" (and the RGB input is not enabled) then the EEPROM pins operate either as serial interface pins or GPIO as determined by the SER field. Bit 1 BCE (Burst Complete Enable) If set to "1b" then the BURSTC pin operates as Burst Complete. Otherwise if set to "0b" it operates as a GPIO. If the RGB input is enabled this field is ignored and the BURSTC pin operates as an RGB input pin. Bit 2 TCE (Transfer Complete Enable) If set to "1b" then the TRANSC pin operates as Transfer Complete. Otherwise if set to "0b" it operates as GPIO. Bit 3 SBE (Slave Busy Enable) If set to "1b" then the SBUSY pin operates as Slave Busy. Otherwise if set to "0b" it operates as a GPIO. If the RGB input is enabled this field is ignored and the SBUSY pin operates as an RGB input pin. Bit 4 BEE (Burst Enable Enable) If set to "1b" then the BURSTEN pin operates as Burst Enable. Otherwise if set to "0b" it operates as GPIO. Bit 5 RGB (RGB input enable) If set to "1b" then the RGB input is enabled. This field takes its reset value from the Burst Enable pin at system reset and overrides all other IO enable fields. Bit 6 SER (SERial Interface enable) If set to "1b" then the serial interface is enabled. This field is ignored if either the RGB input or EEPROM is enabled. For the serial interface strobe signal to be used the SBE field must also be clear ("0b"). MB86295S 153 EEE FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Bit 15 to Bit 7 GD (GPIO Direction) Specifies the direction of pins acting as GPIO. If a bit is "0b" then the pin acts as an input. Otherwise if set to "1b" it operates as an output. The mapping to pins is: Bit 7: EDO Bit 8: EDI Bit 9: ECK Bit 10: ECS Bit 11: EE Bit 12: BURSTC Bit 13: TRANSC Bit 14: SBUSY Bit 15: BURSTEN GIM (GPIO Interrupt Mask) Masks (enables) interrupt triggering on a GPIO pin by pin basis. If a bit is set to "1b" then a change in stage of that pin (0->1 or 1->0) can trigger an interrupt via the IST register. Otherwise if set to "0b" no interrupt will be triggered. Care should be taken to disable interrupts on pins not operating as GPIO inputs, otherwise unwanted interrupts may occur. The mapping to pins is: Bit 16: EDO Bit 17: EDI Bit 18: ECK Bit 19: ECS Bit 20: EE Bit 21: BURSTC Bit 22: TRANSC Bit 23: SBUSY Bit 24: BURSTEN Bit 25: GI1 Bit 26: GI2 Bit 27: GI3 Bit 28: GI4 Bit 29: GI5 Bit 29 to Bit 16 MB86295S 154 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL GD (GPIO Data) Register HostBaseAddress + 00ACH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved GWE Resv GD R/W R0 W R0 RW Initial value 0 0 0 0 (*1) *1 - initial value will be affected by state of GPIO pins This register contains the GPIO read/write data field and the write mask when setting GPIO outputs. Bit 13 to Bit 0 GD (GPIO Data) This field is used for both reading the value of GPIO inputs and specifying the value for GPIO outputs. When writing to this field only those pins with the corresponding bit set in the GWE field will be changed. The bit positions refer to the following pins: Bit 0: EDO Bit 1: EDI Bit 2: ECK Bit 3: ECS Bit 4: EE Bit 5: BURSTC Bit 6: TRANSC Bit 7: SBUSY Bit 8: BURSTEN Bit 9: GI1 Bit 10: GI2 Bit 11: GI3 Bit 12: GI4 Bit 13: GI5 Bit 24 to Bit 16 GWE (GPIO Write Enable) When writing values to the GPIO Outputs using the GD field, this field specifies those bits which are being written to. If a bit in this field is "1b" then the corresponding bit will be written to. Otherwise if a bit it "0b" the corresponding bit will remain unchanged. The bit positions refer to the following pins: Bit 16: EDO Bit 17 EDI Bit 18: ECK Bit 19: ECS Bit 20: EE Bit 21: BURSTC Bit 22: TRANSC Bit 23: SBUSY Bit 24: BURSTEN MB86295S 155 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL SIC (Serial Interface Control) Register HostBaseAddress + 00B0H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved CKD Reserved Reserved SD SP SL CKP CKG R/W Initial value R0 0 RW RW 00 RW 0 R0 0 DOE RW 0 R0 0 RW RW RW 000 This register provides control for the serial interface protocol and clock. Bit 0 SL (Strobe Length) If set to "0b" then the strobe signal is only active for one cycle at the start of a transfer. Otherwise if set to "1b" it is active for the duration of the cycle. Note that this field may be overridden for a single transaction using the FS/FSL fields in the SID register. Bit 1 SP (Strobe Polarity) If set to "0b" then strobe is active low. Otherwise if set to "1b" it is active high. Bit 2 SD (Strobe Disable) If set to "1b" then the serial interface strobe is disabled. Note that this field may be overridden foe a single transaction using the FS field in the SID register. Bit 8 DOE (Data Output Enable control) If set to "0b" then the Data Out signal is driven permanently even when transactions are not in progress. If set to "1b" then the Data Out is driven only during active cycles. Bit 17 to Bit 16 CKD (Clock Divisor) This field specifies the serial interface clock divisor. The main system clock is divided down by one of the following factors: 00b: 16 01b: 32 10b: 64 11b: 128 Based on a 133MHz internal clock these yield frequencies of approximately 8.3MHz, 4.1MHz, 2.0 MHz and 1.0MHz respectively. Bit 18 CKG (Clock Gating) When set to "1b" the serial interface clock is only active during active transfers. Otherwise if set to "0b" it is active continuously. Note that the CKP field specifies the inactive value when the clock is static. Bit 19 CKP (Clock Polarity) When set to "0b" data/strobe are clocked out on a falling edge of the serial interface clock and data in is clocked in on the next falling edge. When clock gating is enabled (by setting the CKG field) the static level is low. When set to "1b" data/strobe are clocked out on a rising edge of the serial interface clock and data in is clocked in on the next falling edge. When clock gating is enabled (by setting the CKG field) the static level is high. MB86295S 156 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL SID (Serial Interface Data) Register HostBaseAddress + 00B4H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved TLS RWD FSL R/W Initial value R0 0 FS RW RW 00 RW 0 RW 0 This register is used to write/read serial interface data, enable a transfer and monitor a transfers progress. Bit 0 to Bit 7 RWD (Read/Write Data) When written to specifies the serial output data. When read it contains the serial interface input data. Note that data will be shifted out top bit (bit 7) first down to the bottom bit (bit 0) last. Read data will be shifted in to the bottom bit and s hifted up by by each bit of the transfer. For transfer of length 8 this will yield consistent read/write data. For transfers of less than 8 bits then identical read and write data will appear different. TLS (Transfer Length/Status) Specifies the length of a transfer and can be used to monitor its status. For each bit of a transfer this field is shifted up by one until it is "00000000b". For example, to specify a transfer of 8 bits "00000001b" should be written. To specify a transfer of 3 bits "00100000" should be written. FS (Force Strobe) For a single transfer this field can be used to override settings in the SIC register. If set to "1b" then a strobe will be done with a length specified in the FSL field. Bit 17 FSL (Force Strobe Length) For a single transfer if the FS field is set this field overrides the SL field in the SIC register and specifies the Strobe Length for the transfer. A value of "0b" specifies a strobe only for the first active cycle of the transfer. A value of "1b" specifies a strobe active for the whole transfer. Bit 15 to Bit 8 Bit 16 CID (Chip ID register) Register HostBaseAddress + 00f0 H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved CN VER R/W R0 R R Initial value 0 0000_0011 0000_0110 This is the chip identification register. Bit 7 to 0 VER (VERsion) This field indicates the chip's unique version number. Note that the unique version number for the ES version and that of the mass-produced version are different. 0000_0000 0000_0001 0000_0010 0000_0011 0000_0100 ES Reserved Reserved for LQ Reserved Reserved for LB MB86295S 157 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 0000_0101 0000_0110 others Reserved Reserved for LP (Coral LP value) Reserved Bit 15 to 8 CN (Chip Name) This field indicates the chip name. 0000_0000 0000_0001 0000_0010 0000_0011 others Reserved Reserved Reserved CORAL Reserved BSA (Burst Source Address) Register HostBaseAddress + 8000H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name SA R/W RW Initial value 0 This register specifies the initial source address for a transfer controlled by the Burst Control Unit. Its interpretation (internal Coral/external PCI) will depend on the transfer mode specified in the BSR register. BDA (Burst Destination Address) Register HostBaseAddress + 8004H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name DA R/W RW Initial value 0 This register specifies the initial destination address for a transfer controlled by the Burst Control Unit. Its interpretation (internal Coral/external PCI) will depend on the transfer mode specified in the BSR register. BCR (Burst Control Register) Register HostBaseAddress + 8008H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name *1 BSIZE TSIZE STRT NDA R/W Initial value NSA RW RW RW R0 000 0 RW 0 RW 0 *1 - Reserved This register specifies the length and address manipulation performed for a transfer. It can also be used to start a transfer. Bit 23 to 0 TSIZE This field specifies the overall transfer length as a number of dwords. A transfer will be split up into a number of bursts whose length is specified by the BSIZE field. MB86295S 158 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Bit 27 to 24 BSIZE (Burst Size) This field specifies the length of a BCU controlled burst as a number of dwords. One or more bursts will make up an overall transfer. Note that if TSIZE is not an exact multiple of BSIZE the final burst of a transfer will be less than BSIZE. Bit 29 NSA (New Source Address) If this bit is set to "1b" then after each burst the source address is incremented by the burst size. This means that a large continuous section of memory can be transferred. If this bit is "0b" then successive bursts will always be from the initial specified start address. This mode could be used if transferring data from a FIFO like interface. Bit 30 NDA (New Destination Address) If this bit is set to "1b" then after each burst the destination address is incremented by the burst size. This means that data can be transferred into a large continuous section of memory. If this bit is "0b" then successive bursts will always be to the initial specified destination address. This mode should be used when transferring data to the FIFO. Bit 31 STRT (STaRT transfer) When set to "1b" a transfer is started. Otherwise the transfer will wait until triggered wither through the Burst Enable Register (BER) or via the external burst enable signal. BSR (Burst Setup Register) Register HostBaseAddress + 800CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved MODE IMODE R/W Initial value R0 0 EXTEN XCOR BCM TCM RW RW RW RW RW 000 00 RW 0 This register specifies the type of a transfer (interpretation of the addresses) and specifies the setup of control signals/status bits. Bit 2 to 0 MODE (transfer MODE) This field specifies the mode of the transfer and thus the interpretation of the source/destination addresses. 000b: Slave Mode PCI to Coral 001b: Slave Mode Coral to PCI 010b: Coral to Coral (internal transfer) 011b: Reserved 100b: PCI to Coral (PCI Master read) 101b: Coral to PCI (PCI Master write) 110b: PCI to PCI (PCI Master read/write external DMA transfer) 111b: Reserved Refer to Chapter 3 for a detailed explanation of these modes. Bit 3 EXTEN (EXTernal ENable) If set to "1b" then the external BURSTEN (Burst Enable) signal may be used to initiate and pause a transfer. Otherwise if set to "0b" the external BURSTEN signal is ignored. Bit 4 BCM (Burst Complete Mask) If set to "1b" then the external BURSTC signal will be active. Otherwise if set to "0b" it will remain inactive low. Note that this bit does not affect the Burst Complete indication in the main interrupt status register (IST) or the triggering of the main external interrupt. Bit 5 TCM (Transfer Complete Mask) If set to "1b" then the external TRANSC signal will be active. Otherwise if set to "0b" it will remain inactive low. Note that this bit does not affect the Transfer Complete indication in the main interrupt status register (IST) or the triggering of the main external interrupt. MB86295S 159 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Bit 6 IMODE (Interrupt Mode) This bit controls how the external BURSTC/TRANSC signals operate. If set to "0b" they are active high. Otherwise if set to "1b" they toggle at each change of state removing the need for the host to read/write the status register to clear them down. Note that when using the Burst Complete/Transfer Complete indications via the main interrupt status register this field should always be "0b". Bit 7 XCOR (not Clear On Read) If set to "0b" then the Burst Complete/Transfer Complete fields in the Burst Status register are clear on read. Otherwise if set to "1b" they must be manually written. BER (Burst Enable Register) Register HostBaseAddress + 8010H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name ABORT EXTST Reserved R0 0 *1 Reserved Reserved R0 0 R/W Initial value W R0 00 RX Don't Care R RW 00 *1 - Reserved This register can be used to enable/pause/abort a transfer. It can also be used to monitor the state of the external Burst Enable signal. Bit 0 BEN (Burst ENable) When set to "1b" a transfer is enabled. This bit will also become set if the STRT bit in the BCR register is set. During a transfer this may be cleared to "0b" to pause/halt a transfer at the next boundary between bursts. Setting it back to "1b" will re-enable the transfer from the position it had reached. Bit 1 EXTST (External Status) Provided the state of the external Burst Enable signal. Bit 16 ABORT Under some circumstances clearing the BEN field may not halt a trans fer. This will happen if the Burst Controller is waiting for an external PCI Master to take some action. In this case writing "1b" to the ABORT field will cancel the transfer. The transfer will not be able to be re-started. BST (Burst STatus) Register address Bit number Bit field name R/W Initial value HostBaseAddress + 8014H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 TC BC Reserved TCNT RR R0 R 00 0 0 This register is used to monitor the state of the current transfer. Bit 23 to 0 TCNT (Transfer CouNT) Gives the current transfer count as a number of dwords remaining to be transferred. Bit 30 BC (Burst Complete) Indicates the state of a burst. Note that when in active high mode this field will remain high following a burst unless it is cleared either by a clear on read or by writing 0 to it. MB86295S 160 BEN FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Bit 31 TC (Transfer Complete) Indicates the state of the current transfer. When set to "1b" the transfer is complete. BCB (Burst Controller Buffer) Register HostBaseAddress + 8040H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name RWDATA * 8 R/W RW Initial value 0 This buffer is used by the Burst Controller as a temporary store while executin g transfers. The user should only need to access it when using modes "000b" and "001b" - the PCI slave modes. These can be used to transfer large quantities of data to/from the Coral LP in PCI Slave mode with automatic pre-fetch/write of data with address incrementing. MB86295S 161 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 10.2.2 I2C Interface Registers BSR (Bus Status Register) Register address I2C Base Address + 000h Bit No Bit field name R/W Default 7 BB R 0 6 RSC R 0 5 AL R 0 4 LRB R 0 3 TRX R 0 2 AAS R 0 1 GCA R 0 0 FBT R 0 All bits on this register are cleared while bit EN on CCR register is "0". Bit7 BB (Bus Busy) Indicate state of I2C-bus 0: STOP condition was detected. 1: START condition (The bus is in use.) was detected. RSC (Repeated START Condition) Indicate repeated START condition This bit is cleared by writing "0" to INT bit, the case of not addressed in a slave mode, the detection of START condition under bus stop, and the detection of STOP condition. 0: Repeated START condition was not detected. 1: START condition was detected again while the bus was in use. AL(Arbitration Lost) Detect Arbitration lost This bit is cleared by writing "0" to INT bit. 0: Arbitration lost was not detected. 1: Arbitration occurred during master transmission, or "1" writing was performed to MSS bit while other systems were using the bus. LRB (Last Received Bit) Store Acknowledge This bit is cleared by detection of START condition or STOP condition. TRX (Transmit / Receive) Indicate data receipt and data transmission. 0: receipt 1: transmission AAS (Address As Slave) Detect addressing This bit is cleared by detection of START condition or STOP condition. 0: Addressing was not performed in a slave mode. 1: Addressing was performed in a slave mode. GCA (General Call Address) Detect general call address (00h) This bit is cleared by detection of START condition or STOP condition. 0: General call address was not received in a slave mode. 1: General call address wad received in a slave mode. FBT (First Byte Transfer) Detect the 1st byte Even if this bit is set to "1" by detection of START condition, it is cleared by writing "0" on INT bit or by not being addressed in a slave mode. 0: Received data is not the 1st byte. 1: Received data is the 1st byte (address data). Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0 MB86295S 162 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL BCR (Bus Control Register) Register address I2C Base Address + 0004h Bit No Bit field name R/W Default 7 BER R/W0 0 6 BEIE R/W 0 5 SCC R0/W1 0 4 MSS R/W 0 3 ACK R/W 0 2 GCAA R/W 0 1 INTE R/W 0 0 INT R/W 0 Bit7 Bit6 Bit5 Bit4 BER (Bus Error) Flag bit for request of bus error interruption When this bit is set, EN bit on CCR register will be cleared, this module will be in a stop state and data transfer will be discontinued. write case 0: A request of buss error interruption is cleared. 1: Don't care. read case 0: A bus error was not detected. 1: Undefined START condition or STOP condition was detected while data transfer. BEIE (Bus Error Interruption Enable) Permit bus error interruption When both this bit and BER bit are "1", the interruption is generated. 0: Prohibition of bus error interruption 1: Permission of bus error interruption SCC (Start Condition Continue) Generate START condition write case 0: Don't care. 1: START condition is generated again at the time of master transmission. MSS (Master Slave Select) Select master / slave mode When arbitration lost is generated in master transmission, this bit is cleared and this module becomes a slave mode. 0: This module becomes a slave mode after generating STOP condition and completing transfer. 1: This module becomes a master mode, generates START condition and starts transfer. ACK (ACKnowledge) Permit generation of acknowledge at the time of data reception This bit becomes invalid at the time of address data reception in a slave mode. 0: Acknowledge is not generated. 1: Acknowledge is generated. GCAA(General Call Address Acknowledge) Permit generation of acknowledge at the time of general call address reception 0: Acknowledge is not generated. 1: Acknowledge is generated. INTE (INTerrupt Enable) Permit interruption When this bit is "1" interruption is generated if INT bit is "1". 0: Prohibition of interrupt 1: Permission of interrupt INT (INTrrupt) Flag bit for request of interruption for transfer end When this bit is "1" SCL line is maintained at "L" level. If this bit is cleared by being written "0", SCL line is released and the following byte transfer is started. Moreover, it is Bit3 Bit2 Bit1 Bit0 MB86295S 163 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL written "0", SCL line is released and the following byte transfer is started. Moreover, it is reset to "0" by generating of START condition or STOP condition at the time of a master. write case 0: The flag is cleared. 1: Don't care. read case 0: The transfer is not ended. 1: It is set when 1 byte transfer including the acknowledge bit is completed and it corresponds to the following conditions. - It is a bus master. - It is an addressed slave. - It was going to generate START condition while other systems by which arbitration lost happened used the bus. Competition of SCC, MSS and INT bit Competition of the following byte transfer, generation of START condition and generation of STOP condition happens by the simultaneous writing of SCC, MSS and INT bit. The priority at this case is as follows. 1) The following byte transfer and generation of STOP condition If "0" is written to INT bit and "0" is written to MSS bit, priority will be given to "0" writing to MSS bit and STOP condition will be generated. 2) The following byte transfer and generation of START condition If "0" is written to INT bit and "1" is written to SCC bit, priority will be given to "1" writing to SCC bit and START condition will be generated. 3) Generation of START condition and STOP condition The simultaneous writing of "1" to SCC bit and "0" to MSS bit is prohibition. MB86295S 164 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL CCR (Clock Control Register) Register address I2C Base Address + 0008h Bit No Bit field name R/W Default 7 R1 1 6 HSM R/W 0 5 EN R/W 0 4 CS4 R/W 3 CS3 R/W 2 CS2 R/W 1 CS1 R/W 0 CS0 R/W - Bit7 Bit6 Nonuse "1" is always read at read. HSM (High Speed Mode) Select standard-mode / high-speed-mode 0: Standard-mode 1: High-speed-mode EN (Enable) Permission of operation When this bit is "0", each bit of BSR and BCR register (except BER and BEIE bit) is cleared. This bit is cleared when BER bit is set. 0: Prohibition of operation 1: Permission of operation CS4 - 0 (Clock Period Select4 - 0) Set up the frequency of a serial transfer clock Frequency fscl of a serial transfer clock is shown as the following formula. Please set up fscl not to exceed the value shown below at the time of master operation. standard-mode: 100KHz high-speed-mode: 400KHz Bit5 Bit4 standard-mode fscl = A (2 x m)+2 high-s p e e d-mode fscl = A int(1.5 x m)+2 A: I2C system clock = 16.6MHz MB86295S 165 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL CS4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 CS3 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 CS2 0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1 0 0 0 0 1 1 1 1 CS1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 0 1 1 CS0 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 m standard 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 high-speed inhibited inhibited inhibited inhibited inhibited inhibited inhibited inhibited 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 MB86295S 166 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Address Register(ADR) Register address I2C Base Address + 000Ch Bit No Bit field name R/W Default 7 R1 1 6 A6 R/W 5 A5 R/W 4 A4 R/W 3 A3 R/W 2 A2 R/W 1 A1 R/W 0 A0 R/W - Bit7 Bit6 - 0 Nonuse "1" is always read at read. A6 - 0 (Address6 - 0) Store slave address In a slave mode it is compared with DAR register after address data reception, and when in agreement, acknowledge is transmitted to a master. Data Register(DAR) Register address I2C Base Address + 0010h Bit No Bit field name R/W Default 7 D7 R/W 6 D6 R/W 5 D5 R/W 4 D4 R/W 3 D3 R/W 2 D2 R/W 1 D1 R/W 0 D0 R/W - Bit7 - 0 D7 - 0 (Data7 - 0) Store serial data This is a data register for serial data transfer. The data is transferred from MSB. At the time of data reception (TRX=0) the data output is set to "1". The writing side of this register is a double buffer. When the bus is in use (BB=1), the write data is loaded to the register for serial transfer for every transfer. At the time of read-out, the receiving data is effective only when INT bit is set because the register for serial transfer is read directly at this time. MB86295S 167 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 10.2.3 Graphics memory interface registers MMR (Memory I/F Mode Register) Register HostBaseAddress + FFFC H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name *1 tWR Reserved *1 *1 TRRD TRC TRP TRAS TRCD LOWD RTS RAW ASW CL R/W Initial value RW RW R R1 W0 R RW RW RW RW RW RW RW RW RW RW 0 0 Don't care 1 0 00 0000 00 000 00 00 000 000 0 000 *1: Reserved This register sets the mode of the graphics memory interface. A value must be written to this register after a reset. (When default setting is performed, a value must also be written to this register.) Only write once to this register; do not change the written value during operation. This register is not initialized at a software reset. Bit 2 to 0 CL (CAS Latency) Sets the CAS latency. Write the same value as this field, to the mode register for SDRAM 011 010 Other than the above CL3 CL2 Setting disabled Bit 3 ASW (Attached SDRAM bit Width) Sets the bit width of the data bus (memory bus width mode) 1 0 64 bit 32 bit Bit 6 to 4 SAW (SDRAM Address Width) Sets the bit width of the SDRAM address 001 111 110 101 100 Other than the above 15 bit BANK 2 bit ROW 13 bit COL 9 bit SDRAM 14 bit BANK 2 bit ROW 12 bit COL 9 bit SDRAM 14 bit BANK 2 bit ROW 12 bit COL 8 bit SDRAM 13 bit BANK 2 bit ROW 11 bit COL 8 bit SDRAM 12 bit BANK 1 bit ROW 11 bit COL 8 bit FCRAM Setting disabled Bit 9 to 7 RTS (Refresh Timing Setting) Sets the refresh interval 000 111 001 to 110 Refresh is performed every 384 internal clocks. Refresh is performed every 1552 internal clocks. Refresh is performed every `64 x n' internal clocks in the 64 to 384 range. MB86295S 168 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Bit 11 and 10 LOWD Sets the count of clocks secured for the period from the instant the ending data is output to the instant the write command is issued. 10 Other than the above 2 clocks Setting disabled Bit 13 and 12 TRCD Sets the wait time secured from the bank active to CAS. The clock count is used to express the wait time. 11 10 01 00 3 clocks 2 clocks 1 clock 0 clock Bit 16 to 14 TRAS Sets the minimum time for 1 bank active. The clock count is used to express the minimum time. 111 110 101 100 011 010 Other than the above 7 clocks 6 clocks 5 clocks 4 clocks 3 clocks 2 clocks Setting disabled Bit 18 and 17 TRP Sets the wait time secured from the pre-charge to the bank active. The clock count is used to express the wait time. 11 10 01 3 clocks 2 clocks 1 clock Bit 22 to 19 TRC This field sets the wait time secured from the refresh to the bank active. The clock count is used to express the wait time. 1010 1001 1000 0111 0110 0101 0100 10 clocks 9 clocks 8 clocks 7 clocks 6 clocks 5 clocks 4 clocks MB86295S 169 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 0011 Other than the above 3 clocks Setting disabled Bit 24 and 23 TRRD Sets the wait time secured from the bank active to the next bank active. The clock count is used to express the wait time. 11 10 3 clocks 2 clocks Bit 26 Reserved Always write "0" at write. "1" is always read at read. Bit 30 TWR Sets the write recovery time (the time from the write command to the read or to the precharge command). 1 0 2 clocks 1 clock MB86295S 170 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.2.4 Display control register DCM (Display Control Mode) Register DisplayBaseAddress + 00H (DisplayBaseAddress + 100H) address Bit number 15 14 13 12 11 10 9 8 7 6 5 4 3 2 Bit field name CKS Reserved Reserved SC EEQ ODE Reserved Reserved SF ESY R/W RW RW0 RX RW RW RW RX RX RW RW Initial value 0 0 X 11110 0 0 X X 0 0 1 0 SYNC RW 00 This register controls the display count mode. It is not initialized by a software reset. This register is mapped to two addresses. The difference between the two registers is the format of the frequency division rate setting (SC). Bit 1 to 0 SYNC (Synchronize) Set synchronization mode X0 10 11 Non-interlace mode Interlace mode Interlace video mode Bit 2 ESY (External Synchronize) Sets external synchronization mode 0: 1: External synchronization disabled External synchronization enabled Bit 3 SF (Synchronize signal output format) Sets format of synchronization (VSYNC, HSYNC) signals 0: 1: Negative logic output Positive logic output Bit 7 EEQ (Enable Equalizing pulse) Sets CCYNC signal mode 0: 1: Does not insert equalizing pulse into CCYNC signal Inserts equalizing pulse into CCYNC signal Bit 13 to 8 SC (Scaling) Divides display reference clock by the preset ratio to generate dot clock Offset = 0 x00000 x00001 x00010 X00011 : x11111 Frequency division rate = 1/64 Frequency not divided Frequency division rate = 1/4 Frequency division rate = 1/6 Frequency division rate = 1/8 Offset = 100H 000000 000001 000010 000011 : 111111 Frequency division rate = 1/64 Frequency not divided Frequency division rate = 1/2 Frequency division rate = 1/3 Frequency division rate = 1/4 MB86295S 171 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL When n is set, with Offset = 0, the frequency division rate is 1/(2n + 2). When m is set, with Offset = 100h, the frequency division rate is 1/(m + 1). Basically, these are setting parameters with the same function (2n + 2 = m + 1). Because of this, m = 2n + 1 is established. When n is set to the SC field with Offset = 0, 2n + 1 is reflected with Offset = 100h. Also, when PLL is selected as the reference clock, frequency division rates 1/1 to 1/5 are non-functional even when set; other frequency division rates are assigned. Bit 15 CKS (Clock Source) Selects reference clock 0: 1: Internal PLL output clock DCLKI input MB86295S 172 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL DCE (Display Controller Enable) Regis ter DisplayBaseAddress + 02H address Bit number 15 14 13 12 11 10 9 8 Bit field name DEN Reserved R/W RW R0 Initial value 0 0 7 6 5 4 3 2 1 L45E L23E L1E RW RW RW 0 0 0 0 L0E RW 0 This register controls enabling the video signal output and display of each layer. Layer enabling is specified in four-layer units to maintain backward compatibility with previous products. Bit 0 L0E (L0 layer Enable) Enables display of the L0 layer. The L0 layer corresponds to the C layer for previous products. 0: 1: Does not display L0 layer Displays L0 layer Bit 1 L1E (L1 layer Enable) Enables display of the L1 layer. The L1 layer corresponds to the W layer for previous products. 0: 1: Does not display L1 layer Displays L1 layer Bit 2 L23E (L2 & L3 layer Enable) Enables simultaneous display of the L2 and L3 layers. These layers correspond to the M layer for previous products. 0: 1: Does not display L2 and L3 layer Displays L2 and L3 layer Bit 3 L45E (L4 & L5 layer Enable) Enables simulta neous display of the L4 and L5 layers. These layers correspond to the B layer for previous products. 0: 1: Does not display L4 and L5 layer Displays L4 and L5 layer Bit 15 DEN (Display Enable) Enables display 0: 1: Does not output display signal Outputs display signal MB86295S 173 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL DCEE (Display Controller Extend Enable) Register DisplayBaseAddress + 102H address Bit number 15 14 13 12 11 10 9 Bit field name DEN Reserved R/W RW R0 Initial value 0 0 8 7 6 5 L5E RW 0 4 L4E RW 0 3 L3E RW 0 2 1 L2E L1E RW RW 0 0 0 L0E RW 0 This register controls enabling the video signal output and display of each layer. This register has the same function as DCE. Bit 0 L0E (L0 layer Enable) Enables L0 layer display 0: 1: Does not display L0 layer Displays L0 l ayer Bit 1 L1E (L1 layer Enable) Enables L1 layer display 0: 1: Does not display L1 layer Displays L1 layer Bit 2 L2E (L2 layer Enable) Enables L2 layer display 0: 1: Does not display L2 layer Displays L2 layer Bit 3 L3E (L3 layer Enable) Enables L3 layer display 0: 1: Does not display L3 layer Displays L3 layer Bit 4 L4E (L4 layer Enable) Enables L4 layer display 0: 1: Does not display L4 layer Displays L4 layer Bit 5 L5E (L5 layer Enable) Enables L5 layer display 0: 1: Does not display L5 layer Displays L5 layer Bit 15 DEN (Display Enable) Enables display 0: 1: Does not output display signal Outputs display signal MB86295S 174 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL HTP (Horizontal Total Pixels) Register DisplayBaseAddress + 06H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 5 HTP RW Don't care 6 4 3 2 1 0 This register controls the horizontal total pixel count. Setting value + 1 is the total pixel count. HDP (Horizontal Display Period) Register DisplayBaseAddress + 08H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 5 HDP RW Don't care 6 4 3 2 1 0 This register controls the total horizontal display period in unit of pixel clocks. Setting value + 1 is the pixel count for the display period. HDB (Horizontal Display Boundary) Register DisplayBaseAddress + 0AH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 5 HDB RW Don't care 6 4 3 2 1 0 This register controls the display period of the left part of the window in unit of pixel clocks. Setting value + 1 is the pixel count for the display period of the left part of the window. When the window is not divided into right and left before display, set the same valu e as HDP. HSP (Horizontal Synchronize pulse Position) Register DisplayBaseAddress + 0CH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 5 HSP RW Don't care 6 4 3 2 1 0 This register controls the pulse position of the horizontal synchronization signal in unit of pixel clocks. When the clock count since the start of the display period reaches setting value + 1, the horizontal synchronization signal is asserted. HSW (Horizontal Synchronize pulse Width) Register DisplayBaseAddress + 0EH address Bit number 7 6 5 Bit field name R/W Initial value 4 HSW RW Don't care 3 2 1 0 This register controls the pulse width of the horizontal synchronization signal in unit of pixel clocks. Setting value + 1 is the pulse width clock count. MB86295S 175 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL VSW (Vertical Synchronize pulse Width) Register DisplayBaseAddress + 0FH address Bit number 7 6 5 Bit field name Reserved R/W R0 Initial value 0 4 3 VSW RW Don't care 2 1 0 This register controls the pulse width of vertical synchronization signal in unit of raster. Setting value + 1 is the pulse width raster count. VTR (Vertical Total Rasters) Register DisplayBaseAddress + 12H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 5 VTR RW Don't care 6 4 3 2 1 0 This register controls the vertical total raster count. Setting value + 1 is the total raster count. For the interlace display, Setting value + 1.5 is the total raster count for 1 field; 2 x setting value + 3 is the total raster count for 1 frame (see Section 8.3.2). VSP (Vertical Synchronize pulse Position) Register DisplayBaseAddress + 14H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 5 VSP RW Don't care 6 4 3 2 1 0 This register controls the pulse position of vertical synchronization signal in unit of raster. The vertical synchronization pulse is asserted starting at the setting value + 1st raster relative to the display start raster. VDP (Vertical Display Period) Register DisplayBaseAddress + 16H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 5 VDP RW Don't care 6 4 3 2 1 0 This register controls the vertical display period in unit of raster. Setting value + 1 is the count of raster to be displayed. MB86295S 176 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L0M (L0 layer Mode ) Register DisplayBaseAddress + 20H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L0C Reserved Reserved CW Reserved CH R/W RW R0 R0 RW R0 RW Initial value 0 0 0 Don't care 0 Don't care Bit 11 to 0 L0H (L0 layer Height) Specifies the height of the logic frame of the L0 layer in pixel units. Setting value + 1 is the height Bit 23 to 16 L0W (L0 layer memory Width) Sets the memory width (stride) of the logic frame of the L0 layer in 64-byte units Bit 31 L0C (L0 layer Color mode) Sets the color mode for L0 layer 0 1 Indirect color (8 bits/pixel) mode Direct color (16 bits/pixel) mode L0EM (L0-layer Extended Mode ) Register address Bit number Bit field name R/W Initial value Bit 0 DisplayBaseAddress + 110H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 ----L0EC Reserved L0PB Reserved RW R0 RW R0 0 0 43 2 1 0 L0WP RW 0 L0 WP (L0 layer Window Position enable) Selects the display position of L0 layer 0 1 Compatibility mode display (C layer supported) Window display Bit 23 to 20 L0PB (L0 layer Palette Base) Shows the value added to the index when subtracting palette of L0 layer. 16 times of setting value is added. Bit 31 and 30 L0EC (L0 layer Extended Color mode) Sets extended color mode for L0 layer 00 01 1x Mode determined by L0C Direct color (24 bits/pixel) mode Reserved MB86295S 177 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L0OA (L0 layer Origin Address) Register DisplayBaseAddress + 24H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L0OA R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L0 layer. Since lower 4 bits are fixed at "0", address 16-byte-aligned. L0DA (L0-layer Display Address) Register DisplayBaseAddress + 28H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L0DA R/W R0 RW Initial value 0 Don't care This register sets the display origin address of the L0 layer. For the direct color mode (16 bits/pixel), the lower 1 bit is "0", and this address is treated as being aligned in 2 bytes. L0DX (L0-layer Display position X) Register DisplayBaseAddress + 2CH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L0DX RW Don't care 4 3 2 1 0 This register sets the display starting position (X coordinates) of the L0 layer on the basis of the origin of the logic frame in pixels. L0DY (L0-layer Display position Y ) Register DisplayBaseAddress + 2EH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L0DY RW Don't care 4 3 2 1 0 This register sets the display starting position (Y coordinates) of the L0 layer on the basis of the origin of the logic frame in pixels. MB86295S 178 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L0WX (L0 layer Window position X) Register DisplayBaseAddress + 114H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L0WX RW 4 3 2 1 0 This register sets the X coordinates of the display position of the L0 layer window. L0WY (L0 layer Window position Y ) Register DisplayBaseAddress + 116H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L0WY RW 4 3 2 1 0 This register sets the Y coordinates of the display position of the L0 layer window. L0WW (L0 layer Window Width) Register DisplayBaseAddress + 118H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L0WW RW Don't care 4 3 2 1 0 This register controls the horizontal direction display size (width) of the L0 layer window. Do not specify "0". L0WH (L0 layer Window Height) Register DisplayBaseAddress + 1 1AH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L0WH RW Don't care 4 3 2 1 0 This register controls the vertical direction display size (height) of the L0 layer window. Setting value + 1 is the height. MB86295S 179 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L1M (L1-layer Mode) Register DisplayBaseAddress + 30H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 - - - 5 4 3 2 1 0 Bit field name L1C L1YC L1CS L1IM Reserved L1W Reserved R/W R0 Initial value 0 Bit 23 to 16 L1W (L1 layer memory Width) Sets the memory width (stride) of the logic frame of the W layer in unit of 64 bytes Bit 28 L1IM (L1 layer Interlace Mode) Sets video capture mode when L1CS in capture mode 0: 1: Normal mode For non-interlace display, displays captured video graphics in WEAVE mode For interlace and video display, buffers are managed in frame units (pair of odd field and even field). Bit 29 L1CS (L1 layer Capture Synchronize) Sets whether the layer is used as normal display layer or as video capture 0: 1: Normal mode Capture mode Bit 30 L1YC (L1 layer YC mode) Sets color format of L1 layer The YC mode must be set for video capture. 0: 1: RGB mode YC mode Bit 31 L1C (L1 layer Color mode) Sets color mode for L1 layer 0: 1: Indirect color (8 bits/pixel) mode Direct color (16 bits/pixel) mode MB86295S 180 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L1EM (L1 layer Extended Mode ) Register address Bit number Bit field name R/W Initial value Bit 23 to 20 DisplayBaseAddress + 120H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 - - - L0EC Reserved L0PB Reserved RW R0 RW R0 0 0 43 2 1 0 L1PB (L1 layer Palette Base) Shows the value added to the index when subtracting palette of L1 layer. 16 times of setting value is added. Bit 31 to 30 L1EC (L1 layer Extended Color mode) Sets extended color mode for L1 layer 00 01 1x Mode determined by L0C Direct color (24 bits/pixel) mode Reserved L1DA (L1 layer Display Address) Register DisplayBaseAddress + 34H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L0DA R/W R0 RW Initial value 0 Don't care This register sets the display origin address of the L1 layer. For the direct color mode (16 bits/pixel), the lower 1 bit is "0", and this register is treated as being aligned in 2 bytes. Wraparound processing is not performed for the L1 layer, so the frame origin linear address and display position (X coordinates, and Y coordinates) are not specified. L1WX (L1 layer Window position X) Register DisplayBaseAddress + 124H (DispplayBaseAddress + 18H) address Bit number 15 14 13 12 11 10 9 8 7 6 5 Bit field name Reserved L0WX R/W R0 RW Initial value 0 Don't care 4 3 2 1 0 This register sets the X coordinates of the display position of the L1 layer window. This register is placed in two address spaces. The parenthesized address is the register address to maintain compatibility with previous products. The same applies to L1WY, L1WW, and L1WH. L1WY (L1 layer Window position Y ) Register DisplayBaseAddress + 126H (DispplayBaseAddress + 1AH) address Bit number 15 14 13 12 11 10 9 8 7 6 5 Bit field name Reserved L0WY R/W R0 RW Initial value 0 Don't care 4 3 2 1 0 This register sets the Y coordinates of the display position of the L1 layer window. MB86295S 181 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L1WW (L1 layer Window Width) Register DisplayBaseAddress + 128H (DispplayBaseAddress + 1CH) address Bit number 15 14 13 12 11 10 9 8 7 6 5 Bit field name Reserved L0WW R/W R0 RW Initial value 0 Don't care 4 3 2 1 0 This register controls the horizontal direction display size (width) of the L1 layer window. Do not specify "0". L1WH (L1 layer Window Height) Register DisplayBaseAddress + 1 2AH ((DisplayBaseAddress + 1 EH) address Bit number 15 14 13 12 11 10 9 8 7 6 5 Bit field name Reserved L0WH R/W R0 RW Initial value 0 Don't care 4 3 2 1 0 This register controls the vertical direction display size (height) of the L1 layer window. Setting value + 1 is the height. MB86295S 182 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L2M (L2 layer Mode ) Register DisplayBaseAddress + 40H address Bit number 31 30 29 28 27 - - 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L2C L2FLP Reserved L2W Reserved L2H R/W RW RW R0 RW R0 RW Initial value 0 Don't care 0 Don't care Bit 11 to 0 L2H (L2 layer Height) Specifies the height of the logic frame of the L2 layer in pixel units. Setting value + 1 is the height Bit 23 to 16 L2W (L2 layer memory Width) Sets the memory width (stride) of the logic frame of the L2 layer in 64-byte units Bit 30 and 29 L2FLP (L2 layer Flip mode) Sets flipping mode for L2 layer 00 01 10 11 Displays frame 0 Displays frame 1 Switches frame 0 and 1 alternately for display Reserved Bit 31 L2C (L2 layer Color mode) Sets the color mode for L2 layer 0 1 Indirect color (8 bits/pixel) mode Direct color (16 bits/pixel) mode MB86295S 183 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L2EM (L2 layer Extended Mode ) Register address Bit number Bit field name R/W Initial value Bit 0 DisplayBaseAddress + 130H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 L2EC Reserved L2PB Reserved RW R0 RW R0 00 0 0 0 ----432 1 0 L2OM L0WP RW RW 0 L2 WP (L2 layer Window Position enable) Selects the display position of L2 layer 0 1 Compatibility mode dis play (ML layer supported) Window display Bit 1 L2OM (L2 layer Overlay Mode) Selects the overlay mode for L2 layer 0 1 Compatibility mode Extended mode Bit 23 to 20 L2PB (L2 layer Palette Base) Shows the value added to the index when subtracting palette of L2 layer. 16 times of setting value is added. Bit 31 and 30 L2EC (L2 layer Extended Color mode) Sets extended color mode for L2 layer 00 01 1x Mode determined by L2C Direct color (24 bits/pixel) mode Reserved MB86295S 184 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L2OA0 (L2 layer Origin Address 0) Register DisplayBaseAddress + 44H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L2OA0 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L2 layer in frame 0 . Since lower 4 bits are fixed to "0", this address is 16-byte aligned. L2DA0 (L2 layer Display Address 0) Register DisplayBaseAddress + 48H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L2DA0 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L2 layer in frame 0. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L2OA1 (L2 layer Origin Address 1) Register DisplayBaseAddress + 4CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L2OA1 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L2 layer in frame 1. Since lower 4-bits are fixed to "0", this address is 16-byte aligned. L2DA1 (L2 layer Display Address 1) Register DisplayBaseAddress + 50H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L2DA1 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L2 layer in frame 1. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L2DX (L2 layer Display position X) Register DisplayBaseAddress + 54H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L2DX RW Don't care 4 3 2 1 0 This register sets the display starting position (X coordinates) of the L2 layer on the basis of the origin of the logic frame in pixels. MB86295S 185 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L2DY (L2 layer Display position Y) Register DisplayBaseAddress + 56 H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L2DY RW Don't care 4 3 2 1 0 This register sets the display starting position (Y coordinates) of the L2 layer on the basis of the origin of the logic frame in pixels. L2WX (L2 layer Window position X) Register DisplayBaseAddress + 134H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L2WX RW Don't care 4 3 2 1 0 This register sets the X coordinates of the display position of the L2 layer window. L2WY (L2 layer Window position Y ) Register DisplayBaseAddress + 138H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L2WY RW Don't care 4 3 2 1 0 This register sets the Y coordinates of the display position of the L2 layer window. L2WW (L2 layer Window Width) Register DisplayBaseAddress + 13AH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L2WW RW Don't care 4 3 2 1 0 This register controls the horizontal direction display size (width) of the L2 layer window. Do not specify "0". L2WH (L2 layer Window Height) Register DisplayBaseAddress + 1 3CH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L2WH RW Don't care 4 3 2 1 0 This register controls the vertical direction display size ( height) of the L2 layer window. Setting value + 1 is the height. MB86295S 186 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L3M (L3 layer Mode) Register DisplayBaseAddress + 58H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L3C L3FLP Reserved L3W Reserved L3H R/W RW R0 R0 RW R0 RW Initial value 0 0 0 Don't care 0 Don't care Bit 11 to 0 L3H (L3 layer Height) Specifies the height of the logic frame of the L3 layer in pixel units. Setting value + 1 is the height Bit 23 to 16 L3W (L3 layer memory Width) Sets the memory width (stride) of the logic frame of the L3 layer in 64-byte units Bit 30 and 29 L3FLP (L3 layer Flip mode) Sets flipping mode for L3 layer 00 01 10 11 Displays frame 0 Displays frame 1 Switches frame 0 and 1 alternately for display Reserved Bit 31 L3C (L3 layer Color mode) Sets the color mode for L3 layer 0 1 Indirect color (8 bits/pixel) mode Direct color (16 bits/pixel) mode MB86295S 187 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L3EM (L3 layer Extended Mode ) Register address Bit number Bit field name R/W Initial value DisplayBaseAddress + 140H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 - - - L3EC Reserved L3PB Reserved RW 00 R0 0 RW 0 R0 0 432 1 0 L3OM L3WP RW RW 0 Bit 0 L3 WP (L3 layer Window Position enable) Selects the display position of L3 layer 0 1 Compatibility mode display (MR layer supported) Window display Bit 1 L3OM (L3 layer Overlay Mode) Selects the overlay mode for L3 layer 0 1 Compatibility mode Extended mode Bit 23 to 20 L3PB (L3 layer Palette Base) Shows the value added to the index when subtracting palette of L3 layer. 16 times of setting value is added. Bit 31 and 30 L3EC (L3 layer Extended Color mode) Sets extended color mode for L3 layer 00 01 1x Mode determined by L3C Direct color (24 bits/pixel) mode Reserved MB86295S 188 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L3OA0 (L3 layer Origin Address 0) Register DisplayBaseAddress + 5CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L3OA0 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L3 layer in frame 0 . Since lower 4 bits are fixed to "0", this address is 16-byte aligned. L3DA0 (L3 layer Display Address 0) Register DisplayBaseAddress + 60H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L3DA0 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L3 layer in frame 0. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L3OA1 (L3 layer Origin Addre ss 1) Register DisplayBaseAddress + 64H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L3OA1 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L3 layer in frame 1. Since lower 4-bits are fixed to "0", this address is 16-byte aligned. L3OA1 (L3 layer Display Address 1) Register DisplayBaseAddress + 68H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L3DA1 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L3 layer in frame 1. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L3DX (L3 layer Display position X) Register DisplayBaseAddress + 6CH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L3DX RW Don't care 4 3 2 1 0 This register sets the display starting position (X coordinates) of the L3 layer on the basis of the origin of the logic frame in pixels. MB86295S 189 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L3DY (L3 layer Display position Y ) Register DisplayBaseAddress + 6EH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L3DY RW Don't care 4 3 2 1 0 This register sets the display starting position (Y coordinates) of the L3 layer on the basis of the origin of the logic frame in pixels. L3WX (L3 layer Window position X) Register DisplayBaseAddress + 140 H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L3WX RW Don't care 4 3 2 1 0 This register sets the X coordinates of the display position of the L3 layer window. L3WY (L3 layer Window position Y ) Register DisplayBaseAddress + 142H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L3WY RW Don't care 4 3 2 1 0 This register sets the Y coordinates of the display position of the L3 layer window. L3WW (L3 layer Window Width) Register DisplayBaseAddress + 144H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L3WW RW Don't care 4 3 2 1 0 This register controls the horizontal direction display size (width) of the L3 layer window. Do not specify "0". L3WH (L3-layer Window Height) Register DisplayBaseAddress + 1 46H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L3WH RW Don't care 4 3 2 1 0 This register controls the vertical direction display size ( height) of the L3 layer window. Setting value + 1 is the height. MB86295S 190 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L4M (L4 layer Mode ) Register DisplayBaseAddress + 70H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L4C L4FLP Reserved L4W Reserved L4H R/W RW RW R0 RW R0 RW Initial value 0 Don't care 0 Don't care Bit 11 to 0 L4H (L4 layer Height) Specifies the height of the logic frame of the L4 layer in pixel units. Setting value + 1 is the height Bit 23 to 16 L4W (L4 layer memory Width) Sets the memory width (stride) logic frame of the L4 layer in 64-byte units Bit 30 and 29 L4FLP (L4 layer Flip mode) Sets flipping mode for L4 layer 00 01 10 11 Displays frame 0 Displays frame 1 Switches frame 0 and 1 alternately for display Reserved Bit 31 L4C (L4 layer Color mode) Sets the color mode for L4 layer 0 1 Indirect color (8 bits/pixel) mode Direct color (16 bits/pixel) mode MB86295S 191 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L4EM (L4 layer Extended Mode ) Register address Bit number Bit field name R/W Initial value DisplayBaseAddress + 150H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 - - - L4EC Reserved L4PB Reserved RW 00 R0 0 RW 0 R0 0 432 1 0 L4OM L4WP RW RW 0 Bit 0 L4 WP (L4 layer Window Position enable) Selects the display position of L4 layer 0 1 Compatibility mode display (BL layer supported) Window display Bit 1 L4OM (L4 layer Overlay Mode) Selects the overlay mode for L4 layer 0 1 Compatibility mode Extended mode Bit 23 to 20 L4PB (L4 layer Palette Base) Shows the value added to the index when subtracting palette of L4 layer. 16 times of setting value is added. Bit 31 and 30 L4EC (L4 layer Extended Color mode) Sets extended color mode for L4 layer 00 01 1x Mode determined by L4C Direct color (24 bits/pixel) mode Reserved MB86295S 192 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L4OA0 (L4 layer Origin Address 0) Register DisplayBaseAddress + 74H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L4OA0 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L4 layer in frame 0 . Since lower 4 bits are fixed to "0", this address is 16-byte aligned. L4DA0 (L4 layer Display Address 0) Register DisplayBaseAddress + 78H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L4DA0 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L4 layer in frame 0. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L4OA1 (L4 layer Origin Address 1) Register DisplayBaseAddress + 7CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L4OA1 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L4 layer in frame 1. Since lower 4-bits are fixed to "0 ", this address is 16-byte aligned. L4OA1 (L4 layer Display Address 1) Register DisplayBaseAddress + 80H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L4DA1 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L4 layer in frame 1. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L4DX (L4 layer Display position X) Register DisplayBaseAddress + 84H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L4DX RW Don't care 4 3 2 1 0 This register sets the display starting position (X coordinates) of the L4 layer on the basis of the origin of the logic frame in pixels. MB86295S 193 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L4DY (L4 layer Display position Y ) Register DisplayBaseAddress + 86H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L4DY RW Don't care 4 3 2 1 0 This register sets the display starting position (Y coordinates) of the L4 layer on the basis of the origin of the logic frame in pixels. L4WX (L4 layer Window position X) Register DisplayBaseAddress + 154H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L4WX RW Don't care 4 3 2 1 0 This register sets the X coordinates of the display position of the L4 layer window. L4WY (L4 layer Window position Y ) Register DisplayBaseAddress + 156H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L4WY RW Don't care 4 3 2 1 0 This register sets the Y coordinates of the display position of the L4 layer window. L4WW (L4 layer Window Width) Register DisplayBaseAddress + 158H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L4WW RW Don't care 4 3 2 1 0 This register controls the horizontal direction display size (width) of the L4 layer window. Do not specify "0". L4WH (L4 layer Window Height) Register DisplayBaseAddress + 15AH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L4WH RW Don't care 4 3 2 1 0 This register controls the vertical direction display size ( height) of the L4 layer window. Setting value + 1 is the height. MB86295S 194 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L5M (L5 layer Mode ) Register DisplayBaseAddress + 88H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L5C L5FLP Reserved L5W Reserved L5H R/W RW RW R0 RW R0 RW Initial value 0 Don't care 0 Don't care Bit 11 to 0 L5H (L5 layer Height) Specifies the height of the logic frame of the L5 layer in pixel units. Setting value + 1 is the height Bit 23 to 16 L5W (L5 layer memory Width) Sets the memory width (stride) logic frame of the L5 layer in 64-byte units Bit 30 and 29 L5FLP (L5 layer Flip mode) Sets flipping mode for L5 layer 00 01 10 11 Displays frame 0 Displays frame 1 Switches frame 0 and 1 alternately for display Reserved Bit 31 L5C (L5 layer Color mode) Sets the color mode for L5 layer 0 1 Indirect color (8 bits/pixel) mode Direct color (16 bits/pixel) mode MB86295S 195 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L5EM (L5 layer Extended Mode ) Register address Bit number Bit field name R/W Initial value DisplayBaseAddress + 110H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 - - - L5EC Reserved L5PB Reserved RW 00 R0 0 RW 0 R0 0 432 1 0 L5OM L5WP RW RW 0 Bit 0 L5 WP (L5 layer Window Position enable) Selects the display position of L5 layer 0 1 Compatibility mode display (BR layer supported) Window display Bit 1 L5OM (L5 layer Overlay Mode) Selects the overlay mode for L5 layer 0 1 Compatibility mode Extended mode Bit 23 to 20 L5PB (L5 layer Palette Base) Shows the value added to the index when subtracting palette of L5 layer. 16 times of setting value is added. Bit 31 to 30 L5EC (L5 layer Extended Color mode) Sets extended color mode for L5 layer 00 01 1x Mode determined by L5C Direct color (24 bits/pixel) mode Reserved MB86295S 196 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L5OA0 (L5 layer Origin Address 0) Register DisplayBaseAddress + 8CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved BROA0 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L5 layer in frame 0 . Since lower 4 bits are fixed to "0", this address is 16-byte aligned. L5DA0 (L5 layer Display Address 0) Register DisplayBaseAddress + 90H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L5DA0 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L5 layer in frame 0. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L5OA1 (L5 layer Origin Address 1) Register DisplayBaseAddress + 94H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L5OA1 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the origin address of the logic frame of the L5 layer in frame 1. Since lower 4-bits are fixed to "0", this address is 16-byte aligned. L5OA1 (L5 layer Display Address 1) Register DisplayBaseAddress + 98H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L5DA1 R/W R0 RW Initial value 0 Don't care This register sets the origin address of the L5 layer in frame 1. For the direct color mode (16 bits/pixel), the lower 1 bit is "0" and this address is 2-byte aligned. L5DX (L5 layer Display position X) Register DisplayBaseAddress + 9CH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L5DX RW Don't care 4 3 2 1 0 This register sets the display starting position (X coordinates) of the L5 layer on the basis of the origin of the logic frame in pixels. MB86295S 197 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L5DY (L5 layer Display position Y ) Register DisplayBaseAddress + 9EH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L5DY RW Don't care 4 3 2 1 0 This register sets the display starting position (Y coordinates) of the L5 layer on the basis of the origin of the logic frame in pixels. L5WX (L5 layer Window position X) Register DisplayBaseAddress + 164H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L5WX RW Don't care 4 3 2 1 0 This register sets the X coordinates of the displa y position of the L5 layer window. L5WY (L5 layer Window position Y ) Register DisplayBaseAddress + 166H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L5WY RW Don't care 4 3 2 1 0 This register sets the Y coordinates of the display position of the L5 layer window. L5WW (L5 layer Window Width) Register DisplayBaseAddress + 168H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L5WW RW Don't care 4 3 2 1 0 This register controls the horizontal direction display size (width) of the L5 layer window. Do not specify "0". L5WH (L5 layer Window Height) Register DisplayBaseAddress + 1 6AH address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 L5WH RW Don't care 4 3 2 1 0 This register controls the vertical direction display size ( height) of the L5 layer window. Setting value + 1 is the height. MB86295S 198 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL CUTC (Cursor Transparent Control) Register DisplayBaseAddress + A0 H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 CUZT RW Don't care 7 6 5 4 3 CUTC RW Don't care 2 1 0 Bit 7 to 0 CUTC (Cursor Transparent Code) Sets color code handled as transparent code Bit 8 CUZT (Cursor Zero Transparency) Defines handling of color code 0 0 1 Code 0 as transparency color Code 0 as non-transparency color CPM (Cursor Priority Mode) Register DisplayBaseAddress + A2 H address Bit number 7 6 5 Bit field name Reserved CEN1 R/W R0 RW Initial value 0 0 4 CEN0 RW 0 3 Reserved R0 0 2 1 CUO1 RW 0 0 CUO0 RW 0 This register controls the display priority of cursors. Cursor 0 is always preferred to cursor 1. Bit 0 CUO0 (Cursor Overlap 0) Sets display priority between cursor 0 and pixels of Console layer 0 1 Puts cursor 0 at lower than L0 layer. Puts cursor 0 at higher than L0 layer. Bit 1 CUO1 (Cursor Overlap 1) Sets display priority between cursor 1 and C layer 0 1 Puts cursor 1 at lower than L0 layer. Puts cursor 1 at lower than L0 layer. Bit 4 CEN0 (Cursor Enable 0) Sets enabling display of cursor 0 0 1 Disabled Enabled Bit 5 CEN1 (Cursor Enable 1) Sets enabling display of cursor 1 0 1 Disabled Enabled MB86295S 199 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL CUOA0 (Cursor-0 Origin Address) Register DisplayBaseAddress + A4 H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved CUOA0 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the start address of the cursor 0 pattern. Since lower 4 bits are fixed to "0", this address is 16-byte aligned. CUX0 (Cursor-0 X position) Register DisplayBaseAddress + A8 H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 CUX0 RW Don't care 4 3 2 1 0 This register sets the display position (X coordinates) of the cursor 0 in pixels. The reference position of the coordinates is the top left of the cursor pattern. CUY0 (Cursor-0 Y position) Register DisplayBaseAddress + Aa H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 CUY0 RW Don't care 4 3 2 1 0 This register sets the display position (Y coordinates) of the cursor 0 in pixels. The reference position of the coordinates is the top left of the cursor pattern. MB86295S 200 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL CUOA1 (Cursor-1 Origin Address) Register DisplayBaseAddress + AC H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved CUOA1 R/W R0 RW R0 Initial value 0 Don't care 0000 This register sets the start address of the cursor 1 pattern. Since lower 4 bits are fixed to "0", this address is 16-byte aligned. CUX1 (Cursor-1 X position) Register DisplayBaseAddress + B0H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 CUX1 RW Don't care 4 3 2 1 0 This register sets the display position (X coordinates) of the cursor 1 in pixels. The reference position of the coordinates is the top left of the cursor pattern. CUY1 (Cursor-1 Y position) Register DisplayBaseAddress + B2H address Bit number 15 14 13 12 11 10 Bit field name Reserved R/W R0 Initial value 0 9 8 7 6 5 CUY1 RW Don't care 4 3 2 1 0 This register sets the display position (Y coordinates) of the cursor 1 in pixels. The reference position of the coordinates is the top left of the cursor pattern. MB86295S 201 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL DLS (Display Layer Select) Register DisplayBaseAddress + 180H address Bit number 31 30 29 ----- 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved DLS5 DLS4 DLS3 DLS2 DLS1 DSL0 R/W R0 R0 RW R0 RW R0 RW R0 RW R0 RW R0 RW Initial value 101 100 011 010 001 000 This register defines the blending sequence. Bit 3 to 0 DSL0 (Display Layer Select 0) Selects the top layer subjected to blending. 0000 0001 : 0101 0110 : 0110 0111 L0 layer L1 layer : L5 layer Reserved : Reserved Not selected Bit 7 to 4 DSL1 (Display Layer Select 1) Selects the second layer subjected to blending. The bit values are the same as DSL0. Bit 11 to 8 DSL2 (Display Layer Select 2) Selects the third layer subjected to blending. The bit values are the same as DSL0. Bit 15 to 12 DSL3 (Display Layer Select 3) Selects the fourth layer subjected to blending. The bit values are the same as DSL0. Bit 19 to 16 DSL4 (Display Layer Select 4) Selects the fifth layer subjected to blending. The bit values are the same as DSL0. Bit 23 to 20 DSL5 (Display Layer Select 5) Selects the bottom layer subjected to blending. The bit values are the same as DSL0. MB86295S 202 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL DBGC (Display Background Color) Register DisplayBaseAddress + 184H address Bit number 31 30 29 ----- 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved DBGR DBGG DBGB R/W R0 Initial value This register specifies the color to be displayed in areas outside the display area of each layer on the window. Bit 7 to 0 DBGB (Display Background Blue) Specifies the blue level of the background color. Bit 15 to 8 DBGG (Display Background Green) Specifies the green level of the background color. Bit 23 to 16 DBGR (Display Background Red) Specifies the red level of the background color. MB86295S 203 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L0BLD (L0 Blend) Register DisplayBaseAddress + B4H address Bit number 31 30 29 28 ----- 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L0BE L0BS L0BI L0BP Reserved L0BR R/W Initial value This register specifies the blend parameters for the L0 layer. This register corresponds to BRATIO or BMODE for previous products. Bit 7 to 0 L0BR (L0 layer Blend Ratio) Sets the blend ratio. Basically, the blend ratio is setting value/256. Bit 13 L0BP (L0 layer Blend Plane) Specifies that the L5 layer is the blend plane. 0 1 Value of L0BR used as blend ratio Pixel of L5 layer used as blend ratio Bit 14 L0BI (L0 layer Blend Increment) Selects whether or not 1/256 is added when the blend ratio is not "0". 0 1 Blend ratio calculated as is 1/256 added when blend ratio 0 Bit 15 L0BS (L0 layer Blend Select) Selects the blend calculation expression. 0 1 Upper image x Blend ratio + Lower image x (1 - Blend ratio) Upper image x (1 - Blend ratio) + Lower image x Blend ratio Bit 16 L0BE (L0 layer Blend Enable) This bit enables blending. 0 1 Overlay via transparent color Overlay via blending Before blending, the blend mode must be specified using L0BE, and alpha must also be enabled for L0 layer display data. For direct color, alpha is specified using the MSB of data; for indirect color, alpha is specified using the MSB of palette data. MB86295S 204 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L1BLD (L1 Blend) Register DisplayBaseAddress + 188H address Bit number 31 30 29 28 ----- 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L1BE L1BS L1BI L1BP Reserved L1BR R/W Initial value This register specifies the blend parameters for the L1 layer. Bit 7 to 0 L1BR (L1 layer Blend Ratio) Sets the blend ratio. Basically, the blend ratio is setting value/256. Bit 13 L1BP (L1 layer Blend Plane) Specifies that the L5 layer is the blend plane. 0 1 Value of L1BR used as blend ratio Pixel of L5 layer used as blend ratio Bit 14 L1BI (L1 layer Blend Increment) Selects whether or not 1/256 is added when the blend ratio is not "0". 0 1 Blend ratio calculated as is 1/256 added when blend ratio 0 Bit 15 L1BS (L1 layer Blend Select) Selects the blend calculation expression. 0 1 Upper image x Blend ratio + Lower image x (1 - Blend ratio) Upper image x (1 - Blend ratio) + Lower image x Blend ratio Bit 16 L1BE (L1 layer Blend Enable) This bit enables blending. 0 1 Overlay via transparent color Overlay via blending Before blending, the blend mode must be specified using L1BE, and alpha must also be enabled for L1 layer display data. For direct color, alpha is specified using the MSB of data; for indirect color, alpha is specified using the MSB of palette data. MB86295S 205 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L2BLD (L2 Blend) Register DisplayBaseAddress + 18CH address Bit number 31 30 29 28 ----- 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L2BE L2BS L2BI L2BP Reserved L2BR R/W Initial value This register specifies the blend parameters for the L2 layer. Bit 7 to 0 L2BR (L2 layer Blend Ratio) Sets the blend ratio. Basically, the blend ratio is setting value/256. Bit 13 L2BP (L2 layer Blend Plane) Specifies that the L5 layer is the blend plane. 0 1 Value of L2BR used as blend ratio Pixel of L5 layer used as blend ratio Bit 14 L2BI (L2 layer Blend Increment) Selects whether or not 1/256 is added when the blend ratio is not "0". 0 1 Blend ratio calculated as is 1/256 added when blend ratio 0 Bit 15 L2BS (L2 layer Blend Select) Selects the blend calculation expression. 0 1 Upper image x Blend ratio + Lower image x (1 - Blend ratio) Upper image x (1 - Blend ratio) + Lower image x Blend ratio Bit 16 L2BE (L2 layer Blend Enable) This bit enables blending. 0 1 Overlay via transparent color Overlay via blending Before blending, the blend mode must be specified using L2BE, and alpha must also be enabled for L2 layer display data. For direct color, alpha is specified using the MSB of data; for indirect color, alpha is specified using the MSB of palette data. MB86295S 206 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L3BLD (L3 Blend) Register DisplayBaseAddress + 190H address Bit number 31 30 29 28 ----- 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L3BE L3BS L3BI L3BP Reserved L3BR R/W Initial value This register specifies the blend parameters for the L3 layer. Bit 7 to 0 L3BR (L3 layer Blend Ratio) Sets the blend ratio. Basically, the blend ratio is setting value/256. Bit 13 L3BP (L3 layer Blend Plane) Specifies that the L5 layer is the blend plane. 0 1 Value of L3BR used as blend ratio Pixel of L5 layer used as blend ratio Bit 14 L3BI (L3 layer Blend Increment) Selects whether or not 1/256 is added when the blend ratio is not "0". 0 1 Blend ratio calculated as is 1/256 added when blend ratio 0 Bit 15 L3BS (L3 layer Blend Select) Selects the blend calculation expression. 0 1 Upper image x Blend ratio + Lower image x (1 - Blend ratio) Upper image x (1 - Blend ratio) + Lower image x Blend ratio Bit 16 L3BE (L3 layer Blend Enable) This bit enables blending. 0 1 Overlay via transparent color Overlay via blending Before blending, the blend mode must be specified using L3BE, and alpha must also be enabled for L3 layer display data. For direct color, alpha is specified using the MSB of data; for indirect color, alpha is specified using the MSB of palette data. MB86295S 207 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L4BLD (L4 Blend) Register DisplayBaseAddress + 194H address Bit number 31 30 29 28 ----- 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L4BE L4BS L4BI L4BP Reserved L4BR R/W Initial value This register specifies the blend parameters for the L4 layer. Bit 7 to 0 L4BR (L4 layer Blend Ratio) Sets the blend ratio. Basically, the blend ratio is setting value/256. Bit 13 L4BP (L4 layer Blend Plane) Specifies that the L5 layer is the blend plane. 0 1 Value of L4BR used as blend ratio Pixel of L5 layer used as blend ratio Bit 14 L4BI (L4 layer Blend Increment) Selects whether or not 1/256 is added when the blend ratio is not "0". 0 1 Blend ratio calculated as is 1/256 added when blend ratio 0 Bit 15 L4BS (L4 layer Blend Select) Selects the blend calculation expression. 0 1 Upper image x Blend ratio + Lower image x (1 - Blend ratio) Upper image x (1 - Blend ratio) + Lower image x Blend ratio Bit 16 L4BE (L4 layer Blend Enable) This bit enables blending. 0 1 Overlay via transparent color Overlay via blending Before blending, the blend mode must be specified using L4BE, and alpha must also be enabled for L4 layer display data. For direct color, alpha is specified using the MSB of data; for indirect color, alpha is specified using the MSB of palette data. MB86295S 208 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L5BLD (L5 Blend) Register DisplayBaseAddress + 198h address Bit number 31 30 29 28 ----- 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved L5BE L5BS L5BI Reserved L5BR R/W R0 RW RW RW R0 RW Initial value 0 0 0 This register specifies the blend parameters for the L5 layer. Bit 7 to 0 L5BR (L5 layer Blend Ratio) Sets the blend ratio. Basically, the blend ratio is setting value/256. Bit 14 L5BI (L5 layer Blend Increment) Selects whether or not 1/256 is added when the blend ratio is not "0". 0 1 Blend ratio calculated as is 1/256 added when blend ratio 0 Bit 15 L5BS (L5 layer Blend Select) Selects the blend calculation expression. 0 1 Upper image x Blend ratio + Lower image x (1 - Blend ratio) Upper image x (1 - Blend ratio) + Lower image x Blend ratio Bit 16 L5BE (L5 layer Blend Enable) This bit enables blending. 0 1 Overlay via transparent color Overlay via blending Before blending, the blend mode must be specified using L5BE, and alpha must also be enabled for L5 layer display data. For direct color, alpha is specified using the MSB of data; for indirect color, alpha is specified using the MSB of palette data. MB86295S 209 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L0TC (L0 layer Transparency Control) Register DisplayBaseAddress + BCH address Bit number 15 14 13 12 11 10 Bit field name L0ZT R/W RW Initial value 0 9 8 7 6 L0TC RW Don't care 5 4 3 2 1 0 This register sets the transparent color for the L0 layer. Color set by this register is transparent in blend mode. When L0TC = 0 and L0ZT = 0, color 0 is displayed in black (transparent). This register corresponds to the CTC register for previous products. Bit 14 to 0 L0TC (L0 layer Transparent Color) Sets transparent color code for the L0 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 15 L0ZT (L0 layer Zero Transparency) Sets handling of color code 0 in L0 layer 0: 1: Code 0 as transparency color Code 0 as non-transparency color L2TC (L2 layer Transparency Control) Register DisplayBaseAddress + C2H address Bit number 15 14 13 12 11 10 Bit field name L2ZT R/W RW Initial value 0 9 8 7 6 L2TC RW Don't care 5 4 3 2 1 0 This register sets the transparent color for the L2 layer. When L2TC = 0 and L2ZT = 0, color 0 is displayed in black (transparent). This register corresponds to the MLTC register for previous products. Bit 14 to 0 L2TC (L2 layer Transparent Color) Sets transparent color code for the L2 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 15 L2ZT (L2 layer Zero Transparency) Sets handling of color code 0 in L2 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color MB86295S 210 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L3TC (L3 layer Transparency Control) Register DisplayBaseAddress + C0H address Bit number 15 14 13 12 11 10 Bit field name L3ZT R/W RW Initial value 0 9 8 7 6 L3TC RW Don't care 5 4 3 2 1 0 This register sets the transparent color for the L3 layer. When L3TC = 0 and L3ZT = 0, color 0 is displayed in black (transparent). This register corresponds to the MLTC register for previous products. Bit 14 to 0 L3TC (L3 layer Transparent Color) Sets transparent color code for the L3 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 15 L3ZT (L3 layer Zero Transparency) Sets handling of color code 0 in L3 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color L0ETC (L0 layer Extend Transparency Control) Register DisplayBaseAddress + 1A0 H address Bit number 31 30 29 28 --- 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L0ETZ Reserved L0TEC R/W RW R0 RW Initial value 0 0 This register sets the transparent color for the L0 layer. The 24 bits/pixel transparent color is set using this register. The lower 15 bits of this register are physically the same as L0TC. Also, L0ETZ is physically the same as L0TZ. When L0ETC = 0 and L0EZT = 0, color 0 is displayed in black (transparent). Bit 23 to 0 L0ETC (L0 layer Extend Transparent Color) Sets transparent color code for the L0 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 31 L0EZT (L0 layer Extend Zero Transparency) Sets handling of color code 0 in L0 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color MB86295S 211 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L1ETC (L1 layer Extend Transparency Control) Register DisplayBaseAddress + 1A4 H address Bit number 31 30 29 28 --- 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L1ETZ Reserved L1TEC R/W RW R0 RW Initial value This register sets the transparent color for the L1 layer. When L1ETC = 0 and L1EZT = 0, color 0 is displayed in black (transparent). For YCbCr display, transparent color checking is not performed; processing is always performed assuming that transparent color is not used. Bit 23 to 0 L1ETC (L1 layer Extend Transparent Color) Sets transparent color code for the L1 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 31 L1EZT (L1 layer Extend Zero Transparency) Sets handling of color code 0 in L1 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color L2ETC (L2 layer Extend Transparency Control) Register DisplayBaseAddress + 1A8 H address Bit number 31 30 29 28 --- 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L2ETZ Reserved L2TEC R/W RW R0 RW Initial value This register sets the transparent color for the L2 layer. The 24 bits/pixel transparent color is set using this register. The lower 15 bits of this register are physically the same as L2TC. Also, L2ETZ is physically the same as L2TZ. When L2ETC = 0 and L2EZT = 0, color 0 is displayed in black (transparent). Bit 23 to 0 L2ETC (L2 layer Extend Transparent Color) Sets transparent color code for the L2 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 31 L2EZT (L2 layer Extend Zero Transparency) Sets handling of color code 0 in L2 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color MB86295S 212 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L3ETC (L3 layer Extend Transparency Control) Register DisplayBaseAddress + 1AC H address Bit number 31 30 29 28 --- 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L3ETZ Reserved L3TEC R/W RW R0 RW Initial value 0 0 This register sets the transparent color for the L3 layer. The 24 bits/pixel transparent color is set using this register. The lower 15 bits of this register are physically the same as L3TC. Also, L3ETZ is physically the same as L3TZ. When L3ETC = 0 and L3EZT = 0, color 0 is displayed in black (transparent). Bit 23 to 0 L3ETC (L3 layer Extend Transparent Color) Sets transparent color code for the L3 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 31 L3EZT (L3 layer Extend Zero Transparency) Sets handling of color code 0 in L3 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color L4ETC (L4 layer Extend Transparency Control) Register DisplayBaseAddress + 1B0H address Bit number 31 30 29 28 --- 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L4ETZ Reserved L4TEC R/W RW R0 RW Initial value 0 0 This register sets the transparent color for the L4 layer. This register sets the transparent color for the L4 layer. When L4ETC = 0 and L4EZT = 0, color 0 is displayed in black (transparent). Bit 23 to 0 L4ETC (L4 layer Extend Transparent Color) Sets transparent color code for the L4 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 31 L4EZT (L4 layer Extend Zero Transparency) Sets handling of color code 0 in L4 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color MB86295S 213 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L5ETC (L5 layer Extend Transparency Control) Register DisplayBaseAddress + 1B4H address Bit number 31 30 29 28 --- 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name L5ETZ Reserved L5TEC R/W RW R0 RW Initial value 0 0 This register sets the transparent color for the L5 layer. This register sets the transparent color for the L5 layer. When L5ETC = 0 and L5EZT = 0, color 0 is displayed in black (transparent). Bit 23 to 0 L5ETC (L5 layer Extend Transparent Color) Sets transparent color code for the L5 layer. In indirect color mode (8 bits/pixel) bits 7 to 0 are used. Bit 31 L5EZT (L5 layer Extend Zero Transparency) Sets handling of color code 0 in L5 layer 0 1 Code 0 as transparency color Code 0 as non-transparency color MB86295S 214 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L0PAL0-255 (L0 layer Palette 0-255) Register DisplayBaseAddress + 400H -- DisplayBaseAddress + 7FFH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name A R G B R/W RW R0 RW R0 RW R0 RW R0 Initial value Don't care 0000000 Don't care 00 Don't care 00 Don't care 00 These are color palette registers for L0 layer and cursors. In the indirect color mode, a color code in the display frame indicates the palette register number, and the color information set in that register is applied as the display color of that pixel. This register corresponds to the CPALn register for previous products. Bit 7 to 2 B (Blue) Sets blue color component Bit 15 to 10 G (Green) Sets green color component Bit 23 to 18 R (Red) Sets red color component Bit 31 A (Alpha) Specifies whether or not to perform blending with lower layers when the blending mode is enabled. 0 1 Blending not performed even when blending mode enabled Overlay is performed via transparent color. Blending performed MB86295S 215 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L1PAL0-255 (L1 layer Palette 0-255) Register DisplayBaseAddress + 800H -- DisplayBaseAddress + BFFH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name A R G B R/W RW R0 RW R0 RW R0 RW R0 Initial value Don't care 0000000 Don't care 00 Don't care 00 Don't care 00 These are color palette registers for L1 layer and cursors. In the indirect color mode, a color code in the display frame indicates the palette register number, and the color information set in that register is applied as the display color of that pixel. This register corresponds to the MBPALn register for previous products. Bit 7 to 2 B (Blue) Sets blue color component Bit 15 to 10 G (Green) Sets green color component Bit 23 to 18 R (Red) Sets red color component Bit 31 A (Alpha) Specifies whether or not to perform blending with lower layers when the blending mode is enabled. 0 1 Blending not performed even when blending mode enabled Overlay is performed via transparent color. Blending performed MB86295S 216 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL L2PAL0-255 (L2 layer Palette 0-255) Register DisplayBaseAddress + 1000H -- DisplayBaseAddress + 13FFH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name A R G B R/W RW R0 RW R0 RW R0 RW R0 Initial value Don't care 0000000 Don't care 00 Don't care 00 Don't care 00 These are color palette registers for L2 layer and cursors. In the indirect color mode, a color code in the display frame indicates the palette register number, and the color information set in that register is applied as the display color of that pixel. Bit 7 to 2 B (Blue) Sets blue color component Bit 15 to 10 G (Green) Sets green color component Bit 23 to 18 R (Red) Sets red color component Bit 31 A (Alpha) Specifies whether or not to perform blending with lower layers when the blending mode is enabled. 0 1 Blending not performed even when blending mode enabled Overlay is performed via transparent color. Blending performed MB86295S 217 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL L3PAL0-255 (L3 layer Palette 0-255) Register DisplayBaseAddress + 1400H -- DisplayBaseAddress + 17FFH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name A R G B R/W RW R0 RW R0 RW R0 RW R0 Initial value Don't care 0000000 Don't care 00 Don't care 00 Don't care 00 These are color palette registers for L3 layer and cursors. In the indirect color mode, a color code in the display frame indicates the palette register number, and the color information set in that register is applied as the display color of that pixel. Bit 7 to 2 B (Blue) Sets blue color component Bit 15 to 10 G (Green) Sets green color component Bit 23 to 18 R (Red) Sets red color component Bit 31 A (Alpha) Specifies whether or not to perform blending with lower layers when the blending mode is enabled. 0 1 Blending not performed even when blending mode enabled Overlay is performed via transparent color. Blending performed MB86295S 218 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.2.5 Video capture registers VCM (Video Capture Mode) Register CaputureBaseAddress + 00H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name VIE VIS| R/W RW RW| Initial value 0 Reserved RX X CM Reserved VI RW RX RW 00 X 0 Reserved RX X VS Rsv RW RX 0X This register sets the video capture mode. Bit 31 VIE (Video Input Enable) Enables video capture function 0: 1: Bit 30 Does not capture video Captures video VIS (Video Input Select) 0 1 RBT656 RGB666 Bit 25 to 24 CM (Capture Mode) Sets video capture mode To capture vides, set these bits to "11". 00: 01: 10: 11: Initial value Reserved Reserved Capture Bit 20 VI (Vertical Interpolation) Sets whether to perform vertical interpolation 0: 1: Performs vertical interpolation The graphics are enlarged vertically by two times Does not perform vertical interpolation Bit 1 VS (Video Select) Selects NTSC or PAL 0: 1: NTSC PAL MB86295S 219 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL CSC (Capture SCale) Register CaputureBaseAddress + 04H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name R/W Initial value VSCI RW 00001 VSCF RW 00000000000 HSCI RW 00001 HSCF RW 00000000000 This register sets the video capture enlargement/reduction ratio. Bit 31 to 27 VSCI (Vertical SCale Integer) Sets integer part of vertical enlargement/reduction ratio Bit 26 to 16 VSCF (Vertical Scale Fraction) Sets fraction part of vertical enlargement/reduction ratio Bit 15 to 11 HSCI (Horizontal SCale Integer) Sets integer part of horizontal enlargement/reduction ratio Bit 10 to 0 HSCF (Horizontal SCale Fraction) Sets fraction part of horizontal enlargement/reduction ratio Note : Simultaneous upscaling and downscaling is not possible (eg HSCALE=0x1000,VSCALE=0x0600). No scaling (HSCALE=0x0800, VSCALE=0x800) is the default setting. VCS (Video Capture Status) Register CaputureBaseAddress + 08H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name R/W Initial value Reserved RX Don't care CE RW 00000 This register indicates the ITU-RBT656 SAV and EAV status. To detect error codes, s et NTSC/PAL in the VS bit of VCM. If NTSC is set, reference the number of data in the capture data count register (CDCN). If PAL is set, reference the number of data in the capture data counter register (CDCP). If the reference data does not match the stream data , or undefined Fourth word of SAV/EAV codes are detected, bits 4 to 0 of the video capture status register (VCS) will be values as follows. Bits 4-0 CE (Capture Error) Indicates error occurred during video capture Bit4 Bit3 Bit2 Bit1 Bit0 1: 1: 1: 1: 1: RBT.656 RBT.656 RBT.656 RBT.656 RBT.656 H code error (End) H code error (Start) undefined error (Code Bit7-0) undefined error (Code Bit7-4) undefined error (Code Bit7) 0 : true 0 : true 0 : true 0 : true 0 : true MB86295S 220 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL CBM (vide Capture Buffer Mode) Register address Bit # CaputureBaseAddress + 10H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name 00 Reserved CBW Reserved R/W RW RX RW Rx Initial value Don't care Don't care Don't care Bit 23 to 16 CBW (Capture Buffer memory Width) Sets memory width (stride) of capture buffer in 64 bytes Bit 31 OO (Odd Only mode) Specifies whether to capture odd fields only 0: 1: Normal mode Odd only mode CBOA (video Capture Buffer Origin Address) Register address Bit number Bit field name CaputureBaseAddress + 14H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Reserved CBOA RX RW R0 Don't care Don't care 0 R/W Initial value This register specifies the starting (origin) address of the video capture buffer. CBLA (video Capture Buffer Limit Address) Register address Bit number Bit field name CaputureBaseAddress + 18H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Reserved CBLA RX RW R0 Don't care Don't care 0 R/W Initial value This register specifies the end (limit) address of the video capture buffer. CBLA must be larger than CBOA. MB86295S 221 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL CIHSTR (Capture Image Horizontal STaRt) Register address Bit number Bit field name CaputureBaseAddress + 1CH 15 14 13 12 Reserved RX Don't care 11 10 9 8 7 6 5 4 CIHSTR RW Don't care 3 2 1 0 R/W Initial value This register sets the range of the images to be written (captured) to the video capture buffer. Specify the X coordinates located in the top left of the image range as the count of pixels from the top left of the image. For reduction, apply this setting to the post-reduction image coordinates. CIVSTR (Capture Image Vertical STaRt) Register address Bit number Bit field name CaputureBaseAddress + 1EH 15 14 13 12 Reserved RX Don't care 11 10 9 8 7 6 5 4 CIVSTR RW Don't care 3 2 1 0 R/W Initial value This register sets the range of the images to be written (captured) to the video capture buffer. Specify the Y coordinates located in the top left of the image range as the count of pixels from the top left of the image. For reduction, apply this setting to the post-reduction image coordinates. CIHEND (Capture Image Horizontal END) Register address Bit number Bit field name CaputureBaseAddress + 20H 15 14 13 12 Reserved RX Don't care 11 10 9 8 7 6 5 4 CIHEND RW Don't care 3 2 1 0 R/W Initial value This register sets the range of the images to be written (captured) to the video capture buffer. Specify the X coordinates located in the bottom right of the image range as the count of pixels from the top left of the image. For reduction, apply this setting to the post-reduction image coordinates. If the pixel at the right end of the image is not aligned on 64 bits/word boundary, extra data is written before 64 bits/word boundary. If the width of the input image is less than the range set by this command, data is written only at the size of input image. CIVEND (Capture Image Vertical END) Register address Bit number Bit field name CaputureBaseAddress + 22H 15 14 13 12 Reserved RX Don't care 11 10 9 8 7 6 5 4 CIVEND RW Don't care 3 2 1 0 R/W Initial value This register sets the range of the images to be written (captured) to the video capture buffer. Specify the Y coordinates located in the bottom right of the image range as the count of pixels from the top left of the original image to be input. For reduction, apply this setting to the post-reduction image coordinates. If the count of rasters of the input image is less than the range set by this command, data is written only at the size of the input image. MB86295S 222 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL CHP (Capture Horizontal Pixel) Register address Bit number Bit field name CaputureBaseAddress + 28H 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Reserved CHP RX RW X 168H (360D) R/W Initial value This register sets the count of horizontal pixels of the image output after scaling. Specify the count of horizontal pixels in 2 pixels. CVP (Capture Vertical Pixel) Register address Bit number Bit field name CaputureBaseAddress + 2cH 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Reserved CVPP Reserved CVPN RX RW RX RW X 271H (625D) X 20DH (525D) R/W Initial value This register sets the count of vertical pixels of the image output after scaling. The fields to be used depend on the video format to be used. Bit 25 to 16 CVPP (Capture Vertical Pixel for PAL) Set count of vertical pixels of output image in PAL format used Bit 9 to 0 CVPN (Capture Vertical Pixel for NTSC) Set count of vertical pixels of output image in NTSC format used MB86295S 223 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL CLPF (Capture Low Pass Filter) Register CaputureBaseAddress + 40H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserve CVLPF Reserve CHLPF Reserve R/W R0 R/W R0 R/W R0 Initial value 0 0 0 0 0 This register sets the Low Pass Filter Coefficient. It specifies independently in 2 -bit coefficient code with a luminance signal (Y) and a color-difference signal (C). A coefficient is a right-and-left symmetrical coefficient. A Vertical low path filter consists of FIR filters of three taps. A coefficient is specified in the following register. Bit 27 to 26 CVLPF_Y (Capture Vertical LPF coefficient Y) Sets Y part of vertical LPF coefficient code CVLPF_Y 2'b00 2'b01 2'b10 2'b11 Bit 25 to 24 K0 0 1/4 3/16 Reserve K1 1 2/4 10/16 K2 0 1/4 3/16 CVLPF_C (Capture Vertical LPF coefficient C) Sets C part of vertical LPF coefficient code CVLPF_C 2'b00 2'b01 2'b10 2'b11 K0 0 1/4 3/16 Reserve K1 1 2/4 10/16 K2 0 1/4 3/16 A horizontal low path filter consists of FIR filters of five taps. A coefficient is specified in the following register. Bit 19 to 18 CHLPF_YI (Capture Horizontal LPF coefficient Y) Sets Y part of horizontal coefficient code CHLPF_Y 2'b00 2'b01 2'b10 2'b11 Bit 17 to 16 K0 0 0 0 3/32 K1 0 1/4 3/16 8/32 K2 1 2/4 10/16 10/32 K3 0 1/4 3/16 10/32 K4 0 0 0 3/32 CHLPF_C (Capture Horizontal LPF coefficient C) Sets C part of horizontal coefficient code CHLPF_C 2'b00 2'b01 2'b10 2'b11 K0 0 0 0 3/32 K1 0 1/4 3/16 8/32 K2 1 2/4 10/16 10/32 K3 0 1/4 3/16 10/32 K4 0 0 0 3/32 LPF will be turned off if coefficient code 2'b00 are set up. MB86295S 224 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL CDCN (Capture Data Count for NTSC) Register CaputureBaseAddress + 4000H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved BDCN Reserved VDCN R/W RX RW RX RW Initial value X 10f H (271D) X 5A3H (1443) This register sets the count of data of the input video stream in NTSC format. Bit 25 to 16 BDCN (Blanking Data Count for NTSC) Sets count of data processed during blanking period in NTSC format Bit 10 to 0 VDCN (Valid Data Count for NTSC) Sets count of data processed during valid period in NTSC format CDCP (Capture Data Count for PAL) Register CaputureBaseAddress + 4004H address Bit # 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved BDCP Reserved VDCP R/W RX RW RX RW Initial value X 11BH (283D) X 5A3H (1443) This register sets the count of data of the input video stream in PAL format. Bit 25 to 16 BDCP (Blanking Data Count for PAL) Sets count of data processed during blanking period in PAL format Bit 10 to 0 VDCP (Valid Data Count for PAL) Sets count of data processed during valid period in PAL format MB86295S 225 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL CMSS (Capture Magnify Source Size) Register CaputureBaseAddress +48 H address Bit # 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name reserved CMSHP reserved CMSVL R/W R R/W R R/W Initial value 0 XH 0 X Bit 27 to 16 CMSHP(Capture Magnify Source Horizontal pixel) This register sets the number of horizontal pixels of the image input before Magnify scaling. Specify the number of horizontal pixels in 2-pixel units. Bit 11 to 0 CMSVL(Capture Magnify Source Vertical line) This register sets the number of vertical lines of the image input before Magnify scaling. CMDS (Capture Magnify Display Size) Register CaputureBaseAddress + 4CH address Bit # 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name reserved CMDHP reserved CMDVL R/W R R/W R R/W Initial value 0 X 0 X Bit 27 to 16 CMDHP(Capture Magnify Display Horizontal pixel) This register sets the number of horizontal pixels of the image output after Magnify scaling. Specify the number of horizontal pixels in 2-pixel units. Bit 11 to 10 CMDVL(Capture Magnify Display Vertical line) This register sets the number of vertical lines of the image output after Magnify scaling. MB86295S 226 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL RGBHC (RGB input HSYNC Cycle ) Register CaputureBaseAddress +80H address Bit # 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved RGBHC R/W R R/W Initial value 0 X Bit 11 to 0 RGBHC(RGB input HSYNC Cycle) This register sets the number of HSYNC cycles of the RGB input. RGBHEN (RGB input Horizontal Enable area) Register CaputureBaseAddress + 84H address Bit # 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved RGBHST Reserved RGBHEN R/W R R/W R R/W Initial value 0 X 0 X Bit 27 to 16 RGBHST(RGB input Horizontal Enable area Start position) This register sets the position of horizontal active area start position. Setting - 4 is the line count for the start position. Bit 10 to 0 RGBHEN(RGB input Horizontal Enable area Size) This register sets the number of horizontal active area size of the RGB input. Specify the number of horizontal pixels in 2-pixel units. RGBVEN (RGB input Vertical Enable area) Register CaputureBaseAddress + 88H address Bit # 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved RGBVST Reserved RGBVEN R/W R R/W R R/W Initial value 0 X 0 X Bit 27 to 16 RGBVST(RGB input Vertical Enable area start Position) This register sets the position of vertical active area start position. Setting - 1 is the line count for the start position. Bit 9 to 0 RGBVEN(RGB input Vertical Enable area Size) This register sets the number of vertical active area size. MB86295S 227 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL RGBS (RGB input SYNC ) Register CaputureBaseAddress + 90H address Bit # 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name Reserved RM Reserved HP VP R/W Initial value R 0 R/ W 1 R 0 R/W 0 0 Bit 16 RM (RGB Input Mode select) Sets Direct RGB input mode 0: 1: Reserved RGB666 Direct input mode Bit 1 HP (HSYNC Polarity) 0 1 Negedge is set to HSYNC Posedge is set to HSYNC Bit 0 VP (VSYNC Polarity) 0: 1: Negedge is set to VSYNC Posedge is set to VSUNC MB86295S 228 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL Conversion Operation RGB data is converted to YUV by the following matrix expression : Y = a11*R + a12*G + a13*B + b1 Cb= a21*R + a22*G + a23*B + b2 Cr= a31*R + a32*G + a33*B + b3 aij 10bit signed real ( lower 8bit is fraction ) bi 8bit unsigned integer Each coefficients can be defined by following registers. Cb and Cr components are reduced half after this operation to form the 4:2:2 format. RGBCMY (RGB Color convert Matrix Y coefficient) Register CaputureBaseAddress + C0H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name R/W Initial value a11 RW 0001000010 b Re R 0 a12 RW 0010000000 b Re R 0 a13 RW 0000011001 b This register sets the RGB color convert matrix coefficient. Bit 31 to 22 a11 10bit signed real (lower8bit is fraction) Bit 20 to 11 a12 10bit signed real (lower8bit is fraction) Bit 9 to 0 a13 10bit signed real (lower8bit is fraction) RGBCMCb (RGB Color convert Matrix Cb coefficient) Register CaputureBaseAddress + C4H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name R/W Initial value a21 RW 1111011010 b Re R 0 a22 RW 1110110110 b Re R 0 a23 RW 0001110000 b This register sets the RGB color convert matrix coefficient. Bit 31 to 22 A21 10bit signed real (lower8bit is fraction) Bit 20 to 11 A22 10bit signed real (lower8bit is fraction) Bit 9 to 0 A23 10bit signed real (lower8bit is fraction) MB86295S 229 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL RGBCMCr (RGB Color convert Matrix Cr coefficient) Register CaputureBaseAddress + C8H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name R/W Initial value A31 RW 0001110000 b Re R 0 A32 RW 1110100010 b Re R 0 A33 RW 1111101110 b This register sets the RGB color convert matrix coefficient. Bit 31 to 22 A31 10bit signed real (lower8bit is fraction) Bit 20 to 11 A32 10bit signed real (lower8bit is fraction) Bit 9 to 0 A33 10bit signed real (lower8bit is fraction) RGBCMb (RGB Color convert Matrix b coefficient) Register CaputureBaseAddress + CCH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name R R/W R Initial value 0 B1 RW 000010000 b Res R 0 b2 RW 010000000 b Res R 0 b3 RW 010000000 b This register sets the RGB color convert matrix coefficient. Bit 30 to 22 B1 9bit unsigned integer Bit 19 to 11 B2 9bit unsigned integer Bit 8 to 0 B3 9bit unsigned integer MB86295S 230 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL 10.2.6 Drawing control registers CTR (Control Register) Register DrawBaseAddress + 400H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name FO PE CE FCNT NF FF FE SS DS PS R/W RW RW RW R RRR R R R Initial value 000 011101 001 00 00 00 This register indicates drawing flags and status information. Bits 24 to 22 are not cleared until 0 is set. Bit 1 and 0 PS (Pixel engine Status) Indicate status of pixel engine unit 00 01 10 11 Idle Busy Reserved Reserved Bit 5 and 4 DS (DDA Status) Indicate status of DDA 00 01 10 11 Idle Busy Busy Reserved Bit 9 and 8 SS (Setup Status) Indicate status of Setup unit 00 01 10 11 Idle Busy Reserved Reserved Bit 12 FE (FIFO Empty) Indicates whether data contained or not in display list FIFO 0 1 Valid data No valid data Bit 13 FF (FIFO Full) Indicates whether display list FIFO is full or not 0 1 Not full Full Bit 14 NF (FIFO Near Full) Indicates how empty the display list FIFO is MB86295S 231 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 0 1 Empty entries equal to or more than half Empty entries less than half Bit 20 to 15 FCNT (FIFO Counter) Indicates count of empty entries of display list FIFO (0 to 100000H) Bit 22 CE (Display List Command Error) Indicates command error occurrence 0 1 Normal Command error detected Bit 23 PE (Display List Packet code Error) Indicates packet code error occurrence 0 1 Normal Packet code error detected Bit 24 FO (FIFO Overflow) Indicates FIFO overflow occurrence 0 1 Normal FIFO overflow detected MB86295S 232 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL IFSR (Input FIFO Status Register) Register DrawBaseAddress + 404H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name NF FF FE R/W RRR Initial value 001 This is a mirror register for bits 14 to 12 of the CTR register. IFCNT (Input FIFO Counter) Register DrawBaseAddress + 408H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name FCNT R/W R Initial value 011101 This is a mirror register for bits 19 to 15 of the CTR register. SST (Setup engine Status) Register DrawBaseAddress + 40CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name SS R/W R Initial value 00 This is a miller register for bits 9 to 8 of the CTR register. DST (DDA Status) Register DrawBaseAddress + 410H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name DS R/W RW Initial value 00 This is a mirror register for bits 5 to 4 of the CTR register. PST (Pixel engine Status) Register DrawBaseAddress + 414H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name PS R/W R Initial value 00 This is a mirror register for bits 1 to 0 of the CTR register. EST (Error Status) Register DrawBaseAddress + 418H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name FO PE CE R/W RW RW RW Initial value 000 This is a mirror register for bits 24 to 22 of the CTR register. MB86295S 233 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 10.2.7 Drawing mode registers When write to the registers, use the SetRegister command. The registers cannot be accessed from the CPU. MDR0 (Mode Register for miscellaneous) Register DrawBaseAddress + 420H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 Bit field name ZP CF CY CX BSV BSH R/W RW RW RW RW RW RW Initial value 0 00 00 00 00 Bit 1 to 0 BSH (Bitmap Scale Horizontal) Sets horizontal zoom ratio of bitmap draw 00 01 10 01 Bit 3 to 2 x1 x2 x1/2 Reserved BSV (Bitmap Scale Vertical) Sets vertical zoom ratio of bitmap draw 00 01 10 01 x1 x2 x1/2 Reserved Bit 8 CX (Clip X enable) Sets X coordinates clipping mode 0 1 Disabled Enabled Bit 9 CY (Clip Y enable) Sets Y coordinates clipping mode 0 1 Disabled Enabled Bit 16 and 15 CF (Color Format) Sets drawing color format 00 01 10 Indirect color mode (8 bits/pixel) Direct color mode (16 bits/pixel) Direct color mode (24 bits/pixel) Bit 20 ZP (Z Precision) Sets the precision of the Z value used for erasing hidden planes. 16 bits/pixel 8 bits/pixel MB86295S 234 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL MDR1/MDR1S/MDR1B (Mode Register for LINE/for Shadow/for Border/for TopLeft) Register DrawBaseAddress + 424H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 Bit field name LW BP BL R/W RW RW RW Initial value 00000 00 11 10 9 8 7 6 5 4 3 2 1 0 LOG BM ZW ZCL ZC AS RW RW RW RW RW RW 0011 0 0 0000 0 0 This register sets the mode of line and pixel drawing. This register is used for the body primitive, for the shade primitive, for the edge primitive, and for the top-left non-applicable primitive. The value after a drawing that involves the shade primitive, the edge primitive, or the top-left nonapplicable primitive is the value set for MDR1. Bit 1 AS (Alpha Shading mode) Sets the shading mode for alpha. 0 1 Alpha flat shading Alpha Gouraud shading Bit 2 ZC (Z Compare mode) Sets Z comparison mode 0 1 Disabled Enabled Bit 5 to 3 ZCL (Z Compare Logic) Selects type of Z comparison 000 001 010 011 100 101 110 111 NEVER ALWAYS LESS LEQUAL EQUAL GEQUAL GREATER NOTEQUAL Bit 6 ZW (Z Write mode) Sets Z write mode 0 1 Writes Z values. Not write Z values. Bit 8 to 7 BM (Blend Mode) Sets blend mode 00 01 10 Normal (source copy) Alpha blending Drawing with logic operation MB86295S 235 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 11 Reserved Bit 12 to 9 LOG (Logical operation) Sets type of logic operation 0000 0001 0010 0011 0100 0101 0110 0111 1000 1001 1010 1011 1100 1101 1110 1111 CLEAR AND AND REVERSE COPY AND INVERTED NOP XOR OR NOR EQUIV INVERT OR REVERSE COPY INVERTED OR INVERTED NAND SET Bit 19 BL (Broken Line) Selects line type 0 1 Solid line Broken line Bit 20 BP (Broken line Period) Selects broken line cycle 0: 1: 32 bits 24 bits Bit 28 to 24 LW (Line Width) Sets line width for drawing line 00000 00001 : 11111 1 pixel 2 pixels : 32 pixels MB86295S 236 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL MDR2/MDR2S/MDR2TL (Mode Register for Polygon/for Shadow/for TopLeft) Register DrawBaseAddress + 428H address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 Bit field name TT R/W RW Initial value 00 11 10 9 8 7 6 5 4 3 2 1 0 LOG BM ZW ZCL ZC AS SM RW RW RW RW RW RW RW 0011 0 0 0000 000 This register sets the polygon drawing mode. This register is used for the body primitive, for the shade primitive, and for the top-left nonapplicable primitive. The value after a drawing that involves the shade primitive or the top-left non-applicable primitive is the value set for MDR2. (Must set SM=AS=TT=0 for MDR2S) Bit 0 SM (Shading Mode) Sets shading mode 0 1 Flat shading Gouraud shading Bit 1 AS (Alpha Shading mode) Sets alpha shading mode. This mode is enabled for only alpha. 0 1 Alpha flat shading Alpha gouraud shading Bit 2 ZC (Z Compare mode) Sets Z comparison mode 0 1 Disabled Enabled Bit 5 to 3 ZCL (Z Compare Logic) Selects type of Z comparison 000 001 010 011 100 101 110 111 NEVER ALWAYS LESS LEQUAL EQUAL GEQUAL GREATER NOTEQUAL Bit 6 ZW (Z Write mask) Sets Z write mode 0 1 Writes Z values Not write Z values MB86295S 237 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL Bit 8 to 7 BM (Blend Mode) Sets blend mode 00 01 10 11 Normal (source copy) Alpha blending Drawing with logic operation Reserved Bit 12 to 9 LOG (Logical operation) Sets type of logic operation 0000 0001 0010 0011 0100 0101 0110 0111 1000 1001 1010 1011 1100 1101 1110 1111 CLEAR AND AND REVERSE COPY AND INVERTED NOP XOR OR NOR EQUIV INVERT OR REVERSE COPY INVERTED OR INVERTED NAND SET Bit 29 to 28 TT (Texture-Tile Select) Selects texture or tile pattern 00 01 10 11 Neither used Enabled tiling Enabled texture Reserved MB86295S 238 FUJISTU LIMITED PRELIMINARY AND CONFIDENTIAL MDR3 (Mode Register for Texture) Register DrawBaseAddress + 42CH address Bit number 31 30 29 28 27 26 25 24 23 22 21 20 19 18 Bit field name BA TAB R/W RW RW Initial value 0 00 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 TBL TWS TWT TF TC TBU RW RW RW RW RW RW 00 00 00 0 0 0 This register sets the texture mapping mode. Bit 0 TBU (Texture Buffer) Selects whether to use the internal buffer or graphics memory as texture memory. Internal buffer is always used for tiling. 0 1 External (frame) Graphics Memory Internal buffer Bit 3 TC (Texture coordinates Correct) Sets texture coordinates correction mode 0 1 Disabled Enabled Bit 5 TF (Texture Filtering) Sets type of texture interpolation (filtering) 0 1 Point sampling Bi-linear filtering Bit 9 and 8 TWT (Texture Wrap T) Sets type of texture coordinates T direction wrapping 00 01 10 11 Repeat Cramp Border Reserved Bit 11 and 10 TWS (Texture Wrap S) Sets type of texture coordinates S direction wrapping 00 01 10 11 Repeat Cramp Border Reserved Bit 17 and 16 TBL (Texture Blend mode) Sets texture blending mode 00 01 10 De-curl Modulate Stencil MB86295S 239 FUJISTU LIMITED PRELIMINARY AN D CONFIDENTIAL 11 Reserved Bit 21 and 20 TAB (Texture Alpha Blend mode) Sets texture blending mode The stencil mode and the stencil alpha mode are enabled only when the MDR2 register blend mode (BM) is set to the alpha blending mode. If it is not set to the alpha blending mode, the stencil mode and stencil alpha mode perform the same function as the normal mode. 00 01 10 11 Normal Stencil Stencil alpha Reserved Bit 24 BA (Bilinear Accelerate Mode) Improves the performance of bi-linear filtering, although a texture area of four times the default texture area is used. 0 1 Default texture area used Texture area four times default texture area used MB86295S |